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SawzAll

Commanders
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  1. Like
    SawzAll got a reaction from Corvus in How to counter savagery spam?   
    Create: make something, usually new.
    How is building a meta mech bragging rights?
    What's your IGN?
    That won't help if his modules are still not good or non-existent.
     
  2. Like
    SawzAll got a reaction from Unforseen consequence void in are the Australian servers down again or something?   
    I can't speak for Gato Games, but I'm fairly certain their servers exist only in one place.  I don't think they have multi-nation servers.  Maybe I'm wrong, but I saw people trying to VPN when SM went down, and it didn't do anything for them.  If it was about which country the servers were in, the VPNs would've been successful, but it didn't do anything.
  3. Like
    SawzAll got a reaction from Corvus in Modules for Nightfall + Annihilation build   
    It doesn't provide enough to be useful in the arena on monkey torsos.  I've tested this one extensively.  You need at least about 70 resistance in every category before it gets to a useful point, if you trade resistance for HP.  That's why monkey torsos dominate low and mid ranks: most low and mid rank players don't have defense matrix or 3 x fortresses.
    And that post was like from 2020.  I'm now a rank 2 player.
    Those who have 3 x monkey torsos in low/mid ranks should just max them and hold on to them, don't bother with resistance yet unless you get some good ones.  For a mech with a MPV/LPV vest to make it into top ranks, they'll usually need at least a defense matrix, or a max protector + a platinum.

    That's why monkey torsos work so well in mid ranks.  If you have no resistance, go to the max with your HP.
    But you still see monkey torsos in top ranks on good builds, so ....
    For low/mid rank players, Nightmare also isn't so good.  It's light weight, but low/mid rank players don't usually have tons of combined modules, fortresses and platinums to make Nightmare a pay-off.  It's always useful in RAID, however.
  4. Like
    SawzAll got a reaction from Monke King in are the Australian servers down again or something?   
    I can't speak for Gato Games, but I'm fairly certain their servers exist only in one place.  I don't think they have multi-nation servers.  Maybe I'm wrong, but I saw people trying to VPN when SM went down, and it didn't do anything for them.  If it was about which country the servers were in, the VPNs would've been successful, but it didn't do anything.
  5. Like
    SawzAll reacted to Raul in Current Meta Builds   
    Necroposting is allowed as long as it isn't just spam.
  6. Like
    SawzAll got a reaction from Rambo in 7/5 Campaign FB chance update: 1V1 is completely done   
    All, 
         Thanks to the help of the research team, people like @Rambo @Knae gae ear Nena, @Sushi @renkobyasi @Diablooder and others who aren't even on this forum, we have completed FB chance analysis of all the 1V1 campaign boss levels.  Not surprisingly, Big Boy (final boss) has the highest FB return rate.
         We are now moving on to study all the 2V2 campaign boss levels.
         This chart should help you figure out which levels might be the best for you to farm in the campaign.  (Example: you're new but somehow you got a heat fortress early in the game but you can't farm Overlord's Den yet; you could farm Scavenger pass, Frozen Abyss or Dry Lands possibly.)
         Watch the research happen:
    https://docs.google.com/spreadsheets/d/14RulUeu8g7bTZb4N9rSZ5bRoqpZvrXac7CbAhmt-dDY/edit?usp=sharing
     

  7. Like
    SawzAll got a reaction from BLurr in 7/5 Campaign FB chance update: 1V1 is completely done   
    All, 
         Thanks to the help of the research team, people like @Rambo @Knae gae ear Nena, @Sushi @renkobyasi @Diablooder and others who aren't even on this forum, we have completed FB chance analysis of all the 1V1 campaign boss levels.  Not surprisingly, Big Boy (final boss) has the highest FB return rate.
         We are now moving on to study all the 2V2 campaign boss levels.
         This chart should help you figure out which levels might be the best for you to farm in the campaign.  (Example: you're new but somehow you got a heat fortress early in the game but you can't farm Overlord's Den yet; you could farm Scavenger pass, Frozen Abyss or Dry Lands possibly.)
         Watch the research happen:
    https://docs.google.com/spreadsheets/d/14RulUeu8g7bTZb4N9rSZ5bRoqpZvrXac7CbAhmt-dDY/edit?usp=sharing
     

  8. Like
    SawzAll got a reaction from VT0022-REC Sheepdog in Spider Titan (Fixed)   
    This would be interesting!
    I'd also like to see a crab titan one day, whose claws are Big Daddys.
  9. Like
    SawzAll reacted to VT0022-REC Sheepdog in Spider Titan (Fixed)   
    Say no more
  10. Like
    SawzAll got a reaction from Sushi in 7/5 Campaign FB chance update: 1V1 is completely done   
    All, 
         Thanks to the help of the research team, people like @Rambo @Knae gae ear Nena, @Sushi @renkobyasi @Diablooder and others who aren't even on this forum, we have completed FB chance analysis of all the 1V1 campaign boss levels.  Not surprisingly, Big Boy (final boss) has the highest FB return rate.
         We are now moving on to study all the 2V2 campaign boss levels.
         This chart should help you figure out which levels might be the best for you to farm in the campaign.  (Example: you're new but somehow you got a heat fortress early in the game but you can't farm Overlord's Den yet; you could farm Scavenger pass, Frozen Abyss or Dry Lands possibly.)
         Watch the research happen:
    https://docs.google.com/spreadsheets/d/14RulUeu8g7bTZb4N9rSZ5bRoqpZvrXac7CbAhmt-dDY/edit?usp=sharing
     

  11. Like
    SawzAll got a reaction from OKI DOKI in Server currently down?   
    [deleted]
  12. Like
    SawzAll got a reaction from nlgbs913202427 in FB Chance Per Mission Study: 6/15 Update   
    Yeah, that's what I thought, too.  We will continue to run the campaigns until at least 100 data points per mission, so we'll see.
  13. Like
    SawzAll got a reaction from AftoKrator in These players in this clan need to be banned or arena fixed   
    People can just close the app.
    You'd end up penalizing people whose internet sucks and/or had to shut off their phone for school or for their parents.
  14. Like
    SawzAll got a reaction from Monke King in Intro: SawzAll   
    I spent 20 years fixing the digital systems on the F-117A, CV-22, and F-16.  I got tired of fixing airplanes: now I want to "fix" people.  All I want to do with the rest of my life is help others.
  15. Like
    SawzAll got a reaction from Monke King in Intro: SawzAll   
    I am SawzAll from the SuperMechs game and (previous) Tactisoft forum.
    I'm working on a graduate degree in Clinical Mental Health Counseling.
    I was an airplane mechanic for the United States Air Force for 20 years.
    I love the color blue and energy mechs, as you can probably tell.
    I have been playing roughly 3 months and am roughly arena rank 11 (at this time).
    I am a Pay-to-Support (P2S) player who spends his birthday and Christmas money on the game, as well as doing the $5/month subscription.  If it's good enough for Netflix, it's good enough for SuperMechs.
    I have helped test software both for the military and for the Linux community.  I also love math, spreadsheets, and science.
    Ask me anything you want.
  16. Like
    SawzAll got a reaction from OKI DOKI in Intro: SawzAll   
    I am SawzAll from the SuperMechs game and (previous) Tactisoft forum.
    I'm working on a graduate degree in Clinical Mental Health Counseling.
    I was an airplane mechanic for the United States Air Force for 20 years.
    I love the color blue and energy mechs, as you can probably tell.
    I have been playing roughly 3 months and am roughly arena rank 11 (at this time).
    I am a Pay-to-Support (P2S) player who spends his birthday and Christmas money on the game, as well as doing the $5/month subscription.  If it's good enough for Netflix, it's good enough for SuperMechs.
    I have helped test software both for the military and for the Linux community.  I also love math, spreadsheets, and science.
    Ask me anything you want.
  17. Like
    SawzAll got a reaction from OKI DOKI in Intro: SawzAll   
    I spent 20 years fixing the digital systems on the F-117A, CV-22, and F-16.  I got tired of fixing airplanes: now I want to "fix" people.  All I want to do with the rest of my life is help others.
  18. Like
    SawzAll got a reaction from Santa Claus in These players in this clan need to be banned or arena fixed   
    People can just close the app.
    You'd end up penalizing people whose internet sucks and/or had to shut off their phone for school or for their parents.
  19. Like
    SawzAll got a reaction from Monke King in These players in this clan need to be banned or arena fixed   
    People can just close the app.
    You'd end up penalizing people whose internet sucks and/or had to shut off their phone for school or for their parents.
  20. Like
    SawzAll got a reaction from AftoKrator in These players in this clan need to be banned or arena fixed   
    So far, when I ran a study on matchmaking, it seems to try to match you with someone who is close to your rank, maybe 1 star above you.  I don't think match making is the problem.
    I like your idea though!
    I think the dropping ranks thing is the problem.  I proposed a rank 10 limit (sort of like rank 5) so that those who want to smurf would need to wait 1-2 seasons to do so (i.e. if you're rank 5 and you want to smurf, you'd need to fall below 5 at the first season reset, then fall some more and wait at 10 for the next season reset).  Though some people on the former mod team endorsed the idea, others didn't.
    I can see what you're saying about a rating system, but that rating system seems, to me, to be based on the clan war defense team you built, not on your actual inventory.
    I would say instead (see my other thread I accidentally started) that it should be based on your total inventory.  Most players who have 45 myths or more should be at least rank 10.  Therefore I think if you have 45 myths or more (or a different number, we can decide that later) it shouldn't let you go below rank 10.
    That way if you try to smurf, it should be PAINFUL to do so, i.e. you'd have to food myths.
    Could people still smurf with 44 (or whatever number we decide, minus 1) myths?  Sure.  But they would be sacrificing their ability to ever get into top ranks, so that should harm them.
    Again, the number can be something other than 45, but I'm just saying there are other ways to run this game logic.
    It would require, however, code to be added to the game for this.  I don't know if Alex is interested in doing that.
  21. Like
    SawzAll got a reaction from OKI DOKI in why is everything so bad in the game can you answer from the one who is responsible for the game?   
    I agree with you.  There are two ways to improve at SM (other than the things you can just learn on here).  Cash and time.
    I played the cash game for a while.  I was able to get rank 2/1.  Now I could care less.
    Long term players have more weapons at their disposal, you're right.
    In some ways this results in pressure to be in a top clan, any top clan, even a toxic one.  I think this should be fixed in some way so that clans are more about the participation and teamwork than just being in them.  In some ways, this game already does a pretty good job with that, but it could use some slight improvements.  Clan rewards should be set up in a way that teamwork, not just how well you can do (which is based on rank and your items) should be rewarded.  Not participation trophies, but more that clans who have the most active members (in the game and in clan wars) should get slightly better odds on clan war rewards.  Thus you could encourage teamwork by configuring the clan wars so that fighting in clan wars (not just clicking to sign up) results in higher drop rates.  Some clans seem to be full of "lead sleds", i.e. people with 3K+ HP claw butt nuggets who don't seem to attack.  Those should get lower drop rates when they don't fight or, for example, have maybe half their people actually fighting in clan wars, versus the clan full of rank 10 people who all fight in the clan wars should get higher drop rates.
    I think events and other things will keep the game alive.  I am thankful for the GOAT tournaments and portals.  I can see the game player traffic increase on these days, so it must be working to a point.  Good deals also do this.
    However, top 3 players are almost always boosted.  If you see Lord Gorgon in top 3, I am confident he doesn't boost.  So your dreams of becoming top 1-3 are mostly never going to happen without TWO accounts that are elite.  Or access to an account that is elite.  Some clans have such accounts at their disposal, but mostly it's the top 10 or so.
    I can't speak for you, OKI DOKI, but for me, the only things that are fun right now are clan wars, RAID, and sometimes research.  I don't make content just to make content, and I'm not some YTer either, though I have recorded YT videos.  Dreaming of being a famous SM YTer is a joke, don't waste your life.
    To me, RAID is fun because it's a puzzle.  Clan wars are fun because they are a puzzle, sort of.  Clan interaction among my team mates is what makes it fun.  Hanging out.  Research is ok but that's just because I'm a Sheldon Cooper type: I like to know stuff.
    I think there are some important things that can be done in SM that would make the game 1) more fun for newbies (such as trying to find a way to detect smurfs, etc.) and 2) more fun for those who have been playing a long time (portals, events, etc.).  I also think boosting needs to be handled and/or ended because it takes the hopes and dreams of people who want to legitimately earn #1 player and poops on them.  This is from MANY interviews with players in my own clan and in other clans: many give up once they learn the truth.  I don't go around telling them, but if people ask, I explain.
    I am glad the farming aspect of the campaigns still exists.  That lets me farm in the background while I do important school things and such.
    But the game will eventually need an update.  And to be fair, there's very few games (if any) that can keep people interested forever.  People change, their desires change, and they find new/different games.  That's not GG's fault, that's just human behavior.  But I think the game needs to reward longevity in some ways.
    The recent physical fortress deal was, I think, Alex listening to us.  So I'm going to say it now: if you think Alex doesn't listen, you're wrong (and also you're probably dumb).  Don't equate Alex not doing what YOU want with him not listening.
    But changes will eventually need to be made.  I'm glad I can recommend this game to my family members because the chat is more or less censored, it's not a bad game, etc.  But no game lives forever.
  22. Like
    SawzAll got a reaction from shockwave333 in New Idea to Stop Smurfs: Inventory Counting   
    An idea I just had for fixing smurfs: maybe going by their inventory would be the best way to prevent smurfs.  So if they have, for example, 3 max vests, 3 maxed massive type legs, etc. if they have a certain # items and such, they should not be allowed to go below rank 10.  It may not be a perfect way to prevent smurfs, but it would mean that smurfing would be way harder.  To smurf, you'd almost have to food all kinds of your myth items to convince the game you're not a smurf.  I don't know if this would work, so it's an idea I haven't had time to think about, but it's an idea.  What does everyone think?
    It would have to be configured in the game a certain way, so it might take time to set it up, but I would think it should work.
    Maybe if you have 45 myth items, it should not let you fall below 10?
    Note, it doesn't have to be 45 items, we can decide what # items it should be.
  23. Like
    SawzAll got a reaction from shockwave333 in These players in this clan need to be banned or arena fixed   
    I don't agree with those who seem to be trying to guilt you right now, so understand I'm not on their side.
    But smurfing is a problem in low ranks and it is a reason people may quit the game out of frustration.  If we want the game to survive, we should consider not smurfing.
    Smurfing is wrong, however, because it's abusive to the newbies.  That's why my clan Noble Warriors doesn't accept smurfs and we don't smurf.
    I proposed something like this (rank 10 limit) and I was told it's not going to happen.
    Also, I notice they are full divine Frantic Brute, a weapon that was only improved, not nerfed, by a recent update.  Not surprised.  Again, I think Frantic Brute needs to be nerfed.  Spartan Carnage, a premium, is barely more powerful than it, and premiums should have a bigger improvement margin.
  24. Like
    SawzAll got a reaction from OKI DOKI in why is everything so bad in the game can you answer from the one who is responsible for the game?   
    1) There have been updates.
    2) It's closed source, so unless GG puts SM into a different development model, it's not happening yet.
    3) Enthusiasts aren't always useful and/or aren't always programmers.  And I don't think GG wants to make SM open source.
    4) GG is doing some activities like goat tournament, and there are portals and special quests.
  25. Like
    SawzAll got a reaction from VT0022-REC Sheepdog in I got the shadow wolf, how do I build this?   
    You won't need repulsors if you have shadow wolf.  Repulsor is a waste of a turn and only breaks even if you're a scope mech.
    Again, no to repulsors.  Shadow wolf makes dual desolation possible, but dual desolation is not a super strong build.  It barely makes it into rank 5 and only if you have a vest + defense matrix setup.  And any decent energy mech can dodge the dual desos while pounding the krap out of that build.
     
    This is better than dual deso.  I would still recommend to the OP that they get a better torso than Nightmare for low/mid ranks (i.e. any monkey torso).  I would still recommend not using savior resist for anything in the arena, anything.  A savior resist won't push a vest into high enough resistance to be highly useful.  Using the same build, a monkey torso with nothing but heat and energy stats modules will beat a nightmare or vest with just a savior resistance.
    When comparing desolation to other 4-8 range heat weapons, burning shower and misguided rocket battery are more powerful.  Space Invader is more useful to help you fight scope mechs.  I'm not saying desolation is weak.  I'm saying how people talk about desolation is the problem.  They act like it's some insanely powerful 4-8 range weapon.  It's not.  And dual desolation builds require space, so they are naturally weak to jumpers and huggers, a problem the dual valiant sniper build also tends to have.  But because desolation does low heat damage (59 as opposed to burning shower's 108), you don't get the fun effect of your enemy's heat building up faster than they think, leading hopefully to a shutdown.
    And the other thing: once you get space invaders and burning showers, some day, those desolations will just sit in your inventory.  They're just not as useful.  They work and they are an energy-free heat weapon, so I'm not saying desolation is junk.  It just does not impress me.  Maybe I'm weird.
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