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Tips?


Stompy Boi
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- Never expect the best , await the worst , never dissapoint yourself , lower your expectations , never lose motivation
- Prenium box is a joke , prenium pack all the way
- Infrastructure is the base of everything , focus on your base especially on the gold mines once you reached factories that give good fusion food
- Every tokens worth , never revive with tokens .
- Fortune boxes are better than nothing , first rule also apply.
- never buy boxes raw , wait till sale or offer.
- Never fuse everything and keep every copy of bad L-M in your inventory , you will never know TictacSoft will give them an item rework
 

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Channel: VolumeTermina[SM]

 

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Do. Not. Fill. All. The. Weapon. Slots.

This is a very common mistake every new player makes. They think more weapons = more power. Because of that, they dont balance a single module and loses to a guy who has an upgraded heat weapon who just runs over them. Make a balance difference modules/weapons.

Personally i prefer having 4 weapons. Maybe 3 weapons to attack, and one weapon to assist.

Then you just fill the rest of the weight with modules/alternatives.

Edited by iSwarky (see edit history)

A wise noob once said: energy weapons should get nerfed.

 

PS: The noob was me.

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10 hours ago, iSwarky said:

Do. Not. Fill. All. The. Weapon. Slots

well, i honestly don't see anything wrong with having all slots filled. as long as:

  1. you have all that extra weight after modules and utilities
  2. if it doesn't have range gaps...... cuz whats the point of having 6 weapons with the same range. at the same time, have more weapons also does give a higher chance of reaching more range tiles compared to have less weapons. 

Discord: Aftokrator#9688

DeviantArt: Azorsia05 User Profile | DeviantArt

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52 minutes ago, AftoKrator said:

well, i honestly don't see anything wrong with having all slots filled. as long as:

  1. you have all that extra weight after modules and utilities
  2. if it doesn't have range gaps...... cuz whats the point of having 6 weapons with the same range. at the same time, have more weapons also does give a higher chance of reaching more range tiles compared to have less weapons.

Yes range gap is a huge advantage for enemy. They force you to lose a turn to get in weapons range or if you are smart, you shutdown.

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1 hour ago, AftoKrator said:

well, i honestly don't see anything wrong with having all slots filled. as long as:

  1. you have all that extra weight after modules and utilities
  2. if it doesn't have range gaps...... cuz whats the point of having 6 weapons with the same range. at the same time, have more weapons also does give a higher chance of reaching more range tiles compared to have less weapons. 

It is ok unless if its actually balanced with the mods. Or if like 1-2 of the weapons are not too heavy. (Res drainers repulser etc.)

Usually newer players use all the epic weapons they can put, which results in a lot of weight which also results in them dying in arena a lot.

A wise noob once said: energy weapons should get nerfed.

 

PS: The noob was me.

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