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Reveag

Experienced Pilots
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  1. Like
    Reveag reacted to Zy Theck in These items deserve a second chance!   
    What do you think?
     





















  2. Like
    Reveag reacted to YouMadBro in Need clan update   
    I hate it when i leave my clan, it picks a random player to be a clan leader..
    And i hate it when the new leader is inactive..
    So before the clan leader leaves. It has to get a new clan leader
  3. Like
    Reveag reacted to WarrMachine in The new gold portal is a scam.   
    It's called insane difficulty for a reason.
  4. Like
    Reveag reacted to Spam in Super Mechs Origins   
    What the title says, I'll make a ruff draft of what I think it is and comments to add/modify/remove certain things are welcome.
    Humans have figured out how to make mechs and decided the best way to test them is to battle them against each other. After the tests mechs were released to certain individuals called pilots to test the nes weapons created for them, the battles were recorded and made public so people could see what was in the works and eventually it became a popular sport that people watched, starting the legacy era we all know. Following this Octavious(sm bad guy in campaign) found out about this and didn't want humans to evolve the technology into what his army of mechs had, so he decided to invade earth to stop us, Octavius was able to succeed in wiping out the majority of humans(and ending the legacy era), but the pilots who were battling the far superior mechs finally succeeded in killing one and salvaging the tech from it.
    Once the tech was brought back to the outpost of the survivors upgrades were made and a new 3d printing technology allowed for meh to be recreated out of thin air, and also allowing for mechs the regenerate health. Soon after the pilots went out to reclaim some more of the earth and brought back new technologies. Octavious eventually found out about this and started creating new technologies(heat and energy items), after the pilots went on a supply run they encountered theses new mech which where capable of taking away their mech energy with weapons with more efficiency than before and mech that could overload the mech heat threshold to the point that the pilots would pass out, after this fierce battle the pilots won and where able to gain these new technologies using them to their advantage, the only problem was that only on mech remained usable and only one pilot could use their mech properly. Once the new tech was brought back the mechs received the ability to regenerate their energy and cool down their mech, but after that supply run only one pilot was able to use their mech, so the mechs were made to have a feature to be piloted automatically and piloted remotely(start of reloaded).
    After that the only thing that changed was the efficiency and damage of weapons, and that's it so far(current day sm)...   
  5. Like
    Reveag reacted to JamAnime in Asphalt 9 Legends   
    Anyone play this racing game.  It is so addicting.  It is awesome. It has a lot of missions.  I been playing it for weeks now.  I played it before, yet was not into it much.  Gave a go a 2nd time, and learning more as I go with the game.
     
  6. Like
    Reveag reacted to W.H.I.T.E.O.U.T in First Attempt at Sprite Creation   
    Remember the Sprite Help topic that I posted earlier? Well.. I managed to get help for how to do that via direct message (thank you, Spam) and I worked on creating a sprite of my own (for once). This is the result:

    I know that it's definitely not the best quality for a drone sprite but I think it turned out kinda decent for the fact that it was a first time thing. Although, I don't know what to call it yet, so feel free to share your ideas on what its name should be.
    Oh and here's an extra thing:
     

    Programs Used
    Google Draw
    Pixlr X 
    Remove.bg
     
    Proof
    Literal step-by-step of program usage.



  7. Thanks
    Reveag got a reaction from W.H.I.T.E.O.U.T in Final Showdown for a Campaign Wrap-Up Idea/Thought (Caution: Long Topic)   
    I like this, it definitely would give me more motivation to play campaign 😄
  8. Haha
    Reveag got a reaction from Spam in Final Showdown for a Campaign Wrap-Up Idea/Thought (Caution: Long Topic)   
    I like this, it definitely would give me more motivation to play campaign 😄
  9. Like
    Reveag reacted to W.H.I.T.E.O.U.T in Final Showdown for a Campaign Wrap-Up Idea/Thought (Caution: Long Topic)   
    Warning: This is just a thought/idea, so please refrain from treating it as if it was something that was gonna be added to the game. Thank you.
     
    Introduction
    You all know how this game has 3 campaigns, one for each battle type (1v1/2v2/3v3) and how 3v3 is the "finale" to the campaign trilogy? Well, I've been pondering about one thing, which is the ending.. Or should I say, the lack of an ending. I honestly think that the game could've had a better ending apart from Overlord saying "I'll be back" for the 3rd time when the 3v3 campaign is the final campaign in the game, which is why I decided to make this topic to share my idea on how the game could have a wrap-up to its campaign trilogy.
     
    So without further ado, here we go.
     
    The Idea
    The idea that I came up with for the wrap-up is a final showdown that becomes unlocked after 3v3 is completed. It won't show up on the campaign select menu but once Hellgate is defeated on Normal, a new campaign will appear called "The Final Confrontation" or "Final Push for Liberation". The campaign would be nothing but boss nodes, starting from Ramboy and ending with Hellgate, each node containing nothing but each boss on their own.
    The fights will all be 1v1 against each boss as they would all have myth-level stats, making even the 1v1 bosses into tough confrontations for those who aren't prepared. The campaign itself would have the 3v3 campaign map style, where every section of the map is war-torn and destroyed but as you progress further through the map, the sections would gradually become more damaged until you reach Overlord's Den, which would have a hellish appearance.
    In Overlord's Den, there would only be one node but the node itself would have a different appearance (something more hellish or edgy). Why? Because within that node, the stage would have an entirely different format from any other boss node.. This node will only be a straight corridor that leads right to the first of the three bosses. Who would that boss be? It would be Hellgate.
    Upon defeating Hellgate, there would be 2 supply kit points in 2 pockets beside the corridor before it leads to the next boss fight. The next boss wouldn't show on the VS screen but instead, it would appear as a hazy figure and once you enter the fight, God Mode will teleport in via a red bolt that strikes down in the arena and the sky would become red for the duration of the fight.
    Of course, God Mode would have a lot more HP than what he originally did back in Legacy but he would maintain his standard properties and he would have increased physical damage and heat damage.
    After that fight, you would get yet another 2 supply kit points before reaching the final boss, who is revealed to be a modified Bigboy that resembles USA on USA Transporters. He would have a high HP pool, high stats, and more damage per attack than he's done before. The battle itself would take place at the peak of the tower with a blood moon lingering in the background, giving the fight a feeling of dread and making the environment feel like the battle is one where only one mech can truly be victorious in this conclusion to end the war. Once Bigboy has been defeated, he would slowly detonate, piece by piece as he lets out a roar with each detonation until he combusts into a massive explosion.
     
    The Ending
    The mission map would change to show a devastated tower from the battle as you would be placed in a large square area that has a single corridor with 2 square rooms that contain nothing but gold boxes and upon completing the node, a cutscene would play where the Overlord struggles to recover from the damages it has received from losing its minions a second time before its glow fades and crashes to the ground, signaling its ultimate defeat and the sought-after resolution to the conflict that has gone on for years.
    A campaign complete screen would then appear but would have a transparent background with a slight black tint, still showing the defeated Overlord. On the "badge", your completed mechs that you have at the time will show up and the words "The world is finally free, thanks to you, pilot." while a single special star is given underneath the wording.
    You are then taken back to the hangar where you are given 3 special boxes that contain:
    2 legendaries
    1 guaranteed premium
    3 of each relic
    6 transform relics
    1 special Veteran Pilot perk - turns your mech's paint into a carbon black with gold accents paintjob with a special star insignia (same as the one given on the campaign complete screen) on the side of your mech's torso (positioning and size would vary based on the torso). If the torso is divine, the paintjob's accents and the star would glow with the torso's divine rarity color when taking damage.
    *Note: Changeable if the idea's box drops are too much or too little.
     
    Conclusion 
    So, what do you think? Good? Bad? Plausible for a canon ending?
    And before you ask, yes, I'm aware that something like this would be too complicated for the game itself but I wanted to think up of something creative and detailed that would be cool for an epic conclusion to a game that revolved around a war that never had a true ending.
    But yeah, that's what I thought up and I wanted to see what you (the reader) think about this.
    Anyways, that's all I have for this topic. Thank you for taking some time from out of your day to read this outlandish idea/thought, it really means a quite a lot to see that my ideas are interesting enough to catch the attention of others, even if it's just one or two people who end up reading this.
    This is Whiteout, signing off.
     
     
  10. Like
    Reveag reacted to Spam in "Insert Clickbait Clan Title Here "   
    Name is 123 Pam because of a typo, otherwise the name would be 123 Spam.
    Requirements:
    Rank 15+ 3 arena win per season Level 50+ or can get there Participate in clan war if you can Comment if your interested.
  11. Haha
    Reveag got a reaction from MasterChief in why did you choose your name?   
    I tried spelling Revenge, thats all lol
  12. Like
    Reveag got a reaction from A Happy F4ce in why did you choose your name?   
    I tried spelling Revenge, thats all lol
  13. Haha
    Reveag got a reaction from WarrMachine in why did you choose your name?   
    I tried spelling Revenge, thats all lol
  14. Sad
    Reveag got a reaction from Spam in "Insert Clickbait Clan Title Here "   
    I keep going on a streak of losing in PVP to the point that I almost stopped doing PVP altogether and went back to just keep doing the same level on 1v1s to get a better second mech so I don't know if clans with requirements are for me, but hey i'll consider joining it once my progress is more stable and my rank doesnt go down hill 😄
  15. Like
    Reveag reacted to Spam in This Forum Is Dying, Give Me Likes.   
    What the title says. 
    With the forum in its current state I can't get that many likes or give that many reactions. So this thread is for people to give others reactions, post whatever as long as it abides the forum rules and enjoy the reactions you might get.
  16. Like
    Reveag reacted to a sweaty tryhard in Physical Torso Fanart   
    Hi, just joined the forum. Used to play the game way back and recently rediscovered it a few weeks ago... I started a new account and kinda suck but why not try my hand at making some fanart? Probably could've made it cleaner looking/more detailed but I just felt like doing a quick drawing. I'll work on more evolutions/types/different items in the future.
  17. Like
    Reveag got a reaction from SonnY-ku in Supermechs nostalgia| post your sm nostalgia   
    World map as a campaign and mech cockpit as menu 
  18. Like
    Reveag got a reaction from Spam in Supermechs nostalgia| post your sm nostalgia   
    And then theres the Cannon Feet and dual needle blasters meta
  19. Haha
    Reveag got a reaction from Spam in why did you choose your name?   
    I tried spelling Revenge, thats all lol
  20. Like
    Reveag reacted to Alexander in What do you think about the future of SM?   
    Nah, over 90% of our playerbase is on mobile to begin with. Most of the people on web are already very loyal players, or mobile players who just like a bigger screen sometimes.
     
    Also, as for some of you, thanks for the vote of confidence! There won't be huge visual changes in the near future, but we will do our best to fix as many of the issues that plague this game quickly. Bigger changes are for after that, first priority is fixing what is there.
  21. Thanks
    Reveag got a reaction from Spam in Shout out for fair play   
    I use mighty cannon more 
  22. Like
    Reveag reacted to khan in Possible QOL Changes / General Ideas   
    We all know that the game can get a bit boring at times, so here are some of my suggestions that could maybe make the game a bit more enjoyable.
       1. Better daily rewards
     We've had our same 5 daily missions for the longest of time, why not improve the rewards and or add more missions that are randomized each day? This way it feels like something new everytime, you may not know what you're in, since you always expect the same things each time. Or we could integrate the special quests to be more common for dailies, minus the token reward but for a noticable increase in gold, or items. 
    Possible new daily missions:
    - Clear out x amount of structures
    - Defeat x mission on y difficulty z times
    - Upgrade x item y amount of times
    - Deal x amount of damage to a boss
    - Complete 3 missions in danger zone with more than 90% hp
    - Win x arena battles
    As such, we could also increase the Champion mission that gives 10 tokens everyday, to maybe 20-25 tokens daily.
       2. Better Autopilot
     We all want faster farming, i mean, who doesn't? So why not add unlockable Autopilot speeds? Could vary from our basic 1x/2x upwards to 5x or 10x speed, more efficiency all around! 
     We could also, give the Autopilot AI options, some examples
    - Not/Use power kit unless you're under 35% hp
    - Not/Destroy structures
    - Target Boss/Minion/Tank/Buggy/Building/Power Kit first
       3. Campaign Challenges
    As many of you may or may not know, in legacy, we had 3 different challenges: God mode, Invisible Mech and DPS Mech. But they have been removed with the introduction of reloaded, why not bring them back? 
    The dps mech of today's era is technically titan but that's beside the point.
     They could hand out different rewards, based on time taken to destroy, damage taken. The rewards being: Tokens, Coins, Arena coins, Clan coins and Fuel.
       4. Offers for coins
    No, i do not mean offers that give coins, we already have those, i'm saying offers that cost coins. We could get offers for packs, maybe items, for coins, but for a reasonable price, in the millions.
      5. Scavanging

    I've always liked the way that when mechs explode/die, they drop their weapons. In my opinion, it would be amazing if you at the end of a mission, you could scavange mech parts to add to your inventory.

    To make this more fair, we could add "Item Parts", so as to not instantly get the item.

      It could work like this :

    If the item is epic, you need 5 item parts of it and 50k to craft the item.

    If the item is legendary, you need 10 item parts of it and 250k to craft the item.

      6. Level prestige & Improved level up rewards

    Currently, the max level is 250, with a whopping 300million~ xp needed to reach it. 

     I suggest a couple of things:
     
     - We increase the token rewards per level from 2 tokens to 10/20/30/40/50 for levels 1-50 /51-100 /101-150 /151-200 / 201-250.
     - Increase ammount of fuel restocked from a refill to 1x / 1.5x / 2.x / 2.5x / 3x fuel refills for levels  1-50 /51-100 /101-150 /151-200 / 201-250.
     - Increase gold recieved per level up by about 50%

    Now the fun part!

    Level Prestiges

      Upon reaching level 250, you have the option to spend 25million coins to reset to level 1, this would also reset all campaigns you have done before.

      When Prestiging, you could get cool perks and rewards. Some rewards could include: 
     - A fancy medal under your xp bar to show the ammount of times you've prestiged
     - Premium Packs
     - Fortune Boxes
     - Tokens
     - Special paint

    Now, when you prestige, you're going to need 20% more xp to level up each time, so for example if you're at XP Prestige 5, you would need 600million~ XP to reach level 250.
    These are just some of my ideas / QOL changes for the game. Any feedback welcome!
  23. Like
    Reveag got a reaction from SC2A in 300 win in 2 days 🤣   
    Since i don't get involved with cheats, what's cw hack? (apologies if this sounds dumb)
  24. Sad
    Reveag got a reaction from Eevee in I was a noob   
    Oh man i remember when i fused my nightfall, 2 annihilation's, Reckoning and mighty cannon just for a mythical Interceptor (I ended up replacing the Interceptor with a Naga anyways which in result wasted my 5 good legendaries)
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