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AftoKrator

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Posts posted by AftoKrator

  1. 5 hours ago, Atusiff said:

    one where you can only open one 5x silver box or base box at a time before having to go and fuse those items away

    that's pretty much me, except i'm not a top ranker. 

    my inventory is mostly crammed with epics that i haven't decided what to do with yet. also, since i never bought any inventory spots, i only have about 50 slots excluding the stuff on my mechs. 

    The only good thing about the inventory is that pwr kits don't take up an space, like that one time when i had up to 150 common pwr kits just sitting there because my inventory was full and i wasn't just going to use epics to upgrade common pwr kits. ....

  2. 22 hours ago, OKI DOKI said:

    long term players are been playing for x-years and took them that amount of time to get relics.

    well, you do need to consider that 

    1. in the time of much older players like me or you, relics weren't a thing, so it's not that much of a disadvantage. 

    2. older players who had an account before relics were added got 3 of each relic for free. especially that 3 legendary relics. that's where the advantage is. new players that started after relics were added didn't get these relics for free. 

    22 hours ago, OKI DOKI said:

    Now, selling some relics I think is not that bad idea but we have to consider the time frame of older players to get their current relics obtained in the current format. 

    regarding this tho, i'm sure the game have certain records of how old each person's account is and whether it is older than the existence of these relies. of course, what i'm getting at will cause a lot of work on the devs. I can elaborate on it later, but basically it'll give a sale discount to older players... or players that have a game record older than the existence of relics..... i'm honestly not sure if it'll work or whether the game records goes that far. 

    it's sorta like the upgrade-your-mech-for-$0.99 deal that is only given to new players. 

    22 hours ago, OKI DOKI said:

    I was free player and reached top spot but now I buy time to time if something is good. 🤔

    ... and this is why i'll probably never be able to get to the top ranks

    10 hours ago, Spam said:

    it'll help higher rank players with a surplus of clan coins.

    but speaking of surplus coins, this means that people will want to farm it. 

    come to think of it, maybe, just maybe, we can add an extra building in base that makes relics for a lot of time and clan coins. 

    only 7 levels of upgrades and are super expensive

    lvl 1: guaranteed common relic

    lvl 2: chance of rare relic

    lvl 3: guaranteed rare relic

    lvl 4: quick relic craft for higher cost. chance of rare relic

    lvl 5: chance of epic relic

    lvl 6: guaranteed epic relic

    lvl 7: chance of legendary relic. 

    yall can decide the coin cost and time per craft. i won't get into that controversial stuff 

  3. 23 hours ago, Exquisite Phosphorus said:

    I don't know how you guys play but energy mechs is not balanced in lower rank. They make your heat and phys mech that use energy look like a piece of shit. I am really tired of quitting battles because I can't win, so I decided to quit and go back to playing war robots(LoL).

    well, here's the thing. you can't have your cake and eat it [too]. 

    energy builds are a pain in the ass in low ranks, but as you get higher, they become less of a pain. still a pain, but not as much. most people in mid ranks thinks energy is weak... because it is somewhat is against all the boilers and dual frantic. 

    from my personal experience after playing for like 5 years... is that energy premiums don't drop as often as heat or phys premiums. which means, if you want to build a good looking and functional energy mech for higher ranks, it'll take a lot more work than ... say a phys mech or heat mech. also, i'm not trying to say that dual malice is bad.... it's just, you don't get that golden glow whenever you attack. 

  4. On 8/28/2021 at 2:11 PM, iSwarky said:

    And no one would want to play some side missions just to get tickets. Tickets can technically be added in the normal campaign too.

    tickets are a good way to force you to do side missions... and farm exp and gold in the process..... if you want to get more titan reward. 

    plus, farming is like half of the game. 

    On 8/28/2021 at 2:11 PM, iSwarky said:

    The last time i checked the boss required like 1100 tickets which we barely can get 300. 

    This just means your clan isn't active enough.

    in terms of activity, farming is a whole other thing compared to arena wins. 

    arena actually takes time and brain power. farming doesn't. just sit there, watch autoplay and click a few buttons. 

    it's not that hard. 

  5. 6 hours ago, Fordekash said:

    I could use some legendary divine relics. I’d be willing to part with $20 cash for 50 of them. Best and final offer would be 40 of them. 

    i'll buy it if it's like 5k tokens for 3 relics or something..... since i don't have card

  6. 6 hours ago, iSwarky said:

    You know we get gold portals each 2-3 weeks. But how about an exp portal? Which gives A LOAD of exp but very little coins?

    waste.

    exp already comes as way more than gold in most insane missions. unless if it's like 5,000,000 exp or smth for normal and so on, it's probably not worth it. 

    maybe not 5 mil, but just need to be a HUGE number to be worth thinking about

  7. 2 hours ago, UnrealRickAstley said:

    Screenshot_2021_0825_100323.png

    i would use mortal bullet or bigdaddy instead of blue axe because of the range problem

    also, if you used massive shocker feet instead of claws, you'll be able to get all 3 fortresses instead of 2 plates and a matrix. and that extra room can be used to get some more energy stats. (probably more cap)

  8. On 4/10/2021 at 11:05 AM, Bring live your dreams said:

    PicsArt_04-10-11_46_55.thumb.jpg.697bb936e3be0d6704a55260ed4547c1.jpg

    What happens if exist a versión of Heat storage? This a idea of how this can be

    Heat Sucker/Epic

    1618076791397.thumb.jpg.856fab317552103393d6ebcec81f9393.jpg

    Damage: Level 1 37 to 72 level 30 43 to 98, — 31 heat damage, —35 heat storage, 4 heat resistance

    Uses: 1

    Cost: 21 heat and 35 backfire

    Range: 4—5

     

    Heat Sucker/Legendary

    1618076890214.thumb.jpg.5077bed288e50843671ff673ffc907c7.jpg

    Damage: Level 1 45 — 102 Level 40 67—125, —60 heat storage, 10 resistance damage, 42 heat damage

    Uses: 1

    Cost: 31 heat and 74 backfire

     

    Heat Sucker/Mythical

    1618076948788.thumb.jpg.ed35a050190313507c271bb1094efb3b.jpg

    Damage: Level 1 126—178 Level 50 159— 210, —130 heat storage damage, 49 heat damage, 16 resistance damage

    Uses: 1

    Cost: 41 heat and 107 backfire

    .... where's the art?

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