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Androphonia got a reaction from Flawed in Cursed SM Images thread
Ah yes
normal rank 7
you know
the usual dual valiant guys
we see them every day
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Androphonia got a reaction from OKI DOKI in Desolation rework proposal - by LG
this is basically saying "let's just forget about all those poor underused l-ms and let's buff something that's going to be overpowered once it gets buffed, if compared to present day average l-ms"
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Androphonia got a reaction from Monke King in What music are you listening to?
Yes its undertale
Yes I will get hated for this
No it does not sound horrible
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Androphonia got a reaction from OKI DOKI in Shredator here
I changed my name to match my discord so that it was easier to recognize.
Other then that im still the dumb idiot I was 3 days ago
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Androphonia got a reaction from OKI DOKI in Matchmaking system needs reworked.
wait until you get to rank 5 where every second person is some dude decked out with rank 1 meta gear but plays super badly
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Androphonia got a reaction from Monke King in Ads not working?
I haven't been getting my 30 daily ads, and I have lost a week's worth of ads (or 420 tokens) at this point. I've already tried reinstalling, and these ads are the main source of tokens (I don't think they should be but anyways)
Is there a way to fix this?
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Androphonia got a reaction from Spoon in Basalt polisher vs Party crasher
I like to crash parties more than I like to polish basalt
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Androphonia got a reaction from Yuki_20 in Basalt polisher vs Party crasher
I like to crash parties more than I like to polish basalt
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Androphonia got a reaction from Fordekash in Basalt polisher vs Party crasher
I like to crash parties more than I like to polish basalt
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Androphonia got a reaction from Fordekash in SM old school?
I remember seeing mechs with negative res back in 2017 reloaded, I was like "cool so amazing wish I could get it in reloaded"
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Androphonia got a reaction from Corvus in What music are you listening to?
Yes its undertale
Yes I will get hated for this
No it does not sound horrible
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Androphonia got a reaction from OKI DOKI in SM old school?
I remember seeing mechs with negative res back in 2017 reloaded, I was like "cool so amazing wish I could get it in reloaded"
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Androphonia got a reaction from Reveag in Honest players disadvantage
the only useful legacy items are pushers, which are essentially infinite use repulsors. if an infinite use repulsor gives the opponent a massive edge over you its time to redesign your mech
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Androphonia got a reaction from STARWULPH in Honest players disadvantage
the only useful legacy items are pushers, which are essentially infinite use repulsors. if an infinite use repulsor gives the opponent a massive edge over you its time to redesign your mech
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Androphonia got a reaction from bestplayeroftheworld in You May Have Kicked Me From The Discord, But Please Add Me Again
Can someone explain this to me
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Androphonia got a reaction from Pink555 in The weapons that need nerfs as soon as possible
Conclusion: after eating a salt lamp and inhaling all of the salt in the pacific ocean our local massive brain said that recoilers shouldn't exist because they push people backwards, and korupt light and maliss beem should be norfed because I bad mods.
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Androphonia got a reaction from Spam in The weapons that need nerfs as soon as possible
why stop tho
the more the merrier
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Androphonia got a reaction from Spam in The weapons that need nerfs as soon as possible
Conclusion: after eating a salt lamp and inhaling all of the salt in the pacific ocean our local massive brain said that recoilers shouldn't exist because they push people backwards, and korupt light and maliss beem should be norfed because I bad mods.
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Androphonia reacted to Alexander in The new gold portal is a scam.
Good morning,
We've evaluated this thread and would like to explain a few things:
When we bought the game we first took the time to see how Tacticsoft's event schedule plays out, how people respond to them, how we feel playing with them and so on. A few things we concluded, concerning portals specifically, I felt like, frankly, they were extremely boring.
You click the mission, click auto-pilot and get your reward. No thinking, no strategy, no workshop required. If new, you may have to struggle a bit for the higher levels (if you feel like it), but really, even then, it's not strategy, it's just that you don't hit the required numbers yet.
Said reward wasn't bad per se, a free 30-45 tokens (40-50 cents) for clicking 2 buttons isn't the worst of deals, but I wouldn't call it "fun" and I personally believe games should aim to be fun first and foremost, rather fun than balanced, rather fun than fair, rather fun than anything else. We play to entertain ourselves, after all.
So we began experimenting.
Ultimately I hoped with harder portals, people would learn more about the game, play more in the workshop, think more on their actions and turn off the darn autopilot. We felt that, after struggling to finish it, they should feel like it was worth it (a sense of achievement and satisfaction) so we combined this with drastically higher reward reflecting the up to 30 minutes you may be spending on it (or more, if you're less experienced / have a lesser inventory).
Simultaneously, we felt this gave both motivation to improve your mech (better rewards) before you get into multiplayer, and more tokens for f2p-ers and small spenders to attempt to rise up a bit. With Hard and Easy you'd be pretty close to a premium pack and once you've had a few, insane would be achievable with enough strategy, and it would be a case mostly of reducing required revives.
This didn't really affect our business beyond perhaps a minor drop in income, we didn't see any correlation with retention or such (after all, newbs just kind of do what they can and go do something else if they can't manage yet, plenty of hard content that isn't doable for them yet in SM and they don't value tokens as much until they've stuck around for a few weeks to months already), but we hoped it would be more fun that way. I like a challenge and some early reactions I heard (frustration, persistence, and then great happiness on success) made me feel like we were on the right track.
This however doesn't deafen us to criticism - it is clear some players feel very scammed by the likely need to revive, discriminated by the difficulty and the last thing we wanted to do here is scam our playerbase and ruin an event they like.
As such, the next portal has been set to Tacticsoft's settings - slightly better gold than TS gave, the higher token option (45 opposed to 30) and slightly easier difficulty than the old TS ones so it should be achievable for every single player. A flat out improvement, even if not really my personal cup of tea, opposed to a potential 'ruin' of the portals. We intend to stick with this for the foreseeable future pending feedback.
Thank you for your feedback everyone!
I'm closing this topic as the subject has been solved and some of these conspiracies are a bit much. 🙂
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Androphonia got a reaction from Canucklehead in how to report anyone?
or "funny you have to insult me to feel good about your disgusting pisspile of a mech"
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Androphonia got a reaction from Spam in how to report anyone?
or "funny you have to insult me to feel good about your disgusting pisspile of a mech"