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Liam.M.Lucas_2020

Commanders
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  1. Like
    Liam.M.Lucas_2020 got a reaction from General_zod in = Memes Thread=   
  2. Like
    Liam.M.Lucas_2020 got a reaction from Shredder SM in = Memes Thread=   
  3. Like
  4. Like
    Liam.M.Lucas_2020 reacted to SawzAll in I got scammed   
    Please don't say "scammed."  It's just a malfunction, and Alexander, the good CEO he is, fixed it for ya. 🙂
  5. Like
    Liam.M.Lucas_2020 reacted to fig in Nerf Physical   
    Guys .....counters ruins the 80% of the pleasure on this game .
    Of course ''energy free physicals'' ( because they are not even en free ) are counted as counters as well.

    I dont know how Gato will solve this problem but they should asap
    Personally I have all the equipment to run 2x ''en free physicals'' but I am not doing it 
    Because I dont enjoy quit on counters of my build and brag to win rounders .
    So I lay low on APs

    As I said this thing should be solved because it ruins the 80% of the pleasure on this game !
    Previously there was the heat mechs advantage ...now its this ...
    Finally the game should find a balance !

    The reason we have such an unbalanced situation is that Physical energy free weapons multilpied .
    So in order to keep the characteristics of different ellements this game 
    In order to be a more balanced and not a ''nightmare on arena '' game 
    The  recent energy free physical weapons should be buffed with energy cost ,
    And at the same time all the physical weapons to have a damage buff of 50  or something  more minimum and maximum damage ! 
  6. Like
    Liam.M.Lucas_2020 reacted to WinzKay in pepsi   
  7. Like
    Liam.M.Lucas_2020 got a reaction from Benja07 in Hi everyone I'm Benji   
    Greetings Benji.
  8. Like
    Liam.M.Lucas_2020 got a reaction from Monke King in = Memes Thread=   
  9. Haha
    Liam.M.Lucas_2020 got a reaction from Sasha412354 in - - - F l e x - T h r e a d - - -   
    Me when I see someone flexing getting a shitty item that's never used:

  10. Like
    Liam.M.Lucas_2020 reacted to Androphonia in Nerf Physical   
    I'm pretty sure you're just giving the nerf things for weapons that you hate, if it really mattered then why nerf all the other phys weapons, like anni and nightfall.
     
    Also why would you want to nerf modules, I can agree with nerfing dual mods but not single mods.
     
    Finally your statement "being phys is like being cancerous" is essentially saying that if you're not extremely biased like I am I'm telling you right now that you should be, its not like energy can now drain 1000 in 1 turn 😂
     
    this is my personal opinion, you don't have to listen to me if you don't want to.
  11. Haha
    Liam.M.Lucas_2020 got a reaction from hungry tea in - - - F l e x - T h r e a d - - -   
    Me when I see someone flexing getting a shitty item that's never used:

  12. Like
    Liam.M.Lucas_2020 got a reaction from L4K3 in Had enough already.I'd be happy to do something unheard of yet.   
    Would you be so kind to unban me from there plz 🥺 
  13. Haha
    Liam.M.Lucas_2020 got a reaction from pogr in - - - F l e x - T h r e a d - - -   
    Me when I see someone flexing getting a shitty item that's never used:

  14. Like
    Liam.M.Lucas_2020 reacted to Benja07 in Hi everyone I'm Benji   
    Hello everyone, I'm Benji, but only in this forum, the old forum maybe will be obsolete
  15. Like
    Liam.M.Lucas_2020 reacted to ISayMeow in Flex Thread I   
    I didnt catch very well sorry, 
    Mercy did 696 dmg :D. 
     
     
     

  16. Like
    Liam.M.Lucas_2020 got a reaction from Zy Theck in - - - F l e x - T h r e a d - - -   
    Me when I see someone flexing getting a shitty item that's never used:

  17. Thanks
    Liam.M.Lucas_2020 reacted to Liioh in Flex Thread I   
    Attention: Winzkay has created the official Flex Thread, so go over there.
  18. Like
    Liam.M.Lucas_2020 got a reaction from SawzAll in Nerf Physical   
    That is true.
     
    Edit: Also as just a fun observation. 
    Here's me against a full team of electric mechs: 469DE
    Here's me against a full team of physical mechs: 46AE2
  19. Like
    Liam.M.Lucas_2020 reacted to SawzAll in Nerf Physical   
    Yeah, I looked at this a week or two ago and there were no energy mechs in top 10.  Now Mechzilla is in top ten so I must admit I was wrong: there are energy mech players in the top 10.  But granted, that's only recently.
  20. Haha
    Liam.M.Lucas_2020 got a reaction from OKI DOKI in I'm Joe,...   
    Welp, now I know who Joe is.
  21. Like
    Liam.M.Lucas_2020 reacted to ZK257 in = Memes Thread=   
  22. Like
    Liam.M.Lucas_2020 got a reaction from Corvus in = Memes Thread=   
  23. Like
    Liam.M.Lucas_2020 reacted to A Happy F4ce in Realistic Way To Fix Energy (Suggestion)   
    thread could be alternatively titled "How To Leave Heat Mechs Dead In The Water".
    I'll explain this.
    How energy and heat functions practically is a currency.
    in the energy type, you are spending energy to reduce the enemy's bank of energy. The goal is not simply to leave them with no energy to spend on their damage outputs (in those which require it), but also once they go "bust" you will increase your Hitpoint damage by the drain (Im not sure if you know this already since you're new, I thought I'd explain that). High drain items don't actually produce a lot of electric damage, so if you fail to bankrupt the enemy of energy you won't actually do much hitpoint damage.
    when energy encounters heat, most heats will be focusing on explosive damage not heat damage. This means they don't reserve much energy, so energy are instantly in a position to combine energy and electrical damage by turn 2. however, the trade-off is that for explosive oriented heats, there is no energy currency requirewd to keey firing.
    this is the fundamental difference between energy vs physical, and energy vs heat. the mission of an energy against a physical is to drain them so they have no currency to use on physical weapons or their drones (though phys do have some weapons to use once drained). with heat, it is to exploit the combination of electric and energy damage to ahcieve a higher damage output than the heat can keep up with.
    when a heat fights an energy, it has two ways to prevent the energy's higher damage output from overhwelming them
    1) turn loss due to overheating, IE making the energy's "heat bank" go bust. one turn once an energy has drained your heat can mean 300-500 damage saved
    2) higher HP (a larger Hitpoint bank) which is gained through being able to Ignore energy stats
    if you were to make explosive damage based weaponry require even 5 energy, even 1 energy this whole system collapses for heat. you no longer have the ability to induce turn loss, because you cant fire. and if you dedicate more to energy modules you lose your HP bank. so then youre in the situation of the physical. Yet, when you come into contact against physicals you will be torn apart. the explosive based heat cannot survive without a large HP bank.
    When a heat comes against a physical, unless you are a dedicated heat damage rather than explosive damage, it is extremely easy for a physical to have enough heat to maintain an equal or higher damage output. if you can't match the HP, you're dead in the water.
    and for heats, your HP comes from plates. magma mechs can't be put on claws both because of weight and practical considerations. if they had to use energy modules, they're gone.
    HOWEVER
    I agree that physical mechs energy usage is far too low. the fact that a physical can viably ignore energy these days is a huge problem. they have the highest damage output of any type, because by nature they are always fusing their elemental and their natural damage output. while energy is divided between energy (elemental) and electric (natural) damage and must drain before these are combined. Heat is by nature divided between heat (elecmental) and explosive (natural) damage, and fucntions only when it can use its elemental to deny the opponent turns or by packing on enough explosive to overcome the divide. Physical is by nature united from turn one. it has no elemental damage, instead it has higher resistance drain and the highest base natural damage of any type. Nowadays, its is too easy for a physical to bank both enough heat and enough energy to efectively maintain constant fire without any fear of a shutdown, or a drain.
    These 4k hp physicals are a testament to everything which went wrong.
    the solution is not to require an energy cost for heat, but to impose it once again on physical.
  24. Like
    Liam.M.Lucas_2020 reacted to Manolis109 in Forum game-I am   
    I am Groot
  25. Like
    Liam.M.Lucas_2020 reacted to Shared-NW in What music are you listening to?   
    RIP Shannon Hoon 😪
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