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Avrora

Experienced Pilots
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Posts posted by Avrora

  1. As a player who use bulldog almost daily can say that weapon need some energy dmg buff with actual weight reduction, in all other aspects its fine weapon, just pretty niche for energy dmg builds.The real problem for bulldog coming from actual energy weakness at this point, where energy mech need most stats in energy/heat with decent hp and resist and one of biggest weight between 3 types not give anything good there. 

  2. 56 minutes ago, SawzAll said:

    No, absolutely not.  That's only going to result in an arms race, as people then ask for all other weapons to ignore res, and then eventually it will just destroy the whole purpose of having resistance.

    Then there no reason to do something with this weapon. Dmg buff not gonna do effect with todays res amount and res drainers give so many free weight what  already give  better combinations with other phys weaponory nether purifier, of course if you not gonna do dmg like 300, but again another free energy weapon which just do dmg is gonna just push energy depended phys in coffin more deeper . Give it res drain more biggest joke also, you just gonna do 100 dmg to handle 10-20res.. infinite use also not a exit, you isn't have so many turns to use it   infinite opportunity especially on phys which isn't have additional time like heat.

  3. Just give it a some dmg and if you want rlly make it something unique make it ignore res.  . It's 25 weight weapon without negative effects or costs. Remind once again 25 WEIGHT. That a not weapon which must do 99999 dmg every turn, nether just be a support thing or weapon for special cases/situations 

  4. 24 minutes ago, Alexander said:

    Is this really relevant if the items are much better?

    I isn't meant it this way. Just noted that actually this not possible anymore (if of course not go crazy on arena)  

  5. 3 hours ago, SawzAll said:

    I disagree: if the stats are high enough, without making it overpowered, it could work.  But because enemies get free energy at the end of every turn (regen) it might need to be slightly higher than VR.

    Once again. Energy and heat work in different ways. Where energy have every turn on count, heat can manage waste 1-2 turns on make life easier things because of overheat effect. Even if you cut out all regen enemy gonna move with free energy weaponory/utlities. Also dont forget you actually need DRAIN energy after it too, vs free energy mechs that gonna be even bigger joke and enemy not gonna stay on one place and gona able damage you and if you remember energy mechs not in position of good surviablity. All in all if you want energy regen dmg play a role, better to look add it in/buff already exist weapon. 

     

  6. Energy no need such thing. Energy and heat works in different ways, if heat can waste a turn for make enemy more  vurneble, energy have each turn on count, because energy break isnt end of life, isntead of shutdown. Battles to short for make any advantage from energy regen break, because or you just die in moment  when you finally achieve energy break or just kill enemy before. 

  7. Base in current statement a total crap, yes chance for good free premium stuff is good, but firstly you must invest ton of resources and time (like 3+ month minimum) and actually forget about any kind of fast upgrade of your items on this time as well, also chance of get something useful not very high (from my experience for half year of crafting 3-4 cards non stop, i got only 2 useful items) If you not r1-3 player which really isn't have items to upgrade and you really no need something from regular items and you have good amount of gold, then you can activate it, but be prepare to think on 10 steps far and isn't expect from base something big.

  8. 1 hour ago, rc said:

    Ah, JustAndromedaInshape, the fact you corrected me on that instead of what I’m thinking makes think you forgot as well. I didn’t remember the exact details at the time of posting my comments you’re replying to. However, I do remember engines and boosters were hard to come by.

    So, with the nerf on premium boxes, engines and boosters became easy to get. Correct me if I’m wrong, JustAndromedaInshape. This is the event I’m referring to:

    Capture.PNG.29e10a0cccc168804481ac56edd94887.PNG2.PNG.e46613e4eb40b570b7ba59ac9d77a2e4.PNG

    Ring a bell?

    So, in that sense, before the nerf on premium boxes, engines and boosters were premium (in the loose sense of the word) because they were hard to come by. Good thing I didn’t say they're L-M, lol.

    Ah, now i understand what you talking about. First 1,5~2 years that was hard to take it because of pre buffed boxes (the thing what you mentioned) and actually not a lot of ways to earn tokens (because raid even was a thing how you remember) , also time played it's own role as well

  9. 3 hours ago, rc said:

    Shoultz, actually, no nerf or buff is necessary if new weapons, drones, etc., have greater energy drain, heat damage, etc. These new items will offset the new mods.

    If I remember correctly, 2 years back, boosters, heat engines, and energy engines used to be premium items. Now days, they’re common tier items. So with the new mods, they represent the boosters, heat/energy engines when they were premium. Thus, we’re in a new cycle, era. If I’m not mistake, Legacy was always like this with new items power creeping the old items.

    In reloaded engines and boosters never was l-m items. Only mono cap modules/resist/platinum plate always had this status

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