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WarrMachine last won the day on July 18

WarrMachine had the most liked content!


About WarrMachine

  • Birthday 08/03/2000

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  1. Drunk Lightning, Hybrid Heat Cannon, and Malfunctioning Blaster. All niche, however they can fill a specific role extremely well in certain scenarios. For what they do, all of which are unweight in my opinion. This doesn't mean that they need to be nerfed, however I do believe them to be strong.
  2. Legacy teleport has been nerfed to 20kg. Repair drone has also been banned from arena and raid. Legacy players had their inventory completely invalidated by reloaded, which in my opinion was the greatest atrocity committed here. The least you can do is allow them to use a few niche items that they rightfully earned. Take a look at the overwhelming majority of top ranks (over 99%), and consider reevaluating your statement on how good legacy items actually are. Best play here is to keep the system the way it is.
  3. Piloted this up to solo bronze last 3v3 season. It's essentially the product of a year and half's worth of grinding and developing builds that can flourish given my inventory in response to the current 3v3 environment. If you plan on making a monotype 3v3 team, I suggest constantly keeping your eye out for adaptations (big and small) that you can develop overtime as you learn how each mech interacts and leads off one another. Another important note, expect to not be able to utilize all of your maxed items (of said type) in the team. I have a 4th mechs worth of phys parts collecting dust while this team is fielded as a consequence of constant improvements being made.
  4. The entire community now gets less tokens for free. Good thing we have people always looking out for the f2p players...
  5. From last week, my first ever solo medal! It's been a fun ride so far, I look forward to many more weeks of fun with the friends I've made along the way. Thanks to everyone who pushed me to become the best pilot I can be. Hoping this won't be my last top 3 appearance
  6. Fairly evident that Murmur was designed to be the premier cooling drain drone, for use on boilers. If it were to get revised, I suggest increasing it’s cooling drain to -10 as a starting point and adjusting accordingly.
  7. Alternative thread title: Differences in intelligence
  8. It'll result in 95% of the community complaining about "bad luck".
  9. No but @Atusiff has been keeping an up to date calendar of every daily event for the past year. It's very helpful for predicting future events/patterns, I suggest you check it out here. You can find past months down near the bottom of the page. Hope this helps!
  10. I forgot the password to WarMachine
  11. Testing Premier Pro frame interpolation. Will try again with at least double the output fps to see if it'll make SM look any better.
  12. Correct, all energy weapons do this. Any energy drain inflicted to an opponent with 0 energy is converted into Electric Damage. Somewhat bugs me that this mechanic isn't explicitly stated in game outside of when it was first released years ago, as well as in the stat pop up when hovering over weapons in battle. EMP however, does not ignore Electric Resistance. It simply has high energy drain so lots of it's drain is converted when the opponent hits 0 energy.
  13. If you can't go a few hours without SuperMechs you need to rethink your priorities.
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