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Tirreggregars

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Posts posted by Tirreggregars

  1. On 3/29/2021 at 3:33 PM, Asther said:

     We all know that the game can get a bit boring at times, so here are some of my suggestions that could maybe make the game a bit more enjoyable.

       1. Better daily rewards

     We've had our same 5 daily missions for the longest of time, why not improve the rewards and or add more missions that are randomized each day? This way it feels like something new everytime, you may not know what you're in, since you always expect the same things each time. Or we could integrate the special quests to be more common for dailies, minus the token reward but for a noticable increase in gold, or items. 

    Possible new daily missions:

    - Clear out x amount of structures

    - Defeat x mission on y difficulty z times

    - Upgrade x item y amount of times

    - Deal x amount of damage to a boss

    - Complete 3 missions in danger zone with more than 90% hp

    - Win x arena battles

    As such, we could also increase the Champion mission that gives 10 tokens everyday, to maybe 20-25 tokens daily.

       2. Better Autopilot

     We all want faster farming, i mean, who doesn't? So why not add unlockable Autopilot speeds? Could vary from our basic 1x/2x upwards to 5x or 10x speed, more efficiency all around! 

     We could also, give the Autopilot AI options, some examples

    - Not/Use power kit unless you're under 35% hp

    - Not/Destroy structures

    - Target Boss/Minion/Tank/Buggy/Building/Power Kit first

       3. Campaign Challenges

    As many of you may or may not know, in legacy, we had 3 different challenges: God mode, Invisible Mech and DPS Mech. But they have been removed with the introduction of reloaded, why not bring them back? 

    The dps mech of today's era is technically titan but that's beside the point.

     They could hand out different rewards, based on time taken to destroy, damage taken. The rewards being: Tokens, Coins, Arena coins, Clan coins and Fuel.

       4. Offers for coins

    No, i do not mean offers that give coins, we already have those, i'm saying offers that cost coins. We could get offers for packs, maybe items, for coins, but for a reasonable price, in the millions.

      5. Scavanging

    I've always liked the way that when mechs explode/die, they drop their weapons. In my opinion, it would be amazing if you at the end of a mission, you could scavange mech parts to add to your inventory.

    To make this more fair, we could add "Item Parts", so as to not instantly get the item.


      It could work like this :


    If the item is epic, you need 5 item parts of it and 50k to craft the item.


    If the item is legendary, you need 10 item parts of it and 250k to craft the item.

      6. Level prestige & Improved level up rewards

    Currently, the max level is 250, with a whopping 300million~ xp needed to reach it. 

     I suggest a couple of things:
     
     - We increase the token rewards per level from 2 tokens to 10/20/30/40/50 for levels 1-50 /51-100 /101-150 /151-200 / 201-250.
     - Increase ammount of fuel restocked from a refill to 1x / 1.5x / 2.x / 2.5x / 3x fuel refills for levels  1-50 /51-100 /101-150 /151-200 / 201-250.
     - Increase gold recieved per level up by about 50%

    Now the fun part!

    Level Prestiges

      Upon reaching level 250, you have the option to spend 25million coins to reset to level 1, this would also reset all campaigns you have done before.


      When Prestiging, you could get cool perks and rewards. Some rewards could include: 

     - A fancy medal under your xp bar to show the ammount of times you've prestiged
     - Premium Packs
     - Fortune Boxes
     - Tokens
     - Special paint

    Now, when you prestige, you're going to need 20% more xp to level up each time, so for example if you're at XP Prestige 5, you would need 600million~ XP to reach level 250.

    These are just some of my ideas / QOL changes for the game. Any feedback welcome!

    Hm, I don't agree with all ideas, but prestige sounds great, id suggest you make a separate topic for it.

     

  2. 2 hours ago, Ace said:

    I like the idea. I mean personally I don't play much arena since the rewards that are given (after the "boosted rewards") are pretty much useless. Nobody feels like fighting another person unless it's for a high reward, so I up this thread.

     

    Don't get me wrong, waiting a week for the league to end is fun and all but it's a rigorous process. 

    (Also, the rewards sound nice too, would definitely get me back in arena.)

    Great, I think it would make people, such as you, more interested in playing pvp a lot more.

    @Alexander, what would your thoughts on something along these lines be?

  3. As you are all aware, your clan has certain arena win incentives, however, they are often very far away, and do little to force people to play. 

    A more effective system would be individual win incentives, for example, in a month, you have time to get wins. If you get 100 wins in a month, you egt 50 tokens, if you get 250 you get 50 tokens+100000 gold, if you get 500, you get 50 tokens+100k gold+100 tokens, if you get 1000 you get a premium pack+50 tokens+100k gold+100 tokens.

    In addition, you get b box for 100 wins, a box for 250 s box for 500 and s+ for 1000.

    I would certainly try my best to et 1k wins a month if we had this kind of reward in place.

    It would help players which aren't in top 20 clans to get relics they need.

    If functional, it would make boosting very hard, since it would increase arena participation.

    I would expect players which usually get around 100 a month would aim for 250, the ones which get 250 would aim for 500 and so on.

     

    Please write down your thoughts, and if you think something along these lines would help in making you as a player more active in arena.

  4. On 4/6/2021 at 4:11 PM, FAIOLA GAMES said:

    As a lot of players know, after you reach a high rank (ranks 5-1) you start accumulating lots of commom and rare relics and you can't do much with them. Most of the itens you'll need divine require only the epics and mainly the legendaries reliquies. (You rarely use the commons and the rares relics to divine some item).

    The following is, I thought about a system that you can covert your relics. For exemple: You need 2 common relics for 1 rare relic, 2 rare relics for an epic relic and for the last, 2 epic relics for a legendary relic. With this reasoning, high rank players will not accumulate commons and rares reliquies anymore and they'll divine their itens faster.

    Do you think that idea could work? Do you have any suggestion or doubht about that idea?

    Thanks for the attention, take care pilots!

    I'd say, you can use a similar upgrading path to that of regular items, so 2 commons to make 1 common into a rare, 3 rares to make a rare into an epic and 4 epics to make an epic into a legy, with their respective prices. For example epic to legy costs 50000 in coins, this way its more balanced, but great idea.

    On 4/9/2021 at 2:38 AM, SawzAll said:

    Don't tell me what I did or did not do.  It took 2 months.  And my alt was F2P except the last week of that (a token subscription, when my base HQ was already at level 14).  Maybe you need to step up your game.

    The problem is there are no sides here.  Alexander has done tons for this game already.  But instead of being thankful about all of that, you'd rather get upset about something you don't have.  Instead of considering whether TactiSoft handed Alexander something in bad need of fixing (SM, which they did), you're running a krap parade with the banner "let's krap on everything because we don't have 1 thing we want."  What you sound like is "there are starving children and teenagers all over the world right now, but we don't care because we don't have the one feature we want, so let's krap on Alexander."  That's what you sound like.

    What's funny is being on the balance team, I see first-hand how Alexander cares about the players.  I am taking the player's side, you're just too focused on running your krap show that you don't see it.

    I'm not insulting my peers.  Anyone who can only focus on ONE FEATURE they don't want has the world's biggest set of "first world problems."  That's not an insult.  That's keeping it real.  If you are going to krap on people who defend Alexander, then you're only doing this to yourself.

    You and those on "your side" are behaving like very ungrateful people.  And quite frankly I'm not interested in any of it.

    And to say I'm "not on the player's side" given the MANY balance requests I've put in to "make energy great again" is to demonstrate to the world very clearly that you aren't paying attention.  All you care about is "I want my feature and everyone who I mistakenly perceive as being against me is not on the side of the players."

    Do I own stock in Gato Games? Nope.

    Am I personal friends with Alexander?  Nope.  (Not against it, just proving I don't have any bias.)

    Am I going to continue to listen to people like you who are so dead set on getting a new feature that you'll krap on everyone you mistakenly perceive to be in your way?  Nope.  After I get done writing this, I'm putting you and everyone like you on ignore.  Not because I can't handle your opinion, but because if I allow myself to get too angry I'm going to end up switching into military mode, and then get banned from the forum because I insulted you too hard.

    Nope, I'm going to take the high road.

    Gato Games has owned this game only TWO MONTHS.  When was Alexander going to add this feature?  He had enough to fix that TactiSoft left for him to fix.  And he's done a great job, even judging from a military perspective.  We are taught leadership.  We eat leadership books for breakfast.  Alexander is a good leader.

    There, I've said it.  Moderators, feel free to delete.

    ---------   Back to the ACTUAL topic at hand -----------

    I would like a relic transform system, too.  But I don't want it so badly that I'm going to disrespect Alexander.

    HAHAHAHAHA, man i had a laugh about u guys fighting over such bs.

    U guys just had a small misunderstanding bahahaha.

    Jam literally jsut said alex is busy bruh, literally u wrote the same thing, and wep is angry, and always salty 😂, but ngl not wrong tbh.

    Anyways, this system will not be implemented for a while, and sawz, dont think it would be too hard to implement, its just that alex wants to find a better alternative that allows players to get more relics and be more likely to fight in arena. This would fix boosting, and close the player gap.

  5. 10 hours ago, CleverName said:

    counters should beat things they are designed to counter; you're best off playing avatar's energy build to play fair and still beat huggers

    do be blowing ur own horn bahahahhahahah..

    5 hours ago, SawzAll said:

    Do you happen to have one of his configurations?

    I assume ur being sarcastic?

    Ofc he has the builds, he made them, since its his alt?

  6. 2 hours ago, TheLord said:

    To max rare puk with rare puk use

    lvl 16 puk + 3 commons

    Instaed of 

    Lvl 17 puk, which is equal to

    lvl 16 puk + rare item + common item

    To make lvl 16 puk just fuse 2 maxed common puks

     

    I wish you edit that so I can delete my reply if you want to keep the topic clean

    Since rare power kits, are generally rarer to come by than common power kits, I don't think this is a great idea.

     

     

  7. 10 minutes ago, Dark conon mech said:

    Whats the problem with my idea i think its fool proof 🙂

    again, itmes may be the same, but archi si worse than mpv, no form of l-m trading will work.

    1 hour ago, Dark conon mech said:

    Thats what said

    Ok what ig its like you can see what you get in return for said item and ifs its scam the game tells you that this is an unbalanced trade and if you still accept then you scammed yourself cause the game warned you

    Plus, how does the game decide what's balanced or not nightfall and spartan are different, and on some builds are better with nf, and some with spart.

  8. A simple proposition

     

    You implement a system where accounts can trade level 1 epic items, in the global chat, for any other lvl 1 epic items.

    This proposition helps newbies get the e-m items they need, and it allows older players, with many epics stockpiled, to be helpful to newer players, who may have epics they don't require.

    For example, in my earlier times, I really wanted a nemo, however, for some reason or the other I never ever pulled one, with this system I could easily have gotten it (BTW, I still have never pulled it, I just don't want it anymore).

    It can help newbies get e-m modules, which are a problem early on.

    And, most top players only use epics to make myth food anyways, so they'd be willing to give away e-m modules, for a red wrath, because they will be using both to make myth food anyways.

     

    This is unnecessary, however a possibility to encourage inter-account trading:

     

    In each transaction, players can, before confirming, decide wether to be donor or receiver, then each player sees what the other selected, upon agreement from both players the transaction continues.

    In the case that one picks donor, and one receiver, the receiver has to pay 25,000 gold to complete the transaction, for example, I could write in global chat, "I need a nemo", some player answers, "yes, I'm willing to trade, but I want to be donor", then I accept, and in this way, he only confirms the transaction, and gets some money for his time, otherwise very few people would invest their time, if they make no profit from it.

    Upon confirmation from both players to be receivers, nothing is paid, this can happen for example if a player doesn't feel the need for compensation, or if both player's get an item they want.

     

     

    @Alexander, if possible, could you maybe comment on wether something like this would work in your opinion, and if you think it would be logical for you as the owner of the company to consider an idea like this.

  9. 51 minutes ago, Dark conon mech said:

    Thats what said

    Ok what ig its like you can see what you get in return for said item and ifs its scam the game tells you that this is an unbalanced trade and if you still accept then you scammed yourself cause the game warned you

    No, it still wouldnt work. Trading is broken, there is no way to make it work with current game mechanics.

    Hm, wait, here's an idea, epic trading, you can trade level 1 epics between accs. Helps newbies get the epics they need, no effect for older players, or top players. 

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