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Bluz

Experienced Pilots
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  1. Like
    Bluz got a reaction from OKI DOKI in Desolation rework proposal - by LG   
    I like the sound of that! I may come out a bit biased since I myself run a Dual Desolation build, but these proposed values do make sense even to the perspective of someone who has never touched a Desolation.
    I did the maths, and the final damage value for our hypothetical buffed Desolation would be around 298-440 (please do correct me if there are miscalculations). If anybody here thinks that it may be a bit too much as its damage is very similar to the damage output of a Spartan Carnage (286-490), hear this out: the Desolation weighs 15 kg more than a Spartan, while also having a more complex range, and twice the heat generation.  
    Either way, I do honestly think that we should up its weight a bit in addition to the heat generation cost increase. Probably increase it from 66 kg to 68 kg (or even up to 70 kg) so it can at least have a balancing factor. 
    Whatever path would be taken, I'm sure people would like to see one of the most reliable weapons that an F2P player could run receive some love. Would also motivate people more to try out new builds with energy free heat mechs, and not just Burning Showers everywhere. 😉 
  2. Like
    Bluz got a reaction from SC2A in Buff Archimonde   
    I would like to object. Archimonde indeed needs a buff. On paper, it has some really solid stats, especially for rounded mech standards. However, its hit points is far too low given how weighty it is. Which is why nobody uses it, very heavy and little HP. Either way, both HSA and Archimonde are horrible torsos, imo anyway. But I would far rather use HSA over the torso in question. 
    Best thing to do is just give it some bump with its hit points. 🙂 
  3. Like
    Bluz got a reaction from Ad1tya in Buff Archimonde   
    I would like to object. Archimonde indeed needs a buff. On paper, it has some really solid stats, especially for rounded mech standards. However, its hit points is far too low given how weighty it is. Which is why nobody uses it, very heavy and little HP. Either way, both HSA and Archimonde are horrible torsos, imo anyway. But I would far rather use HSA over the torso in question. 
    Best thing to do is just give it some bump with its hit points. 🙂 
  4. Like
    Bluz got a reaction from Liam.M.Lucas_2020 in Desolation rework proposal - by LG   
    I like the sound of that! I may come out a bit biased since I myself run a Dual Desolation build, but these proposed values do make sense even to the perspective of someone who has never touched a Desolation.
    I did the maths, and the final damage value for our hypothetical buffed Desolation would be around 298-440 (please do correct me if there are miscalculations). If anybody here thinks that it may be a bit too much as its damage is very similar to the damage output of a Spartan Carnage (286-490), hear this out: the Desolation weighs 15 kg more than a Spartan, while also having a more complex range, and twice the heat generation.  
    Either way, I do honestly think that we should up its weight a bit in addition to the heat generation cost increase. Probably increase it from 66 kg to 68 kg (or even up to 70 kg) so it can at least have a balancing factor. 
    Whatever path would be taken, I'm sure people would like to see one of the most reliable weapons that an F2P player could run receive some love. Would also motivate people more to try out new builds with energy free heat mechs, and not just Burning Showers everywhere. 😉 
  5. Like
    Bluz got a reaction from Mechzilla in Desolation rework proposal - by LG   
    I like the sound of that! I may come out a bit biased since I myself run a Dual Desolation build, but these proposed values do make sense even to the perspective of someone who has never touched a Desolation.
    I did the maths, and the final damage value for our hypothetical buffed Desolation would be around 298-440 (please do correct me if there are miscalculations). If anybody here thinks that it may be a bit too much as its damage is very similar to the damage output of a Spartan Carnage (286-490), hear this out: the Desolation weighs 15 kg more than a Spartan, while also having a more complex range, and twice the heat generation.  
    Either way, I do honestly think that we should up its weight a bit in addition to the heat generation cost increase. Probably increase it from 66 kg to 68 kg (or even up to 70 kg) so it can at least have a balancing factor. 
    Whatever path would be taken, I'm sure people would like to see one of the most reliable weapons that an F2P player could run receive some love. Would also motivate people more to try out new builds with energy free heat mechs, and not just Burning Showers everywhere. 😉 
  6. Like
    Bluz got a reaction from OKI DOKI in should i keep this or use for myth food?   
    Keep it. It's very likely that this torso would receive some love. 😉 
  7. Like
    Bluz got a reaction from furry_hunter_420 in Desolation rework proposal - by LG   
    I like the sound of that! I may come out a bit biased since I myself run a Dual Desolation build, but these proposed values do make sense even to the perspective of someone who has never touched a Desolation.
    I did the maths, and the final damage value for our hypothetical buffed Desolation would be around 298-440 (please do correct me if there are miscalculations). If anybody here thinks that it may be a bit too much as its damage is very similar to the damage output of a Spartan Carnage (286-490), hear this out: the Desolation weighs 15 kg more than a Spartan, while also having a more complex range, and twice the heat generation.  
    Either way, I do honestly think that we should up its weight a bit in addition to the heat generation cost increase. Probably increase it from 66 kg to 68 kg (or even up to 70 kg) so it can at least have a balancing factor. 
    Whatever path would be taken, I'm sure people would like to see one of the most reliable weapons that an F2P player could run receive some love. Would also motivate people more to try out new builds with energy free heat mechs, and not just Burning Showers everywhere. 😉 
  8. Like
    Bluz reacted to Lord Gorgon in Desolation rework proposal - by LG   
    Subject of the day is my beloved desolation.
    Desolation is the only epic tier energy free heat weapon. Dual desolation builds are very accessible and can accomodate variants going from very f2p to hard p2w. Very evolutive.
    Thid used to be the bread and butter of any access damage oriented heat player.
    We see less and less claws (range denial of those was one of the approaches to properly use desolation), more and more high HP and resistances, desolation became somehow obsolete.
    I propose a rework of this weapon.
    - add 15% damage
    - add 20% heat generation
    Feel free to participate to the pole and to leave some comments.
    Thanks, LG 👍
  9. Like
    Bluz reacted to Alexander in So, I am Alex and I sort of run this   
    Hi guys 🙂 
     
    Let me give the good example and introduce myself!
    My name is Alexander but everyone calls me Alex. I am 28 years old, I am into sailing, ski-ing, reading, writing, anime/LNs, games and cooking. I started playing a game called BattleDawn back in 2006 when I was 14 and was asked to help test SuperMechs by a BD Admin back before it was public and just kind of stuck around. I lead a team called NCR (New Corgi Revolution) in Battle Dawn with Josh (Malicewolf) and am a member of the Shiba Revolution in Super Mechs. 
    I studied Software Engineering, but frankly I find most things interesting.
    Some years ago I was hired by Ilona to be Community Manager (we talked a lot and she suggested I apply if I really want to improve BD/SM so much, so I did), she however didn't stick with the company after that so I had to kind of learn the job on the spot on my own. And take parts of her job (Product Manager) while at it. This went pretty well and I formed a pretty natural gear in the SM and BD teams, but when the SM Team grew it became harder and harder for me to feel like I was making a meaningful impact. I went to Michael (Tacticsoft CEO), told him to either give me something else to do or I'll have to walk away eventually. He asked me what I want to do then and I offered to take over Battle Dawn instead, which was orphaned without a manager and close to a shutdown.
    I took it over, it went pretty well, Battle Dawn didn't get shut down, grew a lot. We recruited Josh and Elcent who are awesome human beings and eventually Michael passed me onto a guy who was buying the rights to make a Battle Dawn sequel. We got along and after spending a lot of time discussing with each other, we decided to buy Battle Dawn itself as well. I re-recruited Ilona to the team (sadly she left a while ago again :P) and re-recruited Simmen, Gato Games was born. 

    We improved Battle Dawn's servers a lot, I got the title of CEO, we recruited Gaurav, Fluffeh and Kenny and eventually got a chance to buy Super Mechs... Which at the time we couldn't. Got another one and this time we could and did. 
    So yeah, here we are and here I am. Please be nice to me. 😛 
  10. Like
    Bluz got a reaction from BossParody in should i keep this or use for myth food?   
    Keep it. It's very likely that this torso would receive some love. 😉 
  11. Like
    Bluz got a reaction from epicspeedster in should i keep this or use for myth food?   
    Keep it. It's very likely that this torso would receive some love. 😉 
  12. Like
    Bluz got a reaction from Shoultz262 in should i keep this or use for myth food?   
    Keep it. It's very likely that this torso would receive some love. 😉 
  13. Like
    Bluz got a reaction from MasterChief in should i keep this or use for myth food?   
    Keep it. It's very likely that this torso would receive some love. 😉 
  14. Like
    Bluz reacted to Zarkares in Lucky Wheel   
    (Note that rewards in this picture might be incorrect especially the tier distribution. I believe some rng should be determined by the devs such as the amount of certain rarity should be more/less.)
    Lucky Wheel 
    So this is my idea of a wheel to spice things up, the main key points I believe it should have are:
    - A free spin option every X days (So you better think carefully to save it for this current wheel or the next one) - Wheel rewards reset every few days, (Free spin should recharge LONGER than the reset time) - Free Spin does not reset if the rewards reset, the rule should be like above - A token option that does not have a spin limit, (Maybe price increases every spin and the token cost resets daily? Or maybe a one time price that should be high) Thoughts? (I sneaked in an Ultraspade for fun)
     

  15. Like
    Bluz reacted to BossParodyOBLITERATED in Members/Staff Face Reveal!   
    Here’s a few pictures of me and some friends from September (when the weather was actually nice in Canada lol) 
    (I’m the guy in the front of every picture)



     
  16. Like
    Bluz reacted to Liam.M.Lucas_2020 in - - - F l e x - T h r e a d - - -   
    NICE.

    YOOOOOO

  17. Haha
    Bluz got a reaction from SC2A in Senko memes thread   
  18. Like
    Bluz got a reaction from Tirreggregars in Post-Buff Builds (03.01.2020)   
    So far, I'm really enjoying the Vest buff. Been rocking with this build lately: 


    And here is a build that I wish I could make, but can't: 


     
    Looking forward to more balance updates! 👍 
  19. Like
    Bluz got a reaction from Lord Gorgon in Post-Buff Builds (03.01.2020)   
    So far, I'm really enjoying the Vest buff. Been rocking with this build lately: 


    And here is a build that I wish I could make, but can't: 


     
    Looking forward to more balance updates! 👍 
  20. Like
    Bluz reacted to Lord Gorgon in Post-Buff Builds (03.01.2020)   
    This one is absolutely fantastic to drive, all rounded, all resistances in order, no module slot left empty, 1000kgs, all OCD checklist boxes ticked. Uses swoop.
     
     
     
     

  21. Like
    Bluz reacted to Pavke in Post-Buff Builds (03.01.2020)   
    I absolutely love this mech. If you don't have a counter or very good cooling game will last forever so enjoy. Hugger one is also fun too!


  22. Sad
    Bluz got a reaction from Monke King in Members/Staff Face Reveal!   
    Bad eyes really suck, been wearing glasses for 7 years. 😉 
  23. Like
    Bluz reacted to Zarkares in Members/Staff Face Reveal!   
    I'm getting a pair of glasses next week for the first time ever (my eyes are not that bad its just my right one is a bit distorted). I thought we would have matching pairs but my rims are thicker 😔
  24. Like
    Bluz reacted to DipeePlaysYT in Members/Staff Face Reveal!   
    Just me and my cat, Elli.

  25. Like
    Bluz reacted to Nefertary Meriten-Mut in Happy New Year!   
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