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WinzKay

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9 hours ago, OKI DOKI said:

The second screen capture is about the game is providing another 10 slots of storage space. Progressing levels in some of them will give 10 slots but normally will be 5 including L250.  There are not many, but some will provide. them. 

Ok but what’s on top? It’s a blank thing

Nice portal 

is it grindable and should I waste tokens for insane mode?

50EAE4CA-8D3E-4B97-AD44-EBE5A4FC5F5C.png

30202F15-84D6-4C40-BF43-87A7AFED3903.png

99CCB96E-7ECF-40CD-BAB8-31905268486F.png

1F717F54-7AE2-4F6C-A946-D76D617F0B12.png

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42 minutes ago, PlainBadLuck said:

Normal: 1 legendary relic

Hard: 1 relic + delirium

Insane (after several revives): a decent drop

Screenshot 2022-02-27 8.38.05 AM.png

Just divined my QCB with those relics.

image.png.336c549f57784a70a51c6e0fcc688e63.pngAND I HAVE NOTHING TO USE IT FOR
I have energy items (some myth ones too) but I dont have the items that go with this item
image.png.f86f469c408a2450d33f19e65b8ee5f6.png

Edited by Spoon (see edit history)
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18 hours ago, Ur Hacking said:

Lvl 150

(I also don’t know what is in the second screenshot on top)

3600162B-DE49-4F8A-B74A-998A73E00AB0.png

9FC11920-E89D-400B-97AD-16F70EA85348.png

C7D8B2B9-CE31-484C-A467-31918B0CE981.png

Note: There's a TL; DR below, so read that if you don't want to read the post. 

 

The empty mech icon is likely a remnant of the 6 mech layout system from an earlier version of Reloaded, where Hollow Spectral Armor and Claw were still new items. 

The 6 Mech Layout system is basically like the Team system we have now, but instead of having a list of customizable loadouts, the system was comprised of 6 mech slots in a 3x2 grid accessible from the Arena screen (represented by a blue button with a mech icon and a left and right arrow). 

The mech slots were split 3-and-3 between two types, active mech (blue) and standby mech (grey). Mechs that you want to use would go into the active slots and mechs that you want on standby in case you had to switch an active mech out for something else would go into the standby slots. 

Not all of the slots were immediately accessible, by the way, because the inactive slots were locked and could only be unlocked if you reached a certain player level milestone, hence why that icon appears on the level up screen of certain levels. 

However, that system was discarded and replaced by the Loadout system, the "Call of Duty Create-A-Class for Mechs" system we have now. Yes, it's an old system and it hasn't been changed or updated since its introduction.

 

TL;DR - That icon is not a bug or a visual glitch; The icon is an asset from the "beta version" of the in-game Loadout system. No one knows why the icon wasn't removed when the system was replaced and no one will likely ever find out why.

I guess Tacticsoft (the ex-owners of SuperMechs that came before Gato and were responsible for the creation of Reloaded) had a knack for leaving assets of removed features in the game for.. Some reason. 

If you fail and don't succeed at something, you simply haven't failed enough. Through failures, one can pave a path to eventual success. 

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