Well, TONTO and PROTECTOR both are good with their limitations.
Tonto will trap you to some ranges. It is a drone to damage more resistance but need to be more at close range and does not eat HP in the use.
PROTECTOR it is a drone to have the flexibility of his function at any range. Powerful enough to be use in combat and get R1 with it but is suitable for mechs with decent HP because eat HP in the attack. When the player is in the low HP as a starter, it is not a good idea to use it because will kill your mech. Do not dump the drone. It is a need to have for combinations in the future. Keep it save if no other around. It is a must to have at some point in your progress.
gold is getting interesting.
LPV--ok
Hollow Spectral- Not good. Better go for others. Sure, can help in some HP when start and get into some wins but no good resistance and is balanced. The HP is lower at L50 vs the other versions.
Piercing Fox- Nice
Cool, if the offer is good for the missing modules, then was a good deal. It is time to farm and max them
Well, I will say not at all.
I am not a player to be considered one of the best players if you refer at ranking.
Sure, in an honest way, I can be R1 in all seasons if played for.
I played for only some months to test myself as pilot playing as best with disadvantage on those days with less HP, same weapons, not divined and everyone knew how to attack them because no others mechs available.
I did well and surpassed in HP the best around but because I am not interested in pvp to compete, I will never be considered at any giving time to be a top player.
I prefer to call me a farmer making parts and one of the best in it for consistency in that particular area and no cheats ever.
You were a top years before I started. Of course not.
Well, your using Claw, with 3 close moves. I would make you use them. I would also make you use Valiant Sniper. Then you have that RANGE 3 and range 7-9.. You are using Valiant Sniper. If I played you I stay away from range 1-2 and plan out how to do it, if I had the right amount of energy. I probably use range 7-9. It all determines on your opponent, and how well they know the game. A lot of High ranks are Jump backs now and Non-Energy weapons. It also helps what you will use more. Valiant sniper or If you plan to use the Unstable power cell. It all plays out on Energy, regeneration, and Hit-points of your opponent.
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