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Alexander

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  1. Like
    Alexander got a reaction from Shredder SM for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  2. Like
    Alexander got a reaction from Ace Red Baron for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  3. Like
    Alexander got a reaction from AudiGodzilla111 for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  4. Like
    Alexander got a reaction from NAZ - Straight for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  5. Like
    Alexander got a reaction from Yuki_20 for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  6. Thanks
    Alexander got a reaction from SawzAll for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  7. Like
    Alexander got a reaction from Clan Red for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  8. Sad
    Alexander got a reaction from Gospodin for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  9. Thanks
    Alexander got a reaction from AFK for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  10. Like
    Alexander got a reaction from robotikoo for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  11. Like
    Alexander got a reaction from PetarVIPP for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  12. Thanks
    Alexander got a reaction from Clan Red for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  13. Thanks
    Alexander got a reaction from Clan Red for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  14. Like
    Alexander got a reaction from OKI DOKI for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  15. Like
    Alexander got a reaction from DecepT.com for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  16. Like
    Alexander got a reaction from Turtle for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  17. Like
    Alexander got a reaction from Zylok for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  18. Like
    Alexander got a reaction from Killer gamer 22322 for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  19. Like
    Alexander got a reaction from sergio zo x for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  20. Like
    Alexander got a reaction from Coddiwomple for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  21. Like
    Alexander got a reaction from error19031 for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  22. Like
    Alexander got a reaction from Pavke for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  23. Like
    Alexander got a reaction from Atusiff for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  24. Like
    Alexander got a reaction from Jajcyn420 for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  25. Like
    Alexander got a reaction from Raul for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  26. Thanks
    Alexander got a reaction from Marija for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  27. Like
    Alexander got a reaction from WarrMachine for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  28. Like
    Alexander got a reaction from Elcent for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  29. Like
    Alexander got a reaction from Bluz for a blog entry, Expanding the Community Team   
    Hi Pilots,
     
    We decided to expand the community team to help us handle support requests faster and better, facilitate better and more common events, free up time for other tasks and get things under control a bit more. 
    Please welcome Marija, who has long helped the Super Mechs Team as a volunteer (as far back as with Tacticsoft!) and has always been very social and friendly with many, many players in the game and Fluffeh, who works for us on the Battle Dawn side as well and is well-respected as one of the best theory crafters in SM's history. 
    If you don't know them yet, you'll be seeing more of them soon. 🙂
     
    Thanks everyone! 
    PS: We'll be opening other roles in the near future. Please consider applying for Item Artist if you're good with animate and want to earn some tokens, or take a look at our Job Offers (https://community.supermechs.com/job-offers/) for upcoming jobs. 
  30. Thanks
    Alexander got a reaction from Tigergeezer for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  31. Thanks
    Alexander got a reaction from ZERO for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  32. Like
    Alexander got a reaction from OKI DOKI for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  33. Like
    Alexander got a reaction from Coddiwomple for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  34. Thanks
    Alexander got a reaction from Raul for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  35. Like
    Alexander got a reaction from Sparks for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  36. Like
    Alexander got a reaction from Liioh for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  37. Thanks
    Alexander got a reaction from khan for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  38. Thanks
    Alexander got a reaction from Ozen for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  39. Like
    Alexander got a reaction from Elcent for a blog entry, Clan War Reward Issue - Solved   
    Hi Pilots,
     
    We got reports of an issue causing last clan wars' rewards not to send, in addition to duplicating the clan war for another week. 
    After investigating the issue, we have now deployed a fix. All players should receive their due clan reward now and should be able to join the next clan war. Please report it to us if there's any issues with the current clan war left.
    Thanks for your patience everyone.
  40. Like
    Alexander got a reaction from khan for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  41. Thanks
    Alexander got a reaction from Keithon for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  42. Like
    Alexander got a reaction from Spam for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  43. Like
    Alexander got a reaction from Tairitsu for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  44. Like
    Alexander got a reaction from Spam for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  45. Like
    Alexander got a reaction from Spam for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  46. Thanks
    Alexander got a reaction from leon for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  47. Like
    Alexander got a reaction from Mechzilla for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  48. Thanks
    Alexander got a reaction from Andypandy for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  49. Like
    Alexander got a reaction from Andypandy for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  50. Sad
    Alexander got a reaction from FlamingPegasus for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  51. Like
    Alexander got a reaction from Liioh for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  52. Like
    Alexander got a reaction from ayron for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  53. Thanks
    Alexander got a reaction from Ozen for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  54. Like
    Alexander got a reaction from That1Guy for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  55. Like
    Alexander got a reaction from Mechzilla for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  56. Like
    Alexander got a reaction from Shoultz262 for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  57. Thanks
    Alexander got a reaction from WarrMachine for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  58. Like
    Alexander got a reaction from Atusiff for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  59. Like
    Alexander got a reaction from Typhon4273 for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  60. Like
    Alexander got a reaction from OKI DOKI for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  61. Thanks
    Alexander got a reaction from khan for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  62. Like
    Alexander got a reaction from WhyAreYouHacking for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  63. Thanks
    Alexander got a reaction from Raul for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  64. Thanks
    Alexander got a reaction from SavSam for a blog entry, Banwave 05-04-2021   
    Hi Pilots,
    We've just done another banwave based on hueristical, behavioral player data in addition to reports, with an analysis done on the reported players, top 2000 players and  players with certain suspicious statistics.
    We intend to keep improving this analysis and widen the scope as well, in addition to improving the overall system.
     
    As the last time, the goal was cleaning the arena, please report to us any cheater we may have missed via the form. Duplicate reports from different people *do* help.
     
    Got banned? Please check our FAQ on appeals and ban errors. Thank you 🙂 
  65. Like
    Alexander got a reaction from JamAnime for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  66. Like
    Alexander got a reaction from Tirreggregars for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  67. Thanks
    Alexander got a reaction from PANIAGUA WOLF for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  68. Like
    Alexander got a reaction from Shoultz262 for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  69. Like
    Alexander got a reaction from Five for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  70. Like
    Alexander got a reaction from soft_wet for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  71. Thanks
    Alexander got a reaction from WindForge for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  72. Like
    Alexander got a reaction from Liioh for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  73. Like
    Alexander got a reaction from Atusiff for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  74. Like
    Alexander got a reaction from Shared-NW for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  75. Thanks
    Alexander got a reaction from Scourge for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  76. Thanks
    Alexander got a reaction from AudiGodzilla111 for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  77. Thanks
    Alexander got a reaction from trophy345OBLITERATED for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  78. Like
    Alexander got a reaction from urvmech for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  79. Thanks
    Alexander got a reaction from khan for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  80. Like
    Alexander got a reaction from Typhon4273 for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  81. Like
    Alexander got a reaction from OKI DOKI for a blog entry, Happy Easter Everyone!   
    Hi Pilots,
     
    We at Gato Games hope you will all have a great time with your family, even if it may be via video chats seeing the current situation. 
    As a little gift from us, everyone on mobile should be getting an easter box in their notifications. Didn't get it? Don't panic! Some may have delayed delivery and for the next few days, anyone who logs on desktop or puffin (https://flash.puffin.com/http://supermechs.com/?hideall) will also get it. Please do pass that information on to your clanmates and friends. 
     
    By the way, the box is also available in the store. It has a bit better droprates than the usual box and comes with a pattern bonus, so I hope for those of you who saved up, it's well worth it!
    Again, happy easter everyone!
  82. Like
    Alexander got a reaction from DARK GAMES for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  83. Like
    Alexander got a reaction from Mr Lord for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  84. Sad
    Alexander got a reaction from LittleFox for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  85. Like
    Alexander got a reaction from LittleFox for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  86. Like
    Alexander got a reaction from Ad1tya for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  87. Like
    Alexander got a reaction from SC2A for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  88. Like
    Alexander got a reaction from bumbum for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  89. Like
    Alexander got a reaction from WindForge for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  90. Thanks
    Alexander got a reaction from Sevascape for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  91. Like
    Alexander got a reaction from A Happy F4ce for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  92. Like
    Alexander got a reaction from _X0X_ for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  93. Like
    Alexander got a reaction from urvmech for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  94. Thanks
    Alexander got a reaction from Jipy for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  95. Like
    Alexander got a reaction from Csh for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  96. Like
    Alexander got a reaction from Miron_Mironovich for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  97. Like
    Alexander got a reaction from AnonymousDemon for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  98. Thanks
    Alexander got a reaction from AudiGodzilla111 for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  99. Like
    Alexander got a reaction from nas-1 for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  100. Like
    Alexander got a reaction from Pizza4UAndMe for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  101. Like
    Alexander got a reaction from CleverName for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  102. Like
    Alexander got a reaction from Enerjonn for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  103. Sad
    Alexander got a reaction from Klayton_Bouck for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  104. Like
    Alexander got a reaction from Lord Gorgon for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  105. Like
    Alexander got a reaction from S H A B B A for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  106. Like
    Alexander got a reaction from Jiyoon for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  107. Like
    Alexander got a reaction from politewond_54 for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  108. Like
    Alexander got a reaction from Map Raptor for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  109. Like
    Alexander got a reaction from Isenfire for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  110. Like
    Alexander got a reaction from MechSlayer for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  111. Like
    Alexander got a reaction from Manolis109 for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  112. Like
    Alexander got a reaction from Shoultz262 for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  113. Like
    Alexander got a reaction from Shared-NW for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  114. Like
    Alexander got a reaction from Mechzilla for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  115. Like
    Alexander got a reaction from Wombat for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  116. Like
    Alexander got a reaction from epicspeedster for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  117. Thanks
    Alexander got a reaction from ISayMeow for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  118. Sad
    Alexander got a reaction from Darkweaver for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  119. Sad
    Alexander got a reaction from Grosboss for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  120. Like
    Alexander got a reaction from JamAnime for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  121. Like
    Alexander got a reaction from Liioh for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  122. Thanks
    Alexander got a reaction from khan for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  123. Thanks
    Alexander got a reaction from fig for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  124. Like
    Alexander got a reaction from The_Yo_Yo_Man for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  125. Thanks
    Alexander got a reaction from Zylok for a blog entry, Balance Update 03-01-2020   
    Hi Pilots, 
    We've prepared a balance update that will go live a bit over 2 hours from time of writing with the following changes:
    Torsos
    Windigo
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Naga
    Epic
    base HP 309 -> 329
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 825
    phys Res 22 -> 30

    Molten Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Lightning Platinum Vest
    Legendary
    base HP 480 -> 580
    Mythical
    base HP 694 -> 815
    phys Res 44 -> 55

    Nightmare
    Epic
    base HP 277 -> 297
    Legendary
    base HP 430 -> 490
    Mythical
    base HP 621 -> 775
    phys Res 22 -> 30 Weapons
    Frantic Brute
    Epic
    heat cost 18 -> 23
    energy cost 4 -> 9
    Legendary
    heat cost 32 -> 42
    energy cost 6 -> 16
    Mythical
    heat cost 50 -> 70
    energy cost 10 -> 30
    min damage 52 -> 152
    max damage 482 -> 382
    Frantic Flame
    Mythical
    min damage 58 -> 108
    max damage 359 -> 309
    Frantic Lightning
    Mythical
    min damage 58 -> 108
    max damage 344 -> 294
    Malice Beam
    Legendary
    energy damage 64 -> 74
    Mythical
    energy damage 94 -> 104 Drones
    Swoop
    Legendary
    min damage 28 -> 33
    max damage 45 -> 50
    heat damage 30 -> 35
    Mythical
    min damage 42 -> 65
    max damage 68 -> 91
    heat damage 44 -> 70

    Anguish
    Legendary
    energy damage 25 -> 23
    energy regen damage 4 -> 5
    weight 30 -> 28
    Mythical
    energy damage 36 -> 33
    energy regen damage 7 -> 10
    weight 30 -> 28 Thank you everyone for your patience with us! We hope this update will pave the way to a more balanced game where every item you get feels like it may be useful to you. We intend to update an additional 5-10 items late jan, with an internal deadline at mid feb. 
     
    We'll evaluate this update in the next few weeks and apply any needed additional nerfs or buffs to these items based on that. Please keep in mind though, they are intended to be stronger than their former peers, the idea was to bring them up to the level of the very best items in the game right now, not to the level of the average item. The other items will get the same treatment over time. 
    If it turns out they're still a class beneath the best items for their purpose, they'll receive another buff soon. If it turns out they completely replace the best items, they'll get a corrective nerf soon. They should be a choice, you should feel like you can build a top build with both these items and the current best items. The difference between premium and non premium items should exist, but not be so major as to make premiums not worth it. The difference between C-M and E-M should exist, but not be so major as to make a C-M lose every single matchup to an E-M. 
     
    Hope that makes things clear!
     
    As for the reasonings: 
    Various torsos were buffed to account for the stronger physical drones, the larger HP going around the meta and the current meta dominance of the so-lovingly dubbed "Monkeys". More will follow. Thank you @Lord Gorgon and @SawzAll for creating in depth topics suggesting broad balance changes and more specific ones as well. 
    Frantic Brute was reworked to be less random and have slightly more cost attached. The other frantics were made a bit less random but otherwise remain the same. Thank you everyone who suggested this on the old forums, some a little bit too passionate (*cough* lake *cough*) and of course the late besty. 
    Malice Beam was given a slight buff as it was overshadowed by other items in its class. It should be roughly on par now. 
    Swoop was given a large buff to make this "useless" drone into a heat-generating powerhouse for the right build. Make no mistake - it might not be targeting cooldown, but with the right setup, the little swoop is going to wreck some builds. Thank you @CyberRodrigo for shining a light on this item on the forum. 
    Anguish was given a minor rework and buff to focus it on its unique selling point (hitting the energy regeneration) and make it feel a little more powerful. 
    Thank you everyone for your countless suggestions, advices and opinions. I tried reading them all but it's hard sometimes.
    Thank you to the Volunteer Balance Team for taking their time discussing it with us and helping us ( @Elcent and @CleverName with their Spreadsheet mumbo-jumbo, @Lord Gorgon for harsh opinions and @Purific, @MatiasKurt, @That1Guy, @DarkJailu, @Raul, @Fluffeh, @Zylok for valuable inputs, sorry if I forgot someone who contributed!)
     
    We'll release the change on the countdown ends. Please forward it to your friends and please keep in mind that if you find something very OP about this, it probably won't last for very long. And if you find it's insufficient, there's a good chance we'll buff it again soon.
     
    Good luck experimenting, pilots!
  126. Thanks
    Alexander got a reaction from Andypandy for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  127. Sad
    Alexander got a reaction from HydroLeopard for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  128. Like
    Alexander got a reaction from Pyraaaa for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  129. Like
    Alexander got a reaction from OKI DOKI for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  130. Like
    Alexander got a reaction from Klayton_Bouck for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  131. Like
    Alexander got a reaction from RaymondL1747 for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  132. Sad
    Alexander got a reaction from Y4KUZ4 T1MD1G3 for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  133. Like
    Alexander got a reaction from nas-1 for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  134. Thanks
    Alexander got a reaction from dinoza_xxx for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  135. Like
    Alexander got a reaction from iAldoPR SM for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  136. Like
    Alexander got a reaction from CDR_Xavier for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  137. Thanks
    Alexander got a reaction from BIG NEYMAR for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  138. Like
    Alexander got a reaction from Grosboss for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  139. Thanks
    Alexander got a reaction from AudiGodzilla111 for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  140. Thanks
    Alexander got a reaction from WhyAreYouHacking for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  141. Like
    Alexander got a reaction from Lord Curzon for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  142. Like
    Alexander got a reaction from Unlucky Joe for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  143. Like
    Alexander got a reaction from Typhon4273 for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  144. Like
    Alexander got a reaction from Liam.M.Lucas_2020 for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  145. Like
    Alexander got a reaction from Dreyfus for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  146. Like
    Alexander got a reaction from JamAnime for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  147. Thanks
    Alexander got a reaction from fig for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  148. Like
    Alexander got a reaction from Five for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  149. Like
    Alexander got a reaction from iDaniRF for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  150. Like
    Alexander got a reaction from Shared-NW for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  151. Thanks
    Alexander got a reaction from KOKOTOV for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  152. Like
    Alexander got a reaction from S H A B B A for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  153. Like
    Alexander got a reaction from bumbum for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  154. Like
    Alexander got a reaction from Sparks for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  155. Like
    Alexander got a reaction from Shoultz262 for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  156. Like
    Alexander got a reaction from rc for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  157. Sad
    Alexander got a reaction from Burn Baby Burn for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  158. Like
    Alexander got a reaction from Zylok for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  159. Like
    Alexander got a reaction from WarrMachine for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  160. Thanks
    Alexander got a reaction from Pavke for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  161. Like
    Alexander got a reaction from Tirreggregars for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  162. Like
    Alexander got a reaction from Avrora for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  163. Like
    Alexander got a reaction from VcdeChagn for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  164. Thanks
    Alexander got a reaction from Bluz for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  165. Like
    Alexander got a reaction from Jiyoon for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  166. Like
    Alexander got a reaction from ITRIEDXD for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  167. Like
    Alexander got a reaction from Marija for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  168. Like
    Alexander got a reaction from The_Yo_Yo_Man for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  169. Like
    Alexander got a reaction from Elcent for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  170. Thanks
    Alexander got a reaction from W.P.O.T.W for a blog entry, Merry Christmas!   
    Hi Pilots, 
     
    We wish you all a very merry christmas from SuperMechs!
     
    To celebrate, we have a couple of gifts for you. 
     
    As some of you may have seen in your notification, everyone is able to collect a free christmas box. If you didn't get the notification, you can also collect it here. 
     
    On top of that, there's another special treat for those who follow us actively. You can collect a free Snowball Perk - make sure to pass the link on to your friends as well!
    https://shorturl.is/wY8Qr 
     
    Collect them soon as they'll expire in a few days. Enjoy the game and again, merry christmas!
  171. Like
    Alexander got a reaction from Jahy Sama for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  172. Thanks
    Alexander got a reaction from fig for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  173. Like
    Alexander got a reaction from That1Guy for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  174. Like
    Alexander got a reaction from Typhon4273 for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  175. Like
    Alexander got a reaction from Atusiff for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  176. Like
    Alexander got a reaction from Shoultz262 for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  177. Like
    Alexander got a reaction from bumbum for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  178. Like
    Alexander got a reaction from Shared-NW for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  179. Like
    Alexander got a reaction from VB for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  180. Like
    Alexander got a reaction from Avrora for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  181. Like
    Alexander got a reaction from Miron_Mironovich for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  182. Like
    Alexander got a reaction from Zylok for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
  183. Like
    Alexander got a reaction from CleverName for a blog entry, Welcome to the new forums!   
    Thank you very much for joining us! 
    As you can see it is quite different from the old ones. We have a lot of new, powerful features (did you see clubs?! You can start your own little forum! On our forum! Check the snazzy discord integration!) and I am sure you'll run into some missing ones as well.
    We'll improve it over time and install plugins and such based on requests. We feel this is a really good base for our new community strategy. 🙂
     
    Do I hear strategy?
    Offering a discord is just a start. We want these forums to be the best place for people to discuss SuperMechs in a friendly environment, with Discord replacing the Chatting that people did quite a bit too often on the old forums (poor Marija...). Moderation on these will be much, much harsher than the old forums, anyone who doesn't want to contribute positively will simply be shown the door, tone or otherwise. We think this'll mean it'll be a lot more fun here. 🙂 
    The language of these forums is english and... well, obviously some people enjoy fueding. They like to attack each other, turn each other into a joke, for some it's really fun, target or attacker. Additionally there's many languages other than English that we simply cannot adequately moderate. 
    As such we will begin linking other communities in this one soon. The only rules from our end is that they hold a zero tolerance policy on anything harming the game (cheats, hacks, attacks) and will be active enough to moderate out the few people who really don't belong anywhere (racists, sexists, people who threaten others...). 
    If you are interested in having a role in this, please PM me and we can discuss the options, there. We'd love to see a few Reddits, Discords and so on pop up. 
    We will open job applications for a Community Manager this weekend as well!
     
    Thank you everyone for coming here. I know this will take a bit of getting used to, but together we'll make this into the best place to be on the web. 🙂
     
     
     
     
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