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Tirreggregars got a reaction from SawzAll in - - - F l e x - T h r e a d - - -
Also, back to flex thread, I flex having made all parts on my third mech legendary, except hook and grap ofc:
Makes sense
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Tirreggregars reacted to pinkpony24 in CleverName | Ask Me Anything
okay, so I have a a question and 2 ratings 😃 which of these energy builds is better? please rate the better energy build and this phys build. (Rate 1/10)
The reason I'm asking is because I am looking at these builds for future possibilities. I have everything shown in the builds, except valiant
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Tirreggregars reacted to SawzAll in - - - F l e x - T h r e a d - - -
Yes I do. I'll try this config out in the campaign, but my rock recoiler is brand new, so I may continue to use my higher level weapons until the others are up to speed.
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Tirreggregars reacted to MasterChief in - - - F l e x - T h r e a d - - -
guys why is it so hard to get a night eagle? ive noticed a lot of players with them. i have NEVER, EVER, gotten one......and ive been playing for 3 years
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Tirreggregars reacted to SawzAll in - - - F l e x - T h r e a d - - -
So just as I was considering incorporating The Claw on my physical mech until I could get some jump weapons to justify Massive Stone Legs, I get a distance shredder in a drop.
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Tirreggregars reacted to Typhon4273 in Annihilation: I'm in Danger
I'd just let my opponent use the lazy falcon tbh lol.
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Tirreggregars reacted to SawzAll in - - - F l e x - T h r e a d - - -
Finally.
By the way, why is green paint cheaper than red?
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Tirreggregars got a reaction from SonnY-ku in The Buffs, Archimonde Buff
I would like to begin by thanking Alexander for the excellent buffs
Secondly, I would like to propose a buff to another torso: Archimonde.
Note** All stats are with arena buffs active
Archimonde is a weird torso, and a weird L-M. It requires relatively little boost power to reach maximum level, a lot less than any other L-M. However, it is utter garbage. weighing in at 363 kg, it is the second heaviest torso in the game, after the Monkeys. Comparing it to the physical monkey, it has 526 less health, 30 more energy and heat capacity, and 5 less regeneration and cooling, it also has 31 more resistance of all kinds. This means that to even out the health alone you would need to use 2 modules slots for platinum platings. The resistance is definitely a positive, but it could be better. The two platinum platings alone, with the torso weigh 443 kg, meaning you get 657 kg for the rest of your mech, and only 6 module slots. The heat and energy stats require you to equip a lot of modules, meaning that the torso overall has no strengths, it is far too heavy, has low health, relatively bad stats, and the resistance is only slightly above average.
Current Archimonde Stats Weight: 363 HP: 1152 Heat Capacity: 341 Cooling: 91 Energy Capacity: 341 Regeneration: 91 Resistance: 31 all My Proposition Weight: 348 HP: 1242 Heat Capacity: 271 Cooling: 126 Energy Capacity: 271 Regeneration: 126 Resistance: 37 explosive, 31 physical, 31 electric -
Tirreggregars got a reaction from MasterChief in This is Amazing
150 tokens for winning 5 arena battles. This is great thank you @Alexander!!!!
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Tirreggregars reacted to Benja07 in Frantic Brute
The frantic brute needs to be free of energy if it is to continue like this
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Tirreggregars reacted to CDR_Xavier in Maxed Mythical Listing
Items that need updating:
Windforge
physics fortress
explosive fortress
damage heatbomb
overloaded emp
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Welcome to the Maxed Mythicals Listing!
Legend:
Items with * next to the name only drop at Legendary Level.
Items with ↑ next to the name require you to equip legs with jump.
HP = hitpoint Eng = energy Reg = Regeneration Het = Heat Col = Cooling Dmg = Damage Phy = Physical Exp = Explosive Ele = Electric Res = Resistance Psh = push Pul = Pull Rec = Recoil Jmp = Jump
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Torsos
INTERCEPTOR (309) 860 HP 193 Eng 56 Reg 265 Het 80 Col 16PhyRes 22ExpRes 22EleRes ARCHIMOND* (363) 1090 HP 265 Eng 76 Reg 265 Het 76 Col 22PhyRes 22ExpRes 22EleRes AVENGER (350) 1271 HP 193 Eng 64 Reg 145 Het 48 Col 16PhyRes 22ExpRes 22EleRes HOLLOW ARMOR* (370) 1589 HP 241 Eng 80 Reg 241 Het 80 Col ENERGY FREE ARMOR* (335) 1343 HP 25 Eng 8 Reg 223 Het 80 Col 24PhyRes 24ExpRes 24EleRes BATTERY ARMOR (360) 1239 HP 361 Eng 24 Reg 334 Het 24 Col 14PhyRes 14ExpRes 14EleRes HARDENED PLATINUM VEST* (346) 908 HP 193 Eng 64 Reg 289 Het 96 Col 16PyhRes 22ExpRes 44EleRes NIGHTMARE (315) 879 HP 193 Eng 64 Reg 290 Het 96 Col 22PhyRes 16ExpRes 22EleRes BRUTALITY (341) 1033 HP 217 Eng 64 Reg 290 Het 88 Col 22PhyRes 16ExpRes 22EleRes WINDIGO (345) 1167 HP 217 Eng 72 Reg 301 Het 112 Col 30PhyRes 16ExpRes 22EleRes MOLTEN PLATINUM VEST* (346) 1153 HP 193 Eng 64 Reg 267 Het 96 Col 55PhyRes 16ExpRes 22EleRes FLAME BATTERY ARMOR (346) 1136 HP 313 Eng 24 Reg 401 Het 24 Col 14PhyRes 14ExpRes 14EleRes ZARKARES (362) 1136 HP 193 Eng 64 Reg 312 Het 112 Col 16PhyRes 24ExpRes 16EleRes SABRETOOTH (ZARK) (362) 1136 HP 193 Eng 64 Reg 312 Het 112 Col 16PhyRes 24ExpRes 16EleRes FRACTURE ARMOR* (370) 1664 HP 193 Eng 64 Reg 267 Het 96 Col SITH (321) 930 HP 245 Eng 112 Reg 193 Het 64 Col 22PhyRes 22ExpRes 16EleRes GRIM REAPER (329) 879 HP 346 Eng 112 Reg 193 Het 64 Col 22PhyRes 22ExpRes 16EleRes NAGA (335) 982 HP 279 Eng 104 Reg 193 Het 72 Col 22PhyRes 22ExpRes 16EleRes LIGHTNING PLATINUM VEST*(346) 982 HP 267 Eng 96 Reg 193 Het 64 Col 44PhyRes 22ExpRes 16EleRes ENERGY BATTERY ARMOR (346) 1136 HP 433 Eng 24 Reg 290 Het 24 Col 14PhyRes 14ExpRes 14EleRes RUSTY ENERGY ARMOR* (370) 1664 HP 267 Eng 96 Reg 193 Het 64 Col ________________________________________
Legs
_______PHYSICAL_______ GRAVE DIGGERS (123) 2 Jmp 287 HP 223-285 PhyDmg 2 Psh MASSIVE STONE FEET (132) 2 Jmp 526 HP 144-232 PhyDmg -10 PhyRes 1 Psh +14 PhyRes ROLLING BEASTS* (134) 3 Wlk 451 HP 160-242 PhyDmg 1 Psh IRON BOOTS (138) 2 Jmp 478 HP 163-213 PhyDmg 1 Psh THE CLAW* (150) 860 HP 79-111 PhyDmg _______EXPLOSIVE_______ MASSIVE LAVA FEET (117) 2 Jmp 466 HP 127-205 ExpDmg 36 ExpDmg -10 ExpRes 1 Psh +14 ExpRes DEVOURING PAWS (119) 2 Jmp 394 HP 140-220 ExpDmg 44 ExpDmg 1 Psh SCORCHING FEET (120) 2 Jmp 413 HP 143-187 ExpDmg 36 ExpDmg 1 Psh DYNAMITE BOOTS (136) 2 Jmp 413 HP 133-224 ExpDmg 29 ExpDmg 2 Psh _______ENERGY_______ SPARKED RUNNERS* (114) 3 Wlk 363 HP 135-249 EleDmg 38 EngDmg 1 Psh DYNAMIC STOMPERS (118) 2 Jmp 372 HP 154-217 EleDmg 58 EngDmg 1 Psh MASSIVE SHOCKER FEET(118) 2 Jmp 466 HP 127-205 EleDmg 48 EngDmg -10 EleRes 1 Psh +14 EleRes CHARGED WALKERS (122) 2 Jmp 413 HP 143-187 EleDmg 48 EngDmg 1 Psh LIGHTNING SUPPORTERS(124) 2 Jmp 413 HP 127-192 EleDmg 67 EngDng 1 Psh RECOIL STOMPERS (138) 2 Jmp 413 HP 140-216 EleDmg 38 EngDmg 2 Psh ________________________________________
Modules
COOLING MASS BOOSTER (15) 63 Col ENERGY MASS BOOSTER (15) 63 Reg OVERLOAD PREVENTOR* (25) 68 Reg 68 Col HEAT ENGINE (25) 89 Het 42 Col ENERGY ENGINE (25) 89 Eng 42 Reg QUAD CORE BOOSTER* (40) 97 Eng 46 Reg 89 Het 46 Col HEAT STORAGE UNIT* (22) 134 Het ENERGY STORAGE UNIT* (22) 134 Eng COMBINED STORAGE UNIT (40) 121 Eng 112 Het COMBINED ENGINE UNIT* (35) 145 Eng 134 Het ULTRAHOT PROTECTOR* (28) 59 ExpRes SUPERCHARGE PROTECTOR* (28) 59 EleRes MIGHTY PROTECTOR* (28) 59 PhyRes DEFENSE MATRIX* (60) 170 HP 39 AllRes ENERGY FORTRESS* (40) 158 HP 64 EleRes MAXIMUM PROTECTOR* (51) 39 AllRes SAVIOR RESISTANCE (51) 16 AllRes PLATINUM PLATING* (40) 315 HP IRON PLATING (40) 145 HP ________________________________________
Special
ADVANCED TELEPORTER* (11) 103-135 EleDmg 48 EngDmg 1 Use (31/0) DOUBLE TELEPORTER* (26) 2 Uses (20/0) CHARGE ENGINE (20) 132-174 PhyDmg 1 Psh 1 Use (0/0) SUPERB CHARGE ENGINE* (23) 264-345 PhyDmg 1 Psh 1 Use (0/0) PLATINUM GRAPPLING HOOK* (17) 143-187 PhyDmg 1 Use (0/0) SHOCKING GRAPPLING HOOK* (11) 103-135 EleDmg 48 EngDmg 1 Use (31/0) FLAMING GRAPPLING HOOK* (16) 111-145 ExpDmg 39 HetDmg 1 Use (0/31) ________________________________________
Drones
______ELETRIC______ WINDFORGE* (27) 55-90 EleDmg 76 EngDmg -5 EleRes (31/0) TORMENT (29) 97-141 EleDmg 48 EngDmg -12 MaxEng (31/0) SNACK (30) 103-135 EleDmg 48 EngDmg -6 EleRes (31/0) ANGUISH* (30) 86-153 EleDmg 48 EngDmg -7 Reg (31/0) FACE SHOCKER (41) 163-213 EleDmg 76 EngDmg -6 EleRes 3 Use (50/0) UNRELIABLE PROTECTOR(42) 134-237 EleDmg 76 EngDmg -5 EleRes (50/0) 87 Bkf ELECTROLYTE (47) 134-244 EleDmg 76 EngDmg -6 EleRes 2-4 Range (50/0) UNRELIABLE GUARDIAN*(48) 139-252 EleDmg 91 EngDng -5 EleRes (69/0) 98 Bkf RAIL GUN* (50) 151-276 EleDmg 86 EngDmg -7 EleRes 3-6 Range (50/0) SHOCKWAVE* (51) 139-183 EleDmg 49 EngDmg 1 Psh (31/0) ______PHYSICAL______ GREEDY* (20) 72-117 PhyDmg -10 PhyRes (16/16) HURLBAT (28) 135-196 PhyDmg -6 MaxHea -6 MaxEng (16/16) DUSTMAKER* (29) 120-213 PhyDmg -4 Coolin -4 EngReg (16/16) VOID (29) 143-187 PhyDmg -6 PhyRes (16/16) TONTO (40) 184-336 PhyDmg -9 PhyRes 2-4 Range (25/25) SOLAR TORCH* (40) 193-348 PhyDmg -9 PhyRes 3-6 Range (25/25) SELFISH PROTECTOR (42) 201-359 PhyDmg -5 PhyRes (16/16) 108 Bkf SELFISH GUARDIAN* (48) 215-379 PhyDmg -5 PhyRes (16/16) 130 Bkf BACKSTABBER* (51) 163-263 PhyDmg 1 Pul (16/16) _______EXPLOSIVE_______ SWOOP* (22) 86-121 ExpDmg 92 HetDmg -5 ExpRes (31/31) CLASH (43) 103-135 ExpDmg 36 HetDmg -6 ExpRes (0/31) NEMO (43) 97-141 ExpDmg 41 HetDmg -20 MaxHet (0/31) MURMUR* (43) 86-153 ExpDmg 36 HetDmg -7 Col (0/31) BACKSTABBING PROTECTOR(43) 126-226 ExpDmg 50 HetDmg -5 ExpRes (0/50) 87 Bkf BACKSTABBING GUARDIAN*(48) 134-244 ExpDmg 58 HetDmg -6 ExpRes (0/62) 101 Bkf FIREFLY (50) 134-242 ExpDmg 48 HetDmg -5 ExpRes 2-4 Range (0/50) FLAME SPEAR* (50) 142-259 ExpDmg 54 HetDmg -7 ExpRes 3-6 Range (0/50) FLAMEWAVE* (51) 84-154 ExpDmg 45 HetDmg 1 Psh (0/31) HEATPOINT (51) 161-211 ExpDmg 48 HetDmg -6 ExpRes 3 Use (0/50) ________________________________________
Physical Top Weapon
NIGHT EAGLE (46) 209-336 PhyDmg 1 Pul 3-6 Range 3 Use (25/25) SPARTAN CARNAGE* (51) 226-387 PhyDmg -15 PhyRes 3-6 Range 3 Use (31/31) FRANTIC BRUTE (50) 199-500 PhyDmg -12 PhyRes 3-6 Range 2 Use (30/70) RECKLESS BEAM (35) 235-355 PhyDmg 4-8 Range (25/25) DESERT FURY* (29) 154-224 PhyDmg -23 PhyRes 4-8 Range 2 Use (16/16) MIGHTY CANNON* (55) 239-408 PhyDmg 1 Pul 4-8 Range (38/38) DISTANCE SHREDDER*↑(42) 228-408 PhyDmg -5 PhyRes 1 Psh/3 Jmp 4-8 Range 2 Use (0/100) COCKPIT PIERCER* (27) 540-866 PhyDmg -10 PhyRes 1 Psh 7 Range 1 Use (22/22) FALCON* (19) 596-997 PhyDmg 8 Range 1 Use (22/22) LAZY FALCON* (30) 611-980 PhyDmg -10 PhyRes 8 Range (0/0) -490 BF ________________________________________
Physical Side Weapons
BACKBREAKER (44) 228-408 PhyDmg -8 ColReg 1 Psh 1 Range (31/31) WAR HAMMER (58) 254-427 PhyDmg -24 MaxHet -24MaxEngHet 3 Psh 1 Range (31/31) PERIMETER PROTECTOR*↑ (31) 152-273 PhyDmg -5 PhyRes -6 Jump 1-2 Range 2 Use ( 0/38) ROCK POLISHER* (36) 212-423 PhyDmg -15 PhyRes 1 Jump 1-2 Range ( 0/62) 144 Bkf DISINTEGRATION* (47) 202-362 PhyDmg -15 PhyRes 1-2 Range 3 Use ( 0/ 0) 100 Bkf SERAPHBLADE* (49) 234-376 PhyDmg -12 PhyRes 1 Jump 1-2 Range (13/50) ROCK RECOILER (65) 212-423 PhyDmg -10 PhyRes 1 Psh/1 Rec 1-2 Range 3 Use (25/38) ANNIHILATION (65) 203-341 PhyDmg -15 PhyRes 1-2 Range 3 Use ( 0/ 0) MERCY* (84) 197-440 PhyDmg -10 PhyRes 1 Psh 1-2 Range 3 Use ( 0/ 0) ADVANCED REPULSER* (18) 72-95 PhyDmg 4 Psh 2-4 Range 2 Use ( 0/62) ARMOR ANNIHILATOR* (20) 41-55 PhyDmg -50 PhyRes 2-4 Range 1 Use ( 0/ 0) SACRIFICE CANNON (24) 209-520 PhyDmg -12 PhyRes 1 Psh 2-4 Range 1 Use (31/31) 123Bkf PURIFIER* (25) 184-241 PhyDmg 2-4 Range 2 Use ( 0/ 0) UNREPAIRED LASER CANNON↑(27) 216-347 PhyDmg -1 Jmp↑ 2-4 Range (31/31) 72 Bkf NIGHTFALL (49) 237-355 PhyDmg -11 PhyRes 2-4 Range 3 Use (31/31) BLOODWEEP* (34) 147-209 PhyDmg -30 PhyRes 2-4 Range 3 Use (31/31) TERROR CRY (46) 241-358 PhyDmg 1 Psh 2-4 Range 3 Use (25/25) DARK EAGLE* (60) 181-456 PhyDmg -10 PhyRes 1 Psh 1 Rec 2-4 Range 3 Use (25/38) MALFUNCTIONING BLASTER* (28) 244-391 PhyDmg -13 PhyRes 3-6 Range (0/162) 159 Bkf SWEETIE* (42) 169-256 PhyDmg -10 PhyRes 3-6 Range 3 Use ( 0/31) EJECTION BLAST*↑ (34) 228-408 PhyDmg -5 PhyRes 1 Psh -2 Jmp↑ 3-6 Range 2 Use (31/31) LAST RESORT VULCAN* (52) 216-478 PhyDmg -20 PhyRes 3-6 Range 2 Use (31/ 0) 180 Bkf ________________________________________
Energy Top Weapons
GRIM COBRA (63) 181-290 EleDmg 95 EngDmg -13 Reg 1 Pul 3-6 Range 3 Use (47/16) FRANTIC LIGHTNING (50) 76-451 EleDmg 95 EngDmg -10 EleRes 3-6 Range 2 Use (81/13) HYSTERIA (55) 169-252 EleDmg 129 EngDmg -24 MaxEng 4-8 Range (47/16) V. SNIPER* (51) 126-183 EleDmg 189 EngDmg -13 Reg -17 EleRes 4-8 Range 2 Use (31/ 0) SPINEFALL* (67) 192-329 EleDmg 105 EngDmg -13 Reg 1 Pul 4-8 Range (75/25) DELERIUM* (56) 214-289 EleDmg 95 EngDmg -12 EleRes (47/16) PARTY CRASHER*↑ (43) 203-347 EleDmg 48 EngDmg -5 EleRes 1 Psh 3 Jmp 4-8 Range 2 Use (0/100) COCKPIT ELECTROCUTER*(27) 414-666 EleDmg 218 EngDmg -10 EleRes 1 Psh 7 Range 1 Use (124/31) LIGHTNING SCOPE* (23) 568-741 EleDmg 283 EngDmg -15 EleRes 8 Range 1 Use (155/31) ELECTROCUTED SCOPE* (30) 503-807 EleDmg 283 EngDmg -15 EleRes 8 Range (62/ 0) 378 Bkf ________________________________________
Energy Side Weapon
DISTANCE GENERATOR*↑(35) 135-241 EleDmg 63 EngDmg -5 EleRes -6 Jmp 1-2 Range 2 Use (31/0 ) UNSTABLE POWER* (42) 144-232 EleDmg 246 EngDmg -48 MaxEng 1-2 Range 2 Use (19/31) 152 Bkf BRIGHTROAR* (45) 193-311 EleDmg 103 EngDmg -9 EleRes 1 Jmp 1-2 Range (50/13) BIGDADDY* (53) 202-265 EleDmg 152 EngDmg 1-2 Range 3 Use (47/16) STORMWEAVER* (56) 244-319 EleDmg 114 EngDmg -32 MaxEng 1 Psh 1 Range (50/13) ASH CREATOR* (58) 163-213 EleDmg 180 EngDmg -48 MaxEng 1-2 Range 3 Use (93/31) VIKING HAMMER (63) 211-354 EleDmg 114 EngDmg -17 Reg 3 Psh 1 Range (50/13) LIGHTNING RECOIL (69) 173-350 EleDmg 67 EngDmg -10 EleRes 1 Psh 1 Rec 1-2 Range 3 Use (56/25) BULLDOG* (73) 182-406 EleDmg 67 EngDmg -10 EleRes 1 Psh 1-2 Range 3 Use (31/0 ) BLIZZARD DISSOLVER (24) 34- 70 EleDmg 63 EngDmg -50 EleRes 2-4 Range 1 Use ( 0/ 0) DRUNK LIGHTNING (27) 155-390 EleDmg 123 EngDmg -12 EleRes 1 Psh 2-4 Range 1 Use (81/62) 123 Bkf EMP (70) 37- 61 EleDmg 334 EngDmg 2-4 Range 1 Use (393/0) MORTAL BULLET* (56) 168-218 EleDmg 133 EngDmg -12 MaxEng 2-4 Range (31/0 ) LAST WORDS (63) 185-285 EleDmg 95 EngDmg -13 Reg 1 Psh 2-4 Range 3 Use (47/16) BUNKER SHELL* (50) 243-463 EleDmg 123 EngDmg -17 Reg -30 MaxEng -13 EleRes 1 Psh 2-4 Range 1 Use (31/ 0) OBSOLETE E. CANNON↑ (43) 181-290 EleDmg 95 EngDmg -1 Jmp 2-4 Range (47/16) 72 Bkf PIERCING FOX* (64) 147-376 EleDmg 67 EngDmg -10 EleRes 1 Psh 1 Rec 2-4 Range 3 Use (56/25) EVAC SPARK*↑ (37) 164-337 EleDmg 76 EngDmg -5 EleRes 1 Psh -2 Jmp 3-6 Range 2 Use (44/19) SCRAPPED E. BLASTER* (42) 209-336 EleDmg 142 EngDmg -7 EleRes 3-6 Range 3 Use (143/0) 173 Bkf MALICE BEAM (55) 140-236 EleDmg 123 EngDmg -24 MaxEng 3-6 Range (47/16) ULTRABRIGHT (56) 203-265 EleDmg 95 EngDmg -5 EleRes 3-6 Range (47/16) HOT FLASH (66) 148-228 EleDmg 142 EngDmg -24 MaxEng 3-6 Range (0/110) HYBRID ENERGY CANNON*(66) 156-269 EleDmg 139 EngDmg -39 MaxEng 3-6 Range (0/104) ________________________________________
Explosive Top Weapons
RED RAIN* (65) 216-341 ExpDmg 106 HetDmg -19 Col 2 Pul 2-4 Range 2 Use (30/81) SUPREME CANNON (66) 205-315 ExpDmg 71 HetDmg -12 ExpRes 1 Psh 3-6 Range 3 Use (19/44) FRANTIC FLAME (50) 76-470 ExpDmg 78 HetDmg -10 ExpRes 3-6 Range 2 Use (10/81) VANDAL RAGE (41) 143-187 ExpDmg 44 HetDmg -46 Col -20 ExpRes 1 Psh 4-5 Range 1 Use (0/25 ) DESOLATION (66) 210-310 ExpDmg 48 HetDmg -10 ExpRes 4-8 Range 3 Use (0/56 ) IRON FRENZY* (52) 203-265 ExpDmg 71 HetDmg -5 ExpRes 4-8 Range (16/47) DESERT SNAKE* (63) 192-329 ExpDmg 71 HetDmg -7 Col 1 Pul 4-8 Range (25/75) SAVAGERY (51) 154-232 ExpDmg 106 HetDmg -30 MaxHet 4-8 Range (16/47) BURNING SHOWER* (75) 173-345 ExpDmg 86 HetDmg -10 Col -12 ExpRes 2 Pul 4-8 Range 3 Use (0/81 ) SPACE INVADER*↑ (41) 203-337 ExpDmg 36 HetDmg -5 ExpRes 1 Psh 3 Jmp 4-8 Range 2 Use (0/100) COCKPIT BURNER (27) 394-654 ExpDmg 177 HetDmg -12 ExpRes 1 Psh 7 Range 1 Use (31/155) FLAMING SCOPE* (21) 568-741 ExpDmg 212 HetDmg -15 ExpRes 8 Range 1 Use (31/155) HALF BURNT SCOPE*(30) 503-807 ExpDmg 212 HetDmg -15 ExpRes 8 Range ( 0/100) 468 Bkf ________________________________________
Explosive Side Weapons
DISTANCE CONTROLLER↑(34) 135-241 ExpDmg 44 HetDmg -5 ExpRes -6 Jmp 1-2 Range 2 Use ( 0/31) HERONMARK* (43) 193-311 ExpDmg 78 HetDmg -9 ExpRes 1 Jmp 1-2 Range (13/50) BASALT POLISHER* (45) 181-362 ExpDmg 86 HetDmg -10 ExpRes 1 Jmp 1-2 Range ( 0/62) 144 Bkf TERRORBLADE* (52) 244-319 ExpDmg 106 HetDmg -51 MxHt 1 Psh 1 Range (13/50) FLAMING HAMMER (60) 229-384 ExpDmg 86 HetDmg -20 Col 3 Psh 1 Range (13/50) OVERCOOKING OVEN* (43) 144-232 ExpDmg 177 HetDmg -48 MxHt 1-2 Range 2 Use (31/19) 152 Bkf CHAOS BRINGER* (49) 224-286 ExpDmg 114 HetDmg 1-2 Range 3 Use (16/31) CRIMSON RAPTURE* (52) 163-213 ExpDmg 135 HetDmg -48 MxHt 1-2 Range 3 Use (31/93) RECKONING* (86) 182-406 ExpDmg 50 HetDmg -10 Res 1 Psh 1-2 Range 3 Use ( 0/31) MAGMA RECOILER (64) 173-350 ExpDmg 50 HetDmg -10 ExpRes 1 Psh 1 Rec 1-2 Range 3 Use (25/56) BASALT DISSOLVER (23) 32-65 ExpDmg 44 HetDmg -45 ExpRes 2-4 Range 1 Use ( 0/ 0) CRACKED PLASMA CANNON↑(37) 181-290 ExpDmg 71 HetDmg -1 Jmp 2-4 Range (16/47) 72Bkf BROKEN DEVOURER (26) 155-390 ExpDmg 93 HetDmg -12 ExpRes 2-4 Range 1 Use (13/81) 123Bkf MAGMA BLAST* (55) 211-403 ExpDmg 79 HetDmg -17 Col -30 MaxHet -13 ExpRes 1 Psh 2-4 Range 1 Use ( 0/31) SORROW* (66) 163-213 ExpDmg 93 HetDmg -12 MaxHet 2-4 Range ( 0/31) ABOMINATION* (66) 212-307 ExpDmg 71 HetDmg -12 ExpRes 1 Psh 2-4 Range 3 Use (19/44) HEAT BOMB (50) 40-59 ExpDmg 393 HetDmg 2-4 Range 1 Use (0/393) SHADOW WOLF* (60) 147-376 ExpDmg 50 HetDmg -10 ExpRes 1 Psh 1 Rec 2-4 Range 3 Use (25/56) EXPLOSIVE RETREAT*↑ (35) 164-337 ExpDmg 58 HetDmg -5 ExpRes -2 Jmp 1 Psh 3-6 Range 2 Use (19/44) RUSTY HEATBLASTER* (43) 209-336 ExpDmg 106 HetDmg -7 ExpRes -173 Bkf 3-6 Range 3 Use (0/143) FLAMINATOR (47) 148-228 ExpDmg 93 HetDmg -24 MxHt 3-6 Range (110/0) HYBRID HEAT CANNON* (47) 159-269 ExpDmg 105 HetDmg -33 MxHt 3-6 Range (104/0) CORRUPT LIGHT (51) 140-236 ExpDmg 93 HetDmg -24 MxHt 3-6 Range (16/47) DAWNBLAZE (52) 210-272 ExpDmg 71 HetDmg -9 ExpRes 3-6 Range (16/47) OVERCHARGED ROCKET (63) 202-362 ExpDmg 106 HetDmg -14 ExpRes 1 Psh -1 Jmp 3-6 Range 3 Use ( 0/75) 180 Bkf BATTERY* ________________________________________
Link to list (old forum):
http://community.tacticsoft.net/t/maxed-mythicals-listing/6499
Link to Google Spreadsheet (Maintained by @SheilaStar):
https://docs.google.com/spreadsheets/d/120nkvLPcG8EDkqjVkGY4g_gNtu26L9ccb9zlAz6ejs/edit?usp=sharing
Older stats before the rebalancing (old forum):
http://community.tacticsoft.net/t/the-old-pre-nerf-maxed-mythicals-thread/5787
Divine Stats Thread (old Forum):
https://community.tacticsoft.net/t/divine-stats-thread/43432
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The List will be kept in maintenance.
The List will NOT include divine stats. For those, a separate list can be made.
Do not post thank-you posts here. Use the "like" feature. Only post issues related to the listing here
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Tirreggregars reacted to Fordekash in Nerf Physical
Leave the damage as is but increase the weight of weapons.
what ever the solution is physical builds need to be a little less impervious to over heating and energy drain.
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Tirreggregars reacted to SawzAll in Nerf Physical
I don't think that's a very easy second solution there.
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Tirreggregars reacted to L4K3 in Nerf Physical
I understand,brother;of course!
It's just that the way you exposed those ideas...Yeah,it was pretty messy and made it impossible to understand properly,leading to an unsure vote or even denial.
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Tirreggregars reacted to Alexander in oh boy, I sure can't wait for the first trading topic
You should see my email. Back when I was CM, I once had someone once share me his favorite adult video.
He later asked me if I enjoyed it.
When I told him I don't really watch videos like that sent by players, he asked me to be friends.
People can be strange.
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Tirreggregars got a reaction from Nefertary Meriten-Mut in Nerf Physical
Physical is broken, unfair, and ruins the game for. non-phys users.
I propose 3 possible solutions:
Either a complete re-evaluation of physical weapons, including major changes in:
Damaged Armour Annihilator, I propose increasing weight by 4-6kg and backfire by 50
Distance Shredder, I propose an increase in heat cost by 30, and/or a decrease in damage by 10-20%
Rock Polisher, I propose a damage reduction by 10% and an increase in heat generation by 15
Tonto, Solar Torch, Guardian and Protector, I propose an increase on all drones to 25 heat and 25 energy cost as well as a decrease in damage by 5-10%
Solution 2:
An increase in the damage of non-phys weapons by 5-10 percent, paired with a possible increase in the HP of Platinum Platings
Solution 3:
A nerfing of the modules, especially the dual modules. I propose a nerfing of the dual modules by 10%, and of the single modules by 5%