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Liam.M.Lucas_2020

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Posts posted by Liam.M.Lucas_2020

  1. 13 hours ago, Shoultz262 said:

    If you were using energy free heat mechs like dual sorrows or triple magma builds, you most likely would have won. If you were using a hugger, then yeah, you might have lost. If you use a physical mechs with premium dual modules, you be likely to win, if it's a regular rounded physical mech with no premium modules, then yeah, you would have lost. If you were using energy free physical, then you would have won most likely again. And energy is the rarest element in top ranks, especially above rank 3. Energy mechs are easy to beat if you have new premium dual modules or are running a energy free build. Saying that they are hard to beat in the current meta is a joke.

    First of all, I don't know what any of this has to do with energy mechs rolling high damage, I never complained about energy mechs beating me either. And the claim at the end is just simply false and i've proved it to you multiple times before. Buy hey, here's some more proof, why not.

     

    This one is actually second place out of online users:

    image.png.e50e1f4299eb219b564369b2bb014009.png

    image.png.0034d7cd3e80bccae905811aaa703eeb.png

     

    image.png.7b3bb31b4a3074d35a89abf38764f8c3.png

    image.png.ccf315b8b4427fd2d0447f34f1d99a9d.png

    image.png.8562e22dc3938a8b3af42b4af34d6756.png

    image.png.bbee8d5f3b3a69d19126ce60661092d7.png

     

    I could go on.

    Jiyoon and sumire are also in the top ten for offlines.

     

    Buffing these things would cause lots of frustrations as its already hard to not get drained when you have 800 energy. Buffing them will lead to more counters, which it seems the game is trying to get rid of with the introduction of the combined modules. 

    And to be honest, yes, I do see that there is less energy mechs than heat and physical but thats because of how easy it is to make energy free physical and heat mechs (which most heat and physical mechs are in top ranks)

    With energy mechs, you still need the energy to run it, which has made some people, including me, steer away from the whole element itself. 

     

     

     

  2. 2 hours ago, Shoultz262 said:

    This doesn't prove much, you were on a pad for almost the entire game, And you got corner bullied. That doesn't mean energy is that strong, it's just the opponent took advantage of your weakness and destroyed you.

    If you were using a magma/sorrow mech than it would probably be very different.

     This is true, but if I was in the same situation with the physical or heat element, they both would be doing way less damage compared to energy mechs. 

    The only point i'm trying to make here is that IT DOESN'T NEED A BUFF, i'm not even saying its overpowered. While they may rare in lower ranks, I can assure you that they are just as common as heat and physical in top ranks, and just as hard to beat too.

     

  3. "buff energy"

     

    image.png.6d0e308032136536275a9c04c8fe373f.png

    image.png.e015b5532ade9f8ef1409fec160b31fd.png

    Those are just the drone shots.

    image.png.95f7dd1cdfc5a30fb85076587a607295.png

     

    I still have resistance in this one.

     

    With this in mind, I respectfully do not agree that we should buff energy since its main gimmick is that it  does a lot  of damage when it drains. If we buff it, then we will see way more energy counters and mechs of the sort. If you want energy to do more damage when the opponent to it has over 800 energy and 80 energy resistance, that you would need a whole rework of how energy works. 

  4. Pretty much what the guy above said. 

     

    Shields were taken out of the arena for a reason. 

     

    And hey, they aren't gone anyways you can still use them in the campaign and that should be good enough.

     

    Unless you just want them to add it back as an actual new item. (then it begs the question of what happens to the og sheild THATS STILL USABLE)

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