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Tirreggregars

Experienced Pilots
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Everything posted by Tirreggregars

  1. Yes, the other difference being the range 2 coverage, drain and completely different stats, as well as the push and pull instead of just pull, but let's ignore that, since the average match lasts 8 turns anyways. If you have recoiler, you do not need the hammer, it is just a waste of weight. Plus you equipped terror-cry, which besides being a garbage weapon, is the wrong element, and is by far worse than a cracked plasma cannon on this mech, especially considering your long range weapons, meaning the cannon would become your best weapon, enabling you to use both action points on each turn.
  2. First important thing, semi free energy builds work very well: since they can fight better against heat and phys, and are slightly worse against the weakest element (energy). Second, and remember this: If you are going energy free, you need energy res, you cannot be taking that much damage from each weapon, 700 bunker hits end up being just too much. Mech B is stronger, but would be stronger if you equipped a second repulser @Shoultz262. The other best option would be to put a shadow wolf and one energy module. (Lg played semi eng free with shadow wolf and it worked very well) Protector as in UltraHot protector or mighty protector, so the individual ones, is what I meant. And maximum gives 58 not 57. It's unused because in a 1v1 it ends up having less res regardless. This is not even close to true, valiant 17, 4 uses form a dual val and ur res is -68. It has all the drainers heat has. Bunker drains 13, fox drains 10, brightroar drains 9, cutter drains 10 and recoiler drains 10. That is more than enough drain, and besides it is commonly accepted that without energy, you need res. And the only reason it doesn't pack that big of a punch is because of res, find one top player playing energy free without energy res.
  3. With thanos, you get 89 with a protector and I believe 97 with a fortress. Anyways, you shoudl use B because A is weak to energy. Overall though, I would recommend going recoiler dissolver supreme and deso.
  4. Yes, but the cannon generally works well due to infinite uses.
  5. Mine have been gona for over a month now haha
  6. From my POV, this game is 90 percent items and builds, and 10 percent in game decisions. Even the garbage AI could destroy my mechs with CleverName's builds. That being said, you do not need an exact replica, but the closer the better obviously.
  7. You misunderstand, he wants ads.
  8. Pointless. Quite frankly he mentioned he won't clog it so what exactly did he miss?
  9. Idk, I have the same issue. I have read that by using it on phone they get reactivated but idk if it works
  10. Another idea that came to my mind, and I think this one is maybe just a stupid idea, but it might actually happen, is: As everyone knows every big game has a battle pass. So, instead of the daily login rewards, it could be redesigned to have two paths: 60 days of rewards Price of the Super Pass: 4k tokens The total token value of the regular pass, ignoring gold fuel and sb, and considering each e/l as 75 tokens, is: 1175 The total token value of the super pass, calculated in the same way, is: 6250 Difference: 6250-1175=5075 This means that the pass is decisively worth it for whoever buys it. Moreover this would be a great move from Gato, since it promotes daily logins, which can easily lead to more play time, especially if the reward is only collected after completing a daily mission, which can be recurrent. these missions could be something like: deal 300 damage with a single shot, or win with only heat weapons, or win with only side weapons. Missions which are easily completable but require one to play the game, which can lead to an increase in ad revenue, and an increased play time. I hope this gets added to SM. Please vote and comment with criticism or approval.
  11. Well, as I believe I've mentioned before, I am F2P. I believe I am not the only one that saves tokens and buys packs (I don't save up for deals). So when I reach 300 tokens or somewhere around that many, I get impatient and complete some achievements to earn tokens, this time however, I noticed that I have no achievements left except beating bosses. Of course, I have beaten all bosses I currently can, and the others I would need to pay for revival to beat, meaning that it is not exactly worth it for me. Wouldn't it be interesting to add extra achievements.
  12. could've been me I change clans very often. I was in Robo Palonki, Awakening, WLGang3.0 and 4.0 and many others before. I don't remember the name of my legacy clan I'm trynna find it again haha
  13. Well, I recommend: CSU Cooling booster Cooling booster Energy engine Energy engine Heat engine Plat Plate (if unavailable use iron plating, and make sure it's maxed) Max Res (if unavailable use phys protect or fortress, id thats unavailable use plasma fortress or ultrahot protector) If you prefer you can take out one cooling booster and use one heat engine instead (if the weight permits) On this mech a hammer is decisively stronger, I also recommend equipping a cracked plasma cannon instead of terror cry, and you need more weapons which drain resistance. Would you mind sending a picture of your inventory so I can see exactly which modules you have and items as well as which level they are at, and the weight of the items? Here two options, the first one uses only e-ms and the torso you, I assume, have, the second is with as few modifications to your original design as possible.
  14. I remade the heat mech to have identical stats to the "best energy build" would it work now, or is it still too weak?
  15. I beleive you are missing many viable builds, such as LG's windigo hugger, Ivar's build and some others.
  16. I see you playing a double drainer double brightroar build, any reason you are playing dual brightroar and not something more like this:
  17. It is better, but 980 is far too little for 360 weight, the Hp was fine, making the heat and energy the same would be better. maybe with 240 cap on both, resistance is fine like this now, but maybe HP shoudl be how it was before
  18. It's stil too high, 40 would be pushing it already but 44 is far too much.
  19. Yeah thats me, i might be leaving for another clan soon if I find one. I wanna get the 1000 wins and this clan doesn't. Also if u ever wanna 1v1, 2v2 or 3v3 I'm available. Nice mechs though haha
  20. On the forum go to the deactivate base section, fill in the form and it will be deactivated
  21. The resistance is far too high in my opinion.
  22. If you do not have access to the email, sorry there is nothing you can do, if you do change the password and reaccess the account. REMEMBER TO NEVER GIVE YOUR ACCOUNT DETAILS TO ANYONE
  23. A mech without a good drone has 0 chances, the drone is a crucial part of the mech. Maybe the most important. It essentially gives you an extra action point to fire a weapon each turn, in any scenario an opponent that doesn't activate the drone throughout the match has just given themselves a huge disadvantage. 71-114 damage, when most opponents have over 100 resistance is just not enough. And no matter how light it is, I would rather change my modules, maybe replace an engine with a booster than equip a drone that consistently hits 1 damage.
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