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SawzAll

Commanders
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  1. Like
    SawzAll reacted to MasterChief in Inspirational Quote for My Clan Today - NWC   
    yep. im in the clan now ppl
  2. Like
    SawzAll got a reaction from CDR_Xavier in New item request: Energy Voltage Reducer   
    I am being told there is already a sprite for an energy version of Vandal Rage, so I propose this new item.  This was Stefix5000's idea from the discord.....
    Possible names: Rogue Anger, Ice Dagger, Electric Fence (lol), Electric Blue (tribute to The Cranberries), Proton Ax (tribute to Wasteland DOS game), Proton Knife, etc.  Reply if you have a better idea for a name.
    EDIT: due to "VR" being stamped on the side, probably Valiant Rancor should be the name, or something that has the initials V.R.
    My proposed stats:
    Weight: 41 kg
    Electric Damage: 161-211
    Energy Damage (drain): 50
    Regen Damage: 80 or 90
    Energy Resistance Drain: 22
    Range: 4-5
    Pushback: 1
    Uses: 1
    Energy cost: 25
  3. Thanks
    SawzAll reacted to Alexander in Is it a ban wave on the way right now ?   
    Not right now. We’re working on the backlying fixes which we expect to finish in the next few days, we intend to do a smaller banwave right after based on reports and a bigger one later.
    Please report anyone you find suspicious Here.
    The aim is to have the game clean for the next 3v3 season. 
     
    We’ll do another balance update around the same time as well. 
     
    Hope that answers your question 🙂
  4. Haha
    SawzAll got a reaction from Kurt in - - - F l e x - T h r e a d - - -   
    Today it happened.  I used clan kin to get premium, then destroyed 2V2 campaign in hard mode, then 3V3 in normal mode for the first time.

    But then it didn't happen:

    I already had two: where are my new 3?  @Alexander please help me?
    EDIT: @Alexander nevermind, sorry, my mistake, false alarm.
  5. Like
    SawzAll reacted to W.H.I.T.E.O.U.T in Balance Request: Buff Ultra Bright resist drain to 9 & damage to 216-280 & weight reduction like Dawn Blaze   
    I just think that some heat weapons that are already losing to their energy counterparts would die from oblivion as they completely lose their edge of having slightly more benefits rather than the famous "damage stacking" that Ultrabright and Malice Beam are good at.
    True... But given the nature of how some of the energy-free weapons are capable of beating both energy and heat mechs alike, something should be done to even out the playing field.
    Like Rock Polisher's 62 heat cost and 115 backfire for 536 max damage + 15 resist drain + infinite uses.
  6. Like
    SawzAll reacted to Androphonia in Balance Request: Buff Ultra Bright resist drain to 9 & damage to 216-280 & weight reduction like Dawn Blaze   
    I disagree with not making distance shredder and other energy free series energy costing, it would kill the only chance people have at making a decent soft counter drainer. However making them much heavier would limit their effectiveness
  7. Like
    SawzAll reacted to W.H.I.T.E.O.U.T in Balance Request: Buff Ultra Bright resist drain to 9 & damage to 216-280 & weight reduction like Dawn Blaze   
    I've been thinking about the idea and well... Ultrabright is already better than Dawnblaze and shouldn't really be buffed.
    Before you think I'm just here to insult you, you have to consider that energy weapons have an edge of "damage stacking" over heat weapons. Dawnblaze may have 9 resist drain and higher damage output, but Ultrabright can increase its damage by that 116 drain when against a drained opponent, making it hit up to 444 damage, which is more than something that Dawnblaze can do without the help of armor breakers.
    But if I were to suggest something to help energy, it would be the removal of energy-free physical items. Why? It's because physical is the main center in between energy and heat, where items require energy and generate heat when used. However, energy-free physical items like Distance Shredder and Rock Polisher have ruined this idea by bringing us a META where physical builds can negate energy use requirements and still shred their opposition.
    Yes, physical does have energy-free weapons like Mercy and Annihilation but they're held back by their heavy weight, something that the newer energy-free physical weapons lack.
    If that doesn't appeal to everyone, I would also suggest lowering the effectiveness of dual modules because come on... These new METAs are literally orbiting these new modules and are completely dependent on Fortresses and Quad Core Boosters to protect them from boilers and drainers alike. In my opinion, I just don't think it's right to shut boilers and drainers out while giving damage builds the right to reign.
    Otherwise, what's the point of being able to use weapons like Corrupt Light or Hysteria if they're just gonna be shunted by builds with 300+ cooling and regen?
  8. Like
    SawzAll reacted to W.H.I.T.E.O.U.T in - - - F l e x - T h r e a d - - -   
    Distance Shredder goes well with just about anything now, so it's a good investment to look into if you want to make it into the high ranks.
  9. Like
    SawzAll got a reaction from W.H.I.T.E.O.U.T in - - - F l e x - T h r e a d - - -   
    Thanks, I appreciate it.
  10. Like
    SawzAll got a reaction from Ace Red Baron in How did you Start Playing SuperMechs/come across the game?   
    I was looking for a flash game or some game with mechs.  Battle Mechs had become boring.  None of the vote options work for me, so I didn't vote.
  11. Haha
    SawzAll got a reaction from OKI DOKI in - - - F l e x - T h r e a d - - -   
    My Christmas crate from SuperMechs.  Thanks @Alexander ! 🙂  Now my inventory is clogged lol 😕😕

  12. Like
    SawzAll got a reaction from Spam in Please Help Me With This Mech Torso   
    Molten Platinum Vest is definitely better.
  13. Like
    SawzAll reacted to epicspeedster in Current Meta Builds   
    use firefly
  14. Like
    SawzAll got a reaction from OKI DOKI in - - - F l e x - T h r e a d - - -   
  15. Confused
    SawzAll got a reaction from WarrMachine in Windforge rework proposal - by LG   
    I can understand that, but also I must point out that those who own an item are probably less likely to be objective when they vote "yes" to buff it, because it benefits them.  And people are less likely to go vote for something they don't own not to be buffed because, in their minds, it doesn't concern them because they don't have one.  So this vote is, I wager, highly skewed from the start.
    I don't agree with "is realistic given the recent swoop buff."  That was an over-buff.  If something immediately becomes META, rather than an option in META, it's an over-buff.
    What I feel is not realistic is that these two, Windforge and Swoop, are already the lightest.  Is it really logical that the lightest drones end up being also the best?  That's just not logical.  See for instance how Tonto has a higher output than Greedy, but also has twice the weight.  Weight should follow damage and drain, in my opinion.  So right now the heat drones are out of whack, in my opinion, because Swoop is OP for how light it is.  (Yes, over-powered.)
    Again, I think the problem with energy is much deeper than just one drone.  I love energy: it was the first mech I made, the first mech I purchased in the store, and is still mech #1 in my line-up.  And it's my avatar on here and on discord.
    But at the same time I believe what's wrong with energy is more systemic.  Weapons that do less resistance or less energy damage than their heat or physical counterparts.  Lots of weapons that are energy-free.  That's really what's wrong with energy, in my opinion.  Buffing Windforge wouldn't really help as much as a LOT of other things.
    If anything, in my opinion, just taking the energy vs heat weapons that look identical side by side (like Ultra Bright versus Dawn Blaze, etc.) and buff energy to match the heat damage (but with energy damage obviously) and the resistance of the weapons back and forth.
    Then re-evaluate how many energy-free weapons this game should have.  With all due respect, if heat and physical can make very OP META builds that are completely energy-free, the problem is bigger than just whether Windforge does enough energy drain.  The problem is the game itself has been rigged against energy.
    And for instance, for the longest time we didn't have a top 10 arena player that was energy.  We did for a while (dual valiant if I remember correctly) but now we don't, again.  That's a good indication that energy is not equal when physical and heat vastly outnumber it.  Also, when people are tempted to run 3 heat or 3 physical, totally excluding energy.
    So whether the masses vote to buff Windforge or not, again, I think that would be a bandaid solution.  Unless we're going to make all the greedy-looking drones (windforge, greedy, and swoop) nearly equal in output to make the game symmetrical.
    I think making things symmetrical would be the actual fix for energy.  Now that Swoop has been over-buffed, we basically "owe it" to Greedy and Windforge to make them about equal.  And the cycle repeats itself.
    I think I'm going to have to get a day to spend an hour and really think about this problem, as it's way bigger than just Windforge.
    So vote however you want.  I'm not against buffing Windforge now that Swoop is over-buffed: it's either reverse the Swoop buff or buff the other two.  Your choice.  But I would appreciate it if people stop asking like simply buffing Windforge is going to reverse a systemic problem in this game that began long before Swoop got buffed.  I don't know how long ago, since I'm not a long-term player, but it's been longer than just the last 5 months I've been playing, that's for sure.
  16. Confused
    SawzAll got a reaction from L4K3 in Windforge rework proposal - by LG   
    I can understand that, but also I must point out that those who own an item are probably less likely to be objective when they vote "yes" to buff it, because it benefits them.  And people are less likely to go vote for something they don't own not to be buffed because, in their minds, it doesn't concern them because they don't have one.  So this vote is, I wager, highly skewed from the start.
    I don't agree with "is realistic given the recent swoop buff."  That was an over-buff.  If something immediately becomes META, rather than an option in META, it's an over-buff.
    What I feel is not realistic is that these two, Windforge and Swoop, are already the lightest.  Is it really logical that the lightest drones end up being also the best?  That's just not logical.  See for instance how Tonto has a higher output than Greedy, but also has twice the weight.  Weight should follow damage and drain, in my opinion.  So right now the heat drones are out of whack, in my opinion, because Swoop is OP for how light it is.  (Yes, over-powered.)
    Again, I think the problem with energy is much deeper than just one drone.  I love energy: it was the first mech I made, the first mech I purchased in the store, and is still mech #1 in my line-up.  And it's my avatar on here and on discord.
    But at the same time I believe what's wrong with energy is more systemic.  Weapons that do less resistance or less energy damage than their heat or physical counterparts.  Lots of weapons that are energy-free.  That's really what's wrong with energy, in my opinion.  Buffing Windforge wouldn't really help as much as a LOT of other things.
    If anything, in my opinion, just taking the energy vs heat weapons that look identical side by side (like Ultra Bright versus Dawn Blaze, etc.) and buff energy to match the heat damage (but with energy damage obviously) and the resistance of the weapons back and forth.
    Then re-evaluate how many energy-free weapons this game should have.  With all due respect, if heat and physical can make very OP META builds that are completely energy-free, the problem is bigger than just whether Windforge does enough energy drain.  The problem is the game itself has been rigged against energy.
    And for instance, for the longest time we didn't have a top 10 arena player that was energy.  We did for a while (dual valiant if I remember correctly) but now we don't, again.  That's a good indication that energy is not equal when physical and heat vastly outnumber it.  Also, when people are tempted to run 3 heat or 3 physical, totally excluding energy.
    So whether the masses vote to buff Windforge or not, again, I think that would be a bandaid solution.  Unless we're going to make all the greedy-looking drones (windforge, greedy, and swoop) nearly equal in output to make the game symmetrical.
    I think making things symmetrical would be the actual fix for energy.  Now that Swoop has been over-buffed, we basically "owe it" to Greedy and Windforge to make them about equal.  And the cycle repeats itself.
    I think I'm going to have to get a day to spend an hour and really think about this problem, as it's way bigger than just Windforge.
    So vote however you want.  I'm not against buffing Windforge now that Swoop is over-buffed: it's either reverse the Swoop buff or buff the other two.  Your choice.  But I would appreciate it if people stop asking like simply buffing Windforge is going to reverse a systemic problem in this game that began long before Swoop got buffed.  I don't know how long ago, since I'm not a long-term player, but it's been longer than just the last 5 months I've been playing, that's for sure.
  17. Like
    SawzAll reacted to JamAnime in - - - F l e x - T h r e a d - - -   
    That ain't nothing.... My record of f2p in legacy time was 20k. That was when supersonic was around.
    Last year, I saved up, about, 8k f2p for about 3 months, yet if I add it all up on the whole year, It probably be 20k or more again.
     
    Now it is hard to do that with the browser gone.
     
    Another thing about that 20k tokens that I saved in the legacy time is that at that point the big change happened.  Then I decided to spend almost all of it.  Then I was dumb to give my acct info to someone.  But now, I don't play.
  18. Like
    SawzAll reacted to epicspeedster in - - - F l e x - T h r e a d - - -   
    10 levels till plat plate
  19. Like
    SawzAll reacted to epicspeedster in Best F2P Physical Build   
    what I think imo is the best f2p phys (phys with no premiums)
  20. Like
    SawzAll got a reaction from Corvus in Best F2P Physical Build   
    Please post what you think is the best F2P physical mech build in SM.  Please try not to use premium items.
  21. Like
    SawzAll reacted to error19031 in Best F2P Energy Drainer Build Possible?   
    on a similar build, I took rank 3, so it's not bad

  22. Like
    SawzAll reacted to error19031 in Best F2P Heat Mech   
    I think this is a good build

  23. Like
    SawzAll reacted to error19031 in Best F2P Physical Build   
  24. Like
    SawzAll reacted to CleverName in Current Meta Builds   
    #1, and don’t worry about 1k builds. Obvious improvement to #1 is to use heat hook. Looks good.
  25. Like
    SawzAll got a reaction from rc in drop rates. pick what you want.   
    This poll lets you pick all the choices, so I did.
    Please change the poll options.
    Good post though.
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