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CDR_Xavier

Experienced Pilots
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  1. Like
    CDR_Xavier reacted to MightyFire in - - - F l e x - T h r e a d - - -   
    Free daily fortune box
    Man i have rusty energy for my phys mech and now this one to make energy build mech


  2. Like
    CDR_Xavier reacted to Andypandy in - - - F l e x - T h r e a d - - -   
    flex beating epic speedster from the forum.

  3. Haha
    CDR_Xavier reacted to CleverName in New Paint   
    This is true. I only do Mystique or Storm Paint 🙂
  4. Like
    CDR_Xavier got a reaction from Liam.M.Lucas_2020 in New Paint   
    Recently I had acquired a decent amount of tokes from a unknown source (last ?????? non-gold portal), I have decided to pay the shop a visit for ... maybe some painting kits.
    I don't like the marble paint. The camo paints are cool, but they are also prohibitively expensive.
    The paint I had tried out is the green, yellow, and the brown.
    The green is the shade of green you see in non-boss campaign, especially physic mechs.
    The yellow is identical to that of a level 21 - 25 item (weapon/torso/leg/drone)
    The brown is ... you can't find it elsewhere.
    It is similar to a level 16-20 item (weapon/torso/leg/drone), but more red.
    ________________________
    Interestingly, there is no black paint (level 45 - 50 item), even though there is white paint.
    ________________________
    What is the color of a divine item? Black (like level 45 - 50)? White?
    I think it's black.
    ________________________
    I think the amount of color available to paint is too limited.
    I propose a new paint color, "Sturm".
    #4C4A49.
    It can have many translations: Storm grey, storm, grey, charcoal(albeit, a bit more dark)
    Because the default color is too bright. Mechs look like as if they are made of soldering tin. Or aluminum foil.
    Too dark, and you can't see the lines clearly.
    This kit can sell anywhere from the 5 tokens to 10 tokens, although 7 tokens might be preferred.
    ________________________
    Or, being tired of adding endless kits, some type of paint where you can customize the color when you purchase it. Such a RGB kit can sell for as much as ...
    Well, I'll leave TS to decide. I hope it isn't over 20 tokens bc I'd like to have it applied...
    ________________________
    Let's be honest: The cost of the other paint is straight-out ludicrous.
    I don't even think @CleverName will paint his mech in "urban camo paint" or "marine camo paint".
    I don't even think I had seen one anywhere, either.
    ________________________
    Yes, paint might be a p2w item since it do not affect gameplay in anyway, but if it cost 1.5K token just to get a mech painted (and the items might be subjected to being swapped out), isn't this a bit outrageous?
  5. Like
    CDR_Xavier got a reaction from fig in VOTE NOW !!! Brand new ARENA without heartaches and fear ! Only count on your strenght,invertory , experiance and tactics !   
    I believe a better alternative can be made.
    _________________________
    The game will record a "skill" level for each player. This can be public/or hidden.
    If you win, your "skill" will go up. If you lose, that "skill" will go down.
    Use a weaker mech to beat a stronger opponent (computed via mech scores) will increase more "skill" than using a stronger mech to beat a weaker opponent. If you lost and you are weaker, you decrease less.
    Depend on how "beat" your opponent is (e.g. amount of overheat / overheat, amount of damage caused / damage received), the game will adjust your score. This should adjust it so that if you barely beat them the two playre's score will mostly stay unchanged.
    However, this is essentially putting everyone in the pit and see who has the highest score. This is no different from the current arena.
    ___________________________
    Which is why I'm going to introduce you to a "mech-based" matchmaking algorithm.
    ___________________________
    The game look at all the items you equipped, and it calculate a score on how strong that mech is. (e.g. level 1 common get 1 point, level 1 epic get 100 point + 1 level per upgrade level. add all the points together for all the mechs)
    It will then attempt to find a opponent with similar score.
    This way, we should have mostly eliminated trolls. Counters, not so much.
    _________________________
    This is bullshit. Bullcrap. Nonsense.
    (I'm sorry if it sound rude, but this is the single most false/impossible statement I can possibly find on the forum. It is, to me, wrong, in every sense.)
    The natural reason, and in fact, the only reason counters exist, is because there are some popular builds with possible weakspots. This make themselves unrounded.
    If you have a balanced mech lineup, I'm sure you can fend one off, since counters generally are more expensive (and not as money/bang effective) as other builds.
    Pit the opponents in by how their mech is and you can easily triumph over them:
    Opponent show up with heat-based phys counter: pit your heat against it.
    Opponent show up in eng-based phys counter: pit your eng against it.
    Opponent show up in eng-counter (no-eng, mass eng & no heat): pit your heat/phys against it.
    Opponent show up in eng-based heat-counter: pit your eng against it. Their regen will be low bc they need to absorb the heat.
    Opponent show up in phys-based heat counter: pit your phys against it.
     
    This might force people to make somewhat rounded (and more efficient) mechs that still have a focus, as the opponent they are facing will have similar gear (to what themselves have)
    ______________________
    Very few counter can actually manage to fend off a decent mech from the class they are based upon -- unless they are trolls.
    But where are trolls? Aren't they pitted against themselves, or, very powerful figures that will whack them?
    ___________________________
    In reality, the are people that inherently don't have rounded mech lineup.
    Double dual deso + heatbomb (perhaps also with a no-eng pew pew) no-eng builds can wreck havoc on everyone. But, what if you are not facing dual MYTH deso when you have legendary hysteria, and instead facing legendary dual deso?
    What if you are not facing divine malice beam when you didn't have even one mythed?
    Yes, a heatbomb can still shutdown your eng mech, but for how long? Can you out-damage his dual deso by draining him? Perhaps. Can you manage to fend off your own heat? Perhaps. Even if not, it's only ONE loss.
    ____________________________
    Yes, counters are bad. But don't ban them -- because they can only exist for a reason. Find that reason.
    ____________________________
    Aren't all campaign mechs counters?
  6. Like
    CDR_Xavier reacted to rc in Maxed Mythical Listing   
    I disagree. Old forum worked fine.
    I even posted some stats myself on the old forum. I didn’t see any issue with the old forum.
  7. Like
    CDR_Xavier got a reaction from Ponz. in Maxed Mythical Listing   
    Items that need updating:
    Windforge
    physics fortress
    explosive fortress
    damage heatbomb
    overloaded emp
    ________________________________________
    Welcome to the Maxed Mythicals Listing!
    Legend:
    Items with * next to the name only drop at Legendary Level.
    Items with ↑ next to the name require you to equip legs with jump.
    HP = hitpoint Eng = energy Reg = Regeneration Het = Heat Col = Cooling Dmg = Damage Phy = Physical Exp = Explosive Ele = Electric Res = Resistance Psh = push Pul = Pull Rec = Recoil Jmp = Jump  
    ________________________________________
    Torsos
    INTERCEPTOR             (309)  860 HP 193 Eng 56 Reg 265 Het  80 Col  16PhyRes 22ExpRes 22EleRes ARCHIMOND*              (363) 1090 HP 265 Eng 76 Reg 265 Het  76 Col  22PhyRes 22ExpRes 22EleRes AVENGER                 (350) 1271 HP 193 Eng 64 Reg 145 Het  48 Col  16PhyRes 22ExpRes 22EleRes HOLLOW ARMOR*           (370) 1589 HP 241 Eng 80 Reg 241 Het  80 Col ENERGY FREE ARMOR*      (335) 1343 HP 25 Eng 8 Reg 223 Het  80 Col  24PhyRes 24ExpRes 24EleRes BATTERY ARMOR           (360) 1239 HP 361 Eng  24 Reg 334 Het  24 Col  14PhyRes 14ExpRes 14EleRes HARDENED PLATINUM VEST* (346)  908 HP 193 Eng  64 Reg 289 Het  96 Col  16PyhRes 22ExpRes 44EleRes NIGHTMARE               (315)  879 HP 193 Eng  64 Reg 290 Het  96 Col  22PhyRes 16ExpRes 22EleRes BRUTALITY               (341) 1033 HP 217 Eng  64 Reg 290 Het  88 Col  22PhyRes 16ExpRes 22EleRes WINDIGO                 (345) 1167 HP 217 Eng  72 Reg 301 Het 112 Col  30PhyRes 16ExpRes 22EleRes MOLTEN PLATINUM VEST*   (346) 1153 HP 193 Eng  64 Reg 267 Het  96 Col  55PhyRes 16ExpRes 22EleRes FLAME BATTERY ARMOR     (346) 1136 HP 313 Eng  24 Reg 401 Het  24 Col  14PhyRes 14ExpRes 14EleRes ZARKARES                (362) 1136 HP 193 Eng  64 Reg 312 Het 112 Col  16PhyRes 24ExpRes 16EleRes SABRETOOTH (ZARK)       (362) 1136 HP 193 Eng  64 Reg 312 Het 112 Col  16PhyRes 24ExpRes 16EleRes FRACTURE ARMOR*         (370) 1664 HP 193 Eng  64 Reg 267 Het  96 Col SITH                    (321)  930 HP 245 Eng 112 Reg 193 Het  64 Col  22PhyRes 22ExpRes 16EleRes GRIM REAPER             (329)  879 HP 346 Eng 112 Reg 193 Het  64 Col  22PhyRes 22ExpRes 16EleRes NAGA                    (335)  982 HP 279 Eng 104 Reg 193 Het  72 Col  22PhyRes 22ExpRes 16EleRes LIGHTNING PLATINUM VEST*(346)  982 HP 267 Eng  96 Reg 193 Het  64 Col  44PhyRes 22ExpRes 16EleRes ENERGY BATTERY ARMOR    (346) 1136 HP 433 Eng  24 Reg 290 Het  24 Col  14PhyRes 14ExpRes 14EleRes RUSTY ENERGY ARMOR*     (370) 1664 HP 267 Eng  96 Reg 193 Het  64 Col ________________________________________
    Legs
    _______PHYSICAL_______ GRAVE DIGGERS       (123) 2 Jmp 287 HP 223-285 PhyDmg              2 Psh MASSIVE STONE FEET  (132) 2 Jmp 526 HP 144-232 PhyDmg      -10 PhyRes 1 Psh +14 PhyRes ROLLING BEASTS*     (134) 3 Wlk 451 HP 160-242 PhyDmg              1 Psh IRON BOOTS          (138) 2 Jmp 478 HP 163-213 PhyDmg              1 Psh THE CLAW*           (150)       860 HP  79-111 PhyDmg _______EXPLOSIVE_______ MASSIVE LAVA FEET   (117) 2 Jmp 466 HP 127-205 ExpDmg 36 ExpDmg -10 ExpRes 1 Psh +14 ExpRes DEVOURING PAWS      (119) 2 Jmp 394 HP 140-220 ExpDmg 44 ExpDmg         1 Psh SCORCHING FEET      (120) 2 Jmp 413 HP 143-187 ExpDmg 36 ExpDmg         1 Psh DYNAMITE BOOTS      (136) 2 Jmp 413 HP 133-224 ExpDmg 29 ExpDmg         2 Psh _______ENERGY_______ SPARKED RUNNERS*    (114) 3 Wlk 363 HP 135-249 EleDmg 38 EngDmg         1 Psh DYNAMIC STOMPERS    (118) 2 Jmp 372 HP 154-217 EleDmg 58 EngDmg         1 Psh MASSIVE SHOCKER FEET(118) 2 Jmp 466 HP 127-205 EleDmg 48 EngDmg -10 EleRes 1 Psh +14 EleRes CHARGED WALKERS     (122) 2 Jmp 413 HP 143-187 EleDmg 48 EngDmg         1 Psh LIGHTNING SUPPORTERS(124) 2 Jmp 413 HP 127-192 EleDmg 67 EngDng         1 Psh RECOIL STOMPERS     (138) 2 Jmp 413 HP 140-216 EleDmg 38 EngDmg          2 Psh ________________________________________
    Modules
    COOLING MASS BOOSTER     (15)                      63 Col ENERGY MASS BOOSTER      (15) 63 Reg OVERLOAD PREVENTOR*      (25)        68 Reg        68 Col HEAT ENGINE              (25)               89 Het 42 Col ENERGY ENGINE            (25) 89 Eng 42 Reg QUAD CORE BOOSTER*       (40) 97 Eng 46 Reg 89 Het 46 Col HEAT STORAGE UNIT*       (22)             134 Het ENERGY STORAGE UNIT*     (22) 134 Eng COMBINED STORAGE UNIT    (40) 121 Eng     112 Het COMBINED ENGINE UNIT*    (35) 145 Eng     134 Het   ULTRAHOT PROTECTOR*    (28)        59 ExpRes SUPERCHARGE PROTECTOR*   (28)        59 EleRes MIGHTY PROTECTOR*   (28)        59 PhyRes DEFENSE MATRIX* (60) 170 HP 39 AllRes ENERGY FORTRESS*         (40) 158 HP 64 EleRes MAXIMUM PROTECTOR*       (51)        39 AllRes SAVIOR RESISTANCE        (51)        16 AllRes PLATINUM PLATING*        (40) 315 HP IRON PLATING             (40) 145 HP ________________________________________
    Special
    ADVANCED TELEPORTER*      (11) 103-135 EleDmg 48 EngDmg   1 Use  (31/0) DOUBLE TELEPORTER*        (26) 2 Uses (20/0) CHARGE ENGINE             (20) 132-174 PhyDmg    1 Psh    1 Use  (0/0) SUPERB CHARGE ENGINE*     (23) 264-345 PhyDmg    1 Psh    1 Use  (0/0) PLATINUM GRAPPLING HOOK*  (17) 143-187 PhyDmg             1 Use  (0/0) SHOCKING GRAPPLING HOOK*  (11) 103-135 EleDmg 48 EngDmg   1 Use  (31/0) FLAMING GRAPPLING HOOK*   (16) 111-145 ExpDmg 39 HetDmg   1 Use  (0/31) ________________________________________
    Drones
    ______ELETRIC______ WINDFORGE*          (27)   55-90 EleDmg 76 EngDmg            -5 EleRes           (31/0) TORMENT             (29)  97-141 EleDmg 48 EngDmg -12 MaxEng                     (31/0) SNACK               (30) 103-135 EleDmg 48 EngDmg            -6 EleRes           (31/0) ANGUISH*            (30)  86-153 EleDmg 48 EngDmg -7 Reg                         (31/0) FACE SHOCKER        (41) 163-213 EleDmg 76 EngDmg            -6 EleRes   3 Use   (50/0) UNRELIABLE PROTECTOR(42) 134-237 EleDmg 76 EngDmg            -5 EleRes           (50/0) 87 Bkf ELECTROLYTE         (47) 134-244 EleDmg 76 EngDmg            -6 EleRes 2-4 Range (50/0) UNRELIABLE GUARDIAN*(48) 139-252 EleDmg 91 EngDng            -5 EleRes           (69/0) 98 Bkf RAIL GUN*           (50) 151-276 EleDmg 86 EngDmg            -7 EleRes 3-6 Range (50/0) SHOCKWAVE*          (51) 139-183 EleDmg 49 EngDmg                        1 Psh   (31/0) ______PHYSICAL______ GREEDY*           (20)  72-117 PhyDmg                        -10 PhyRes           (16/16) HURLBAT           (28) 135-196 PhyDmg     -6 MaxHea -6 MaxEng                     (16/16) DUSTMAKER*        (29) 120-213 PhyDmg     -4 Coolin -4 EngReg                     (16/16) VOID              (29) 143-187 PhyDmg                         -6 PhyRes           (16/16) TONTO             (40) 184-336 PhyDmg                         -9 PhyRes 2-4 Range (25/25) SOLAR TORCH*      (40) 193-348 PhyDmg                         -9 PhyRes 3-6 Range (25/25) SELFISH PROTECTOR (42) 201-359 PhyDmg                         -5 PhyRes           (16/16) 108 Bkf SELFISH GUARDIAN* (48) 215-379 PhyDmg                         -5 PhyRes           (16/16) 130 Bkf BACKSTABBER*       (51) 163-263 PhyDmg                                   1 Pul    (16/16) _______EXPLOSIVE_______ SWOOP*                (22) 86-121 ExpDmg 92 HetDmg           -5 ExpRes           (31/31) CLASH                 (43) 103-135 ExpDmg 36 HetDmg           -6 ExpRes           (0/31) NEMO                  (43)  97-141 ExpDmg 41 HetDmg -20 MaxHet                    (0/31) MURMUR*               (43)  86-153 ExpDmg 36 HetDmg  -7 Col                       (0/31) BACKSTABBING PROTECTOR(43) 126-226 ExpDmg 50 HetDmg           -5 ExpRes           (0/50) 87 Bkf BACKSTABBING GUARDIAN*(48) 134-244 ExpDmg 58 HetDmg           -6 ExpRes           (0/62) 101 Bkf FIREFLY               (50) 134-242 ExpDmg 48 HetDmg           -5 ExpRes 2-4 Range (0/50) FLAME SPEAR*          (50) 142-259 ExpDmg 54 HetDmg           -7 ExpRes 3-6 Range (0/50) FLAMEWAVE*            (51)  84-154 ExpDmg 45 HetDmg                       1 Psh   (0/31) HEATPOINT             (51) 161-211 ExpDmg 48 HetDmg           -6 ExpRes   3 Use   (0/50) ________________________________________
    Physical Top Weapon
    NIGHT EAGLE        (46)   209-336 PhyDmg               1 Pul     3-6 Range 3 Use (25/25) SPARTAN CARNAGE*   (51)   226-387 PhyDmg -15 PhyRes              3-6 Range 3 Use (31/31) FRANTIC BRUTE      (50)   199-500 PhyDmg -12 PhyRes              3-6 Range 2 Use (30/70) RECKLESS BEAM      (35)   235-355 PhyDmg                         4-8 Range       (25/25) DESERT FURY*       (29)   154-224 PhyDmg -23 PhyRes              4-8 Range 2 Use (16/16) MIGHTY CANNON*     (55)   239-408 PhyDmg             1 Pul       4-8 Range       (38/38) DISTANCE SHREDDER*↑(42)   228-408 PhyDmg  -5 PhyRes  1 Psh/3 Jmp 4-8 Range 2 Use (0/100) COCKPIT PIERCER*   (27)   540-866 PhyDmg -10 PhyRes    1 Psh       7 Range 1 Use (22/22) FALCON*            (19)   596-997 PhyDmg                           8 Range 1 Use (22/22) LAZY FALCON*       (30)   611-980 PhyDmg -10 PhyRes                8 Range       (0/0) -490 BF ________________________________________
    Physical Side Weapons
    BACKBREAKER           (44) 228-408 PhyDmg  -8 ColReg   1 Psh    1 Range  (31/31) WAR HAMMER            (58) 254-427 PhyDmg -24 MaxHet -24MaxEngHet  3 Psh  1 Range  (31/31) PERIMETER PROTECTOR*↑ (31) 152-273 PhyDmg  -5 PhyRes         -6 Jump 1-2 Range 2 Use ( 0/38) ROCK POLISHER*        (36) 212-423 PhyDmg -15 PhyRes   1 Jump   1-2 Range  ( 0/62) 144 Bkf DISINTEGRATION*       (47) 202-362 PhyDmg -15 PhyRes       1-2 Range 3 Use ( 0/ 0) 100 Bkf SERAPHBLADE*          (49) 234-376 PhyDmg -12 PhyRes          1 Jump   1-2 Range   (13/50) ROCK RECOILER         (65) 212-423 PhyDmg -10 PhyRes 1 Psh/1 Rec 1-2 Range 3 Use (25/38) ANNIHILATION          (65) 203-341 PhyDmg -15 PhyRes             1-2 Range 3 Use ( 0/ 0) MERCY*                (84) 197-440 PhyDmg -10 PhyRes 1 Psh 1-2 Range 3 Use ( 0/ 0) ADVANCED REPULSER*    (18) 72-95 PhyDmg            4 Psh 2-4 Range 2 Use ( 0/62) ARMOR ANNIHILATOR*    (20) 41-55 PhyDmg -50 PhyRes             2-4 Range 1 Use ( 0/ 0) SACRIFICE CANNON      (24) 209-520 PhyDmg -12 PhyRes 1 Psh 2-4 Range 1 Use (31/31) 123Bkf PURIFIER*             (25) 184-241 PhyDmg                   2-4 Range 2 Use ( 0/ 0) UNREPAIRED LASER CANNON↑(27) 216-347 PhyDmg -1 Jmp↑ 2-4 Range (31/31) 72 Bkf NIGHTFALL             (49) 237-355 PhyDmg -11 PhyRes                2-4 Range 3 Use (31/31) BLOODWEEP*             (34) 147-209 PhyDmg -30 PhyRes                2-4 Range 3 Use (31/31) TERROR CRY             (46) 241-358 PhyDmg            1 Psh 2-4 Range 3 Use (25/25) DARK EAGLE*           (60) 181-456 PhyDmg -10 PhyRes 1 Psh 1 Rec 2-4 Range 3 Use (25/38) MALFUNCTIONING BLASTER* (28) 244-391 PhyDmg -13 PhyRes               3-6 Range  (0/162) 159 Bkf SWEETIE*               (42) 169-256 PhyDmg -10 PhyRes                 3-6 Range 3 Use ( 0/31) EJECTION BLAST*↑       (34) 228-408 PhyDmg  -5 PhyRes 1 Psh -2 Jmp↑ 3-6 Range 2 Use (31/31) LAST RESORT VULCAN*   (52) 216-478 PhyDmg -20 PhyRes         3-6 Range 2 Use (31/ 0) 180 Bkf ________________________________________
    Energy Top Weapons
    GRIM COBRA     (63) 181-290 EleDmg  95 EngDmg -13 Reg       1 Pul 3-6 Range 3 Use (47/16) FRANTIC LIGHTNING (50) 76-451 EleDmg  95 EngDmg           -10 EleRes      3-6 Range 2 Use (81/13) HYSTERIA       (55) 169-252 EleDmg 129 EngDmg -24 MaxEng               4-8 Range      (47/16) V. SNIPER*     (51) 126-183 EleDmg 189 EngDmg -13 Reg -17 EleRes       4-8 Range 2 Use (31/ 0) SPINEFALL*     (67) 192-329 EleDmg 105 EngDmg -13 Reg         1 Pul 4-8 Range       (75/25) DELERIUM*      (56) 214-289 EleDmg  95 EngDmg           -12 EleRes               (47/16) PARTY CRASHER*↑ (43) 203-347 EleDmg  48 EngDmg   -5 EleRes 1 Psh 3 Jmp 4-8 Range 2 Use (0/100) COCKPIT ELECTROCUTER*(27) 414-666 EleDmg 218 EngDmg            -10 EleRes 1 Psh 7 Range 1 Use (124/31) LIGHTNING SCOPE* (23) 568-741 EleDmg 283 EngDmg            -15 EleRes       8 Range 1 Use (155/31) ELECTROCUTED SCOPE* (30) 503-807 EleDmg 283 EngDmg            -15 EleRes 8 Range       (62/ 0) 378 Bkf ________________________________________
    Energy Side Weapon
    DISTANCE GENERATOR*↑(35) 135-241 EleDmg 63 EngDmg          -5 EleRes -6 Jmp 1-2 Range 2 Use (31/0 ) UNSTABLE POWER* (42) 144-232 EleDmg 246 EngDmg -48 MaxEng        1-2 Range 2 Use (19/31) 152 Bkf BRIGHTROAR*     (45) 193-311 EleDmg 103 EngDmg            -9 EleRes 1 Jmp 1-2 Range       (50/13) BIGDADDY*       (53) 202-265 EleDmg 152 EngDmg                        1-2 Range 3 Use (47/16) STORMWEAVER*   (56) 244-319 EleDmg 114 EngDmg -32 MaxEng         1 Psh 1 Range       (50/13) ASH CREATOR*   (58) 163-213 EleDmg 180 EngDmg -48 MaxEng               1-2 Range 3 Use (93/31) VIKING HAMMER   (63) 211-354 EleDmg 114 EngDmg -17 Reg         3 Psh 1 Range       (50/13) LIGHTNING RECOIL (69) 173-350 EleDmg  67 EngDmg -10 EleRes 1 Psh 1 Rec 1-2 Range 3 Use (56/25) BULLDOG*       (73) 182-406 EleDmg 67 EngDmg -10 EleRes 1 Psh 1-2 Range 3 Use (31/0 ) BLIZZARD DISSOLVER (24) 34- 70 EleDmg 63 EngDmg         -50 EleRes    2-4 Range 1 Use ( 0/ 0) DRUNK LIGHTNING (27) 155-390 EleDmg 123 EngDmg   -12 EleRes  1 Psh 2-4 Range 1 Use (81/62) 123 Bkf EMP             (70) 37- 61 EleDmg 334 EngDmg                          2-4 Range 1 Use (393/0) MORTAL BULLET* (56) 168-218 EleDmg 133 EngDmg -12 MaxEng               2-4 Range       (31/0 ) LAST WORDS     (63) 185-285 EleDmg  95 EngDmg -13 Reg        1 Psh 2-4 Range 3 Use (47/16) BUNKER SHELL*   (50) 243-463 EleDmg 123 EngDmg -17 Reg -30 MaxEng -13 EleRes 1 Psh 2-4 Range 1 Use (31/ 0) OBSOLETE E. CANNON↑ (43) 181-290 EleDmg  95 EngDmg            -1 Jmp 2-4 Range      (47/16) 72 Bkf PIERCING FOX*   (64) 147-376 EleDmg  67 EngDmg -10 EleRes 1 Psh 1 Rec 2-4 Range 3 Use (56/25) EVAC SPARK*↑   (37) 164-337 EleDmg  76 EngDmg  -5 EleRes 1 Psh -2 Jmp 3-6 Range 2 Use (44/19) SCRAPPED E. BLASTER* (42) 209-336 EleDmg 142 EngDmg          -7 EleRes 3-6 Range 3 Use (143/0) 173 Bkf MALICE BEAM     (55) 140-236 EleDmg 123 EngDmg -24 MaxEng                 3-6 Range      (47/16) ULTRABRIGHT     (56) 203-265 EleDmg  95 EngDmg          -5 EleRes         3-6 Range       (47/16) HOT FLASH       (66) 148-228 EleDmg 142 EngDmg -24 MaxEng                 3-6 Range      (0/110) HYBRID ENERGY CANNON*(66) 156-269 EleDmg 139 EngDmg -39 MaxEng                 3-6 Range    (0/104) ________________________________________
    Explosive Top Weapons
    RED RAIN*       (65) 216-341 ExpDmg 106 HetDmg -19 Col        2 Pul 2-4 Range 2 Use (30/81) SUPREME CANNON (66) 205-315 ExpDmg 71 HetDmg         -12 ExpRes 1 Psh 3-6 Range 3 Use (19/44) FRANTIC FLAME   (50)  76-470 ExpDmg 78 HetDmg         -10 ExpRes       3-6 Range 2 Use (10/81) VANDAL RAGE     (41) 143-187 ExpDmg 44 HetDmg -46 Col -20 ExpRes 1 Psh 4-5 Range 1 Use (0/25 ) DESOLATION     (66) 210-310 ExpDmg 48 HetDmg         -10 ExpRes       4-8 Range 3 Use (0/56 ) IRON FRENZY*   (52) 203-265 ExpDmg 71 HetDmg         -5  ExpRes       4-8 Range       (16/47) DESERT SNAKE*   (63) 192-329 ExpDmg 71 HetDmg  -7 Col         1 Pul 4-8 Range       (25/75) SAVAGERY       (51) 154-232 ExpDmg 106 HetDmg -30 MaxHet         4-8 Range       (16/47) BURNING SHOWER* (75) 173-345 ExpDmg 86 HetDmg -10 Col -12 ExpRes 2 Pul 4-8 Range 3 Use (0/81 ) SPACE INVADER*↑ (41) 203-337 ExpDmg 36 HetDmg   -5 ExpRes  1 Psh 3 Jmp 4-8 Range 2 Use (0/100) COCKPIT BURNER (27) 394-654 ExpDmg 177 HetDmg         -12 ExpRes 1 Psh 7 Range 1 Use (31/155) FLAMING SCOPE* (21) 568-741 ExpDmg 212 HetDmg         -15 ExpRes   8 Range 1 Use (31/155) HALF BURNT SCOPE*(30) 503-807 ExpDmg 212 HetDmg         -15 ExpRes 8 Range     ( 0/100) 468 Bkf ________________________________________
    Explosive Side Weapons
    DISTANCE CONTROLLER↑(34) 135-241 ExpDmg 44  HetDmg -5 ExpRes -6 Jmp 1-2 Range 2 Use ( 0/31) HERONMARK*         (43) 193-311 ExpDmg 78  HetDmg         -9 ExpRes 1 Jmp 1-2 Range       (13/50) BASALT POLISHER*   (45) 181-362 ExpDmg 86  HetDmg         -10 ExpRes 1 Jmp 1-2 Range ( 0/62) 144 Bkf TERRORBLADE*       (52) 244-319 ExpDmg 106 HetDmg -51 MxHt       1 Psh     1 Range   (13/50) FLAMING HAMMER     (60) 229-384 ExpDmg 86  HetDmg -20 Col       3 Psh     1 Range  (13/50) OVERCOOKING OVEN*   (43) 144-232 ExpDmg 177 HetDmg -48 MxHt       1-2 Range 2 Use (31/19) 152 Bkf CHAOS BRINGER*     (49) 224-286 ExpDmg 114 HetDmg                       1-2 Range 3 Use (16/31) CRIMSON RAPTURE*   (52) 163-213 ExpDmg 135 HetDmg -48 MxHt             1-2 Range 3 Use (31/93) RECKONING*         (86) 182-406 ExpDmg 50  HetDmg         -10 Res 1 Psh 1-2 Range 3 Use ( 0/31) MAGMA RECOILER     (64) 173-350 ExpDmg 50  HetDmg -10 ExpRes 1 Psh 1 Rec 1-2 Range 3 Use (25/56) BASALT DISSOLVER   (23)   32-65 ExpDmg 44 HetDmg         -45 ExpRes    2-4 Range 1 Use ( 0/ 0) CRACKED PLASMA CANNON↑(37) 181-290 ExpDmg 71 HetDmg         -1 Jmp 2-4 Range      (16/47) 72Bkf BROKEN DEVOURER     (26) 155-390 ExpDmg 93 HetDmg        -12 ExpRes 2-4 Range 1 Use (13/81) 123Bkf MAGMA BLAST*       (55) 211-403 ExpDmg 79 HetDmg -17 Col -30 MaxHet -13 ExpRes 1 Psh 2-4 Range 1 Use ( 0/31) SORROW*             (66) 163-213 ExpDmg 93 HetDmg -12 MaxHet             2-4 Range       ( 0/31) ABOMINATION*       (66) 212-307 ExpDmg 71 HetDmg -12 ExpRes 1 Psh 2-4 Range 3 Use (19/44) HEAT BOMB           (50)   40-59 ExpDmg 393 HetDmg                 2-4 Range 1 Use (0/393) SHADOW WOLF*       (60) 147-376 ExpDmg 50 HetDmg -10 ExpRes 1 Psh 1 Rec 2-4 Range 3 Use (25/56) EXPLOSIVE RETREAT*↑ (35) 164-337 ExpDmg 58 HetDmg   -5 ExpRes -2 Jmp 1 Psh 3-6 Range 2 Use (19/44) RUSTY HEATBLASTER* (43) 209-336 ExpDmg 106 HetDmg  -7 ExpRes -173 Bkf   3-6 Range 3 Use (0/143) FLAMINATOR         (47) 148-228 ExpDmg 93 HetDmg -24 MxHt             3-6 Range       (110/0) HYBRID HEAT CANNON* (47) 159-269 ExpDmg 105 HetDmg -33 MxHt         3-6 Range       (104/0) CORRUPT LIGHT       (51) 140-236 ExpDmg 93 HetDmg -24 MxHt               3-6 Range      (16/47) DAWNBLAZE           (52) 210-272 ExpDmg 71 HetDmg -9  ExpRes             3-6 Range      (16/47) OVERCHARGED ROCKET (63) 202-362 ExpDmg 106 HetDmg -14 ExpRes 1 Psh -1 Jmp 3-6 Range 3 Use ( 0/75) 180 Bkf BATTERY* ________________________________________
    Link to list (old forum):
    http://community.tacticsoft.net/t/maxed-mythicals-listing/6499
    Link to Google Spreadsheet (Maintained by @SheilaStar):
    https://docs.google.com/spreadsheets/d/120nkvLPcG8EDkqjVkGY4g_gNtu26L9ccb9zlAz6ejs/edit?usp=sharing

    Older stats before the rebalancing (old forum):
    http://community.tacticsoft.net/t/the-old-pre-nerf-maxed-mythicals-thread/5787
    Divine Stats Thread (old Forum):
    https://community.tacticsoft.net/t/divine-stats-thread/43432
    ________________________________________
    The List will be kept in maintenance.
    The List will NOT include divine stats. For those, a separate list can be made.
    Do not post thank-you posts here. Use the "like" feature. Only post issues related to the listing here
    ________________________________________
  8. Like
    CDR_Xavier reacted to Jipy in What to do when the flash stops working (for pc's)   
    It is for me because if I play mobile I keep tapping my drone in and out accidentally 
  9. Like
    CDR_Xavier got a reaction from Scarlet Lorv in Maxed Mythical Listing   
    Items that need updating:
    Windforge
    physics fortress
    explosive fortress
    damage heatbomb
    overloaded emp
    ________________________________________
    Welcome to the Maxed Mythicals Listing!
    Legend:
    Items with * next to the name only drop at Legendary Level.
    Items with ↑ next to the name require you to equip legs with jump.
    HP = hitpoint Eng = energy Reg = Regeneration Het = Heat Col = Cooling Dmg = Damage Phy = Physical Exp = Explosive Ele = Electric Res = Resistance Psh = push Pul = Pull Rec = Recoil Jmp = Jump  
    ________________________________________
    Torsos
    INTERCEPTOR             (309)  860 HP 193 Eng 56 Reg 265 Het  80 Col  16PhyRes 22ExpRes 22EleRes ARCHIMOND*              (363) 1090 HP 265 Eng 76 Reg 265 Het  76 Col  22PhyRes 22ExpRes 22EleRes AVENGER                 (350) 1271 HP 193 Eng 64 Reg 145 Het  48 Col  16PhyRes 22ExpRes 22EleRes HOLLOW ARMOR*           (370) 1589 HP 241 Eng 80 Reg 241 Het  80 Col ENERGY FREE ARMOR*      (335) 1343 HP 25 Eng 8 Reg 223 Het  80 Col  24PhyRes 24ExpRes 24EleRes BATTERY ARMOR           (360) 1239 HP 361 Eng  24 Reg 334 Het  24 Col  14PhyRes 14ExpRes 14EleRes HARDENED PLATINUM VEST* (346)  908 HP 193 Eng  64 Reg 289 Het  96 Col  16PyhRes 22ExpRes 44EleRes NIGHTMARE               (315)  879 HP 193 Eng  64 Reg 290 Het  96 Col  22PhyRes 16ExpRes 22EleRes BRUTALITY               (341) 1033 HP 217 Eng  64 Reg 290 Het  88 Col  22PhyRes 16ExpRes 22EleRes WINDIGO                 (345) 1167 HP 217 Eng  72 Reg 301 Het 112 Col  30PhyRes 16ExpRes 22EleRes MOLTEN PLATINUM VEST*   (346) 1153 HP 193 Eng  64 Reg 267 Het  96 Col  55PhyRes 16ExpRes 22EleRes FLAME BATTERY ARMOR     (346) 1136 HP 313 Eng  24 Reg 401 Het  24 Col  14PhyRes 14ExpRes 14EleRes ZARKARES                (362) 1136 HP 193 Eng  64 Reg 312 Het 112 Col  16PhyRes 24ExpRes 16EleRes SABRETOOTH (ZARK)       (362) 1136 HP 193 Eng  64 Reg 312 Het 112 Col  16PhyRes 24ExpRes 16EleRes FRACTURE ARMOR*         (370) 1664 HP 193 Eng  64 Reg 267 Het  96 Col SITH                    (321)  930 HP 245 Eng 112 Reg 193 Het  64 Col  22PhyRes 22ExpRes 16EleRes GRIM REAPER             (329)  879 HP 346 Eng 112 Reg 193 Het  64 Col  22PhyRes 22ExpRes 16EleRes NAGA                    (335)  982 HP 279 Eng 104 Reg 193 Het  72 Col  22PhyRes 22ExpRes 16EleRes LIGHTNING PLATINUM VEST*(346)  982 HP 267 Eng  96 Reg 193 Het  64 Col  44PhyRes 22ExpRes 16EleRes ENERGY BATTERY ARMOR    (346) 1136 HP 433 Eng  24 Reg 290 Het  24 Col  14PhyRes 14ExpRes 14EleRes RUSTY ENERGY ARMOR*     (370) 1664 HP 267 Eng  96 Reg 193 Het  64 Col ________________________________________
    Legs
    _______PHYSICAL_______ GRAVE DIGGERS       (123) 2 Jmp 287 HP 223-285 PhyDmg              2 Psh MASSIVE STONE FEET  (132) 2 Jmp 526 HP 144-232 PhyDmg      -10 PhyRes 1 Psh +14 PhyRes ROLLING BEASTS*     (134) 3 Wlk 451 HP 160-242 PhyDmg              1 Psh IRON BOOTS          (138) 2 Jmp 478 HP 163-213 PhyDmg              1 Psh THE CLAW*           (150)       860 HP  79-111 PhyDmg _______EXPLOSIVE_______ MASSIVE LAVA FEET   (117) 2 Jmp 466 HP 127-205 ExpDmg 36 ExpDmg -10 ExpRes 1 Psh +14 ExpRes DEVOURING PAWS      (119) 2 Jmp 394 HP 140-220 ExpDmg 44 ExpDmg         1 Psh SCORCHING FEET      (120) 2 Jmp 413 HP 143-187 ExpDmg 36 ExpDmg         1 Psh DYNAMITE BOOTS      (136) 2 Jmp 413 HP 133-224 ExpDmg 29 ExpDmg         2 Psh _______ENERGY_______ SPARKED RUNNERS*    (114) 3 Wlk 363 HP 135-249 EleDmg 38 EngDmg         1 Psh DYNAMIC STOMPERS    (118) 2 Jmp 372 HP 154-217 EleDmg 58 EngDmg         1 Psh MASSIVE SHOCKER FEET(118) 2 Jmp 466 HP 127-205 EleDmg 48 EngDmg -10 EleRes 1 Psh +14 EleRes CHARGED WALKERS     (122) 2 Jmp 413 HP 143-187 EleDmg 48 EngDmg         1 Psh LIGHTNING SUPPORTERS(124) 2 Jmp 413 HP 127-192 EleDmg 67 EngDng         1 Psh RECOIL STOMPERS     (138) 2 Jmp 413 HP 140-216 EleDmg 38 EngDmg          2 Psh ________________________________________
    Modules
    COOLING MASS BOOSTER     (15)                      63 Col ENERGY MASS BOOSTER      (15) 63 Reg OVERLOAD PREVENTOR*      (25)        68 Reg        68 Col HEAT ENGINE              (25)               89 Het 42 Col ENERGY ENGINE            (25) 89 Eng 42 Reg QUAD CORE BOOSTER*       (40) 97 Eng 46 Reg 89 Het 46 Col HEAT STORAGE UNIT*       (22)             134 Het ENERGY STORAGE UNIT*     (22) 134 Eng COMBINED STORAGE UNIT    (40) 121 Eng     112 Het COMBINED ENGINE UNIT*    (35) 145 Eng     134 Het   ULTRAHOT PROTECTOR*    (28)        59 ExpRes SUPERCHARGE PROTECTOR*   (28)        59 EleRes MIGHTY PROTECTOR*   (28)        59 PhyRes DEFENSE MATRIX* (60) 170 HP 39 AllRes ENERGY FORTRESS*         (40) 158 HP 64 EleRes MAXIMUM PROTECTOR*       (51)        39 AllRes SAVIOR RESISTANCE        (51)        16 AllRes PLATINUM PLATING*        (40) 315 HP IRON PLATING             (40) 145 HP ________________________________________
    Special
    ADVANCED TELEPORTER*      (11) 103-135 EleDmg 48 EngDmg   1 Use  (31/0) DOUBLE TELEPORTER*        (26) 2 Uses (20/0) CHARGE ENGINE             (20) 132-174 PhyDmg    1 Psh    1 Use  (0/0) SUPERB CHARGE ENGINE*     (23) 264-345 PhyDmg    1 Psh    1 Use  (0/0) PLATINUM GRAPPLING HOOK*  (17) 143-187 PhyDmg             1 Use  (0/0) SHOCKING GRAPPLING HOOK*  (11) 103-135 EleDmg 48 EngDmg   1 Use  (31/0) FLAMING GRAPPLING HOOK*   (16) 111-145 ExpDmg 39 HetDmg   1 Use  (0/31) ________________________________________
    Drones
    ______ELETRIC______ WINDFORGE*          (27)   55-90 EleDmg 76 EngDmg            -5 EleRes           (31/0) TORMENT             (29)  97-141 EleDmg 48 EngDmg -12 MaxEng                     (31/0) SNACK               (30) 103-135 EleDmg 48 EngDmg            -6 EleRes           (31/0) ANGUISH*            (30)  86-153 EleDmg 48 EngDmg -7 Reg                         (31/0) FACE SHOCKER        (41) 163-213 EleDmg 76 EngDmg            -6 EleRes   3 Use   (50/0) UNRELIABLE PROTECTOR(42) 134-237 EleDmg 76 EngDmg            -5 EleRes           (50/0) 87 Bkf ELECTROLYTE         (47) 134-244 EleDmg 76 EngDmg            -6 EleRes 2-4 Range (50/0) UNRELIABLE GUARDIAN*(48) 139-252 EleDmg 91 EngDng            -5 EleRes           (69/0) 98 Bkf RAIL GUN*           (50) 151-276 EleDmg 86 EngDmg            -7 EleRes 3-6 Range (50/0) SHOCKWAVE*          (51) 139-183 EleDmg 49 EngDmg                        1 Psh   (31/0) ______PHYSICAL______ GREEDY*           (20)  72-117 PhyDmg                        -10 PhyRes           (16/16) HURLBAT           (28) 135-196 PhyDmg     -6 MaxHea -6 MaxEng                     (16/16) DUSTMAKER*        (29) 120-213 PhyDmg     -4 Coolin -4 EngReg                     (16/16) VOID              (29) 143-187 PhyDmg                         -6 PhyRes           (16/16) TONTO             (40) 184-336 PhyDmg                         -9 PhyRes 2-4 Range (25/25) SOLAR TORCH*      (40) 193-348 PhyDmg                         -9 PhyRes 3-6 Range (25/25) SELFISH PROTECTOR (42) 201-359 PhyDmg                         -5 PhyRes           (16/16) 108 Bkf SELFISH GUARDIAN* (48) 215-379 PhyDmg                         -5 PhyRes           (16/16) 130 Bkf BACKSTABBER*       (51) 163-263 PhyDmg                                   1 Pul    (16/16) _______EXPLOSIVE_______ SWOOP*                (22) 86-121 ExpDmg 92 HetDmg           -5 ExpRes           (31/31) CLASH                 (43) 103-135 ExpDmg 36 HetDmg           -6 ExpRes           (0/31) NEMO                  (43)  97-141 ExpDmg 41 HetDmg -20 MaxHet                    (0/31) MURMUR*               (43)  86-153 ExpDmg 36 HetDmg  -7 Col                       (0/31) BACKSTABBING PROTECTOR(43) 126-226 ExpDmg 50 HetDmg           -5 ExpRes           (0/50) 87 Bkf BACKSTABBING GUARDIAN*(48) 134-244 ExpDmg 58 HetDmg           -6 ExpRes           (0/62) 101 Bkf FIREFLY               (50) 134-242 ExpDmg 48 HetDmg           -5 ExpRes 2-4 Range (0/50) FLAME SPEAR*          (50) 142-259 ExpDmg 54 HetDmg           -7 ExpRes 3-6 Range (0/50) FLAMEWAVE*            (51)  84-154 ExpDmg 45 HetDmg                       1 Psh   (0/31) HEATPOINT             (51) 161-211 ExpDmg 48 HetDmg           -6 ExpRes   3 Use   (0/50) ________________________________________
    Physical Top Weapon
    NIGHT EAGLE        (46)   209-336 PhyDmg               1 Pul     3-6 Range 3 Use (25/25) SPARTAN CARNAGE*   (51)   226-387 PhyDmg -15 PhyRes              3-6 Range 3 Use (31/31) FRANTIC BRUTE      (50)   199-500 PhyDmg -12 PhyRes              3-6 Range 2 Use (30/70) RECKLESS BEAM      (35)   235-355 PhyDmg                         4-8 Range       (25/25) DESERT FURY*       (29)   154-224 PhyDmg -23 PhyRes              4-8 Range 2 Use (16/16) MIGHTY CANNON*     (55)   239-408 PhyDmg             1 Pul       4-8 Range       (38/38) DISTANCE SHREDDER*↑(42)   228-408 PhyDmg  -5 PhyRes  1 Psh/3 Jmp 4-8 Range 2 Use (0/100) COCKPIT PIERCER*   (27)   540-866 PhyDmg -10 PhyRes    1 Psh       7 Range 1 Use (22/22) FALCON*            (19)   596-997 PhyDmg                           8 Range 1 Use (22/22) LAZY FALCON*       (30)   611-980 PhyDmg -10 PhyRes                8 Range       (0/0) -490 BF ________________________________________
    Physical Side Weapons
    BACKBREAKER           (44) 228-408 PhyDmg  -8 ColReg   1 Psh    1 Range  (31/31) WAR HAMMER            (58) 254-427 PhyDmg -24 MaxHet -24MaxEngHet  3 Psh  1 Range  (31/31) PERIMETER PROTECTOR*↑ (31) 152-273 PhyDmg  -5 PhyRes         -6 Jump 1-2 Range 2 Use ( 0/38) ROCK POLISHER*        (36) 212-423 PhyDmg -15 PhyRes   1 Jump   1-2 Range  ( 0/62) 144 Bkf DISINTEGRATION*       (47) 202-362 PhyDmg -15 PhyRes       1-2 Range 3 Use ( 0/ 0) 100 Bkf SERAPHBLADE*          (49) 234-376 PhyDmg -12 PhyRes          1 Jump   1-2 Range   (13/50) ROCK RECOILER         (65) 212-423 PhyDmg -10 PhyRes 1 Psh/1 Rec 1-2 Range 3 Use (25/38) ANNIHILATION          (65) 203-341 PhyDmg -15 PhyRes             1-2 Range 3 Use ( 0/ 0) MERCY*                (84) 197-440 PhyDmg -10 PhyRes 1 Psh 1-2 Range 3 Use ( 0/ 0) ADVANCED REPULSER*    (18) 72-95 PhyDmg            4 Psh 2-4 Range 2 Use ( 0/62) ARMOR ANNIHILATOR*    (20) 41-55 PhyDmg -50 PhyRes             2-4 Range 1 Use ( 0/ 0) SACRIFICE CANNON      (24) 209-520 PhyDmg -12 PhyRes 1 Psh 2-4 Range 1 Use (31/31) 123Bkf PURIFIER*             (25) 184-241 PhyDmg                   2-4 Range 2 Use ( 0/ 0) UNREPAIRED LASER CANNON↑(27) 216-347 PhyDmg -1 Jmp↑ 2-4 Range (31/31) 72 Bkf NIGHTFALL             (49) 237-355 PhyDmg -11 PhyRes                2-4 Range 3 Use (31/31) BLOODWEEP*             (34) 147-209 PhyDmg -30 PhyRes                2-4 Range 3 Use (31/31) TERROR CRY             (46) 241-358 PhyDmg            1 Psh 2-4 Range 3 Use (25/25) DARK EAGLE*           (60) 181-456 PhyDmg -10 PhyRes 1 Psh 1 Rec 2-4 Range 3 Use (25/38) MALFUNCTIONING BLASTER* (28) 244-391 PhyDmg -13 PhyRes               3-6 Range  (0/162) 159 Bkf SWEETIE*               (42) 169-256 PhyDmg -10 PhyRes                 3-6 Range 3 Use ( 0/31) EJECTION BLAST*↑       (34) 228-408 PhyDmg  -5 PhyRes 1 Psh -2 Jmp↑ 3-6 Range 2 Use (31/31) LAST RESORT VULCAN*   (52) 216-478 PhyDmg -20 PhyRes         3-6 Range 2 Use (31/ 0) 180 Bkf ________________________________________
    Energy Top Weapons
    GRIM COBRA     (63) 181-290 EleDmg  95 EngDmg -13 Reg       1 Pul 3-6 Range 3 Use (47/16) FRANTIC LIGHTNING (50) 76-451 EleDmg  95 EngDmg           -10 EleRes      3-6 Range 2 Use (81/13) HYSTERIA       (55) 169-252 EleDmg 129 EngDmg -24 MaxEng               4-8 Range      (47/16) V. SNIPER*     (51) 126-183 EleDmg 189 EngDmg -13 Reg -17 EleRes       4-8 Range 2 Use (31/ 0) SPINEFALL*     (67) 192-329 EleDmg 105 EngDmg -13 Reg         1 Pul 4-8 Range       (75/25) DELERIUM*      (56) 214-289 EleDmg  95 EngDmg           -12 EleRes               (47/16) PARTY CRASHER*↑ (43) 203-347 EleDmg  48 EngDmg   -5 EleRes 1 Psh 3 Jmp 4-8 Range 2 Use (0/100) COCKPIT ELECTROCUTER*(27) 414-666 EleDmg 218 EngDmg            -10 EleRes 1 Psh 7 Range 1 Use (124/31) LIGHTNING SCOPE* (23) 568-741 EleDmg 283 EngDmg            -15 EleRes       8 Range 1 Use (155/31) ELECTROCUTED SCOPE* (30) 503-807 EleDmg 283 EngDmg            -15 EleRes 8 Range       (62/ 0) 378 Bkf ________________________________________
    Energy Side Weapon
    DISTANCE GENERATOR*↑(35) 135-241 EleDmg 63 EngDmg          -5 EleRes -6 Jmp 1-2 Range 2 Use (31/0 ) UNSTABLE POWER* (42) 144-232 EleDmg 246 EngDmg -48 MaxEng        1-2 Range 2 Use (19/31) 152 Bkf BRIGHTROAR*     (45) 193-311 EleDmg 103 EngDmg            -9 EleRes 1 Jmp 1-2 Range       (50/13) BIGDADDY*       (53) 202-265 EleDmg 152 EngDmg                        1-2 Range 3 Use (47/16) STORMWEAVER*   (56) 244-319 EleDmg 114 EngDmg -32 MaxEng         1 Psh 1 Range       (50/13) ASH CREATOR*   (58) 163-213 EleDmg 180 EngDmg -48 MaxEng               1-2 Range 3 Use (93/31) VIKING HAMMER   (63) 211-354 EleDmg 114 EngDmg -17 Reg         3 Psh 1 Range       (50/13) LIGHTNING RECOIL (69) 173-350 EleDmg  67 EngDmg -10 EleRes 1 Psh 1 Rec 1-2 Range 3 Use (56/25) BULLDOG*       (73) 182-406 EleDmg 67 EngDmg -10 EleRes 1 Psh 1-2 Range 3 Use (31/0 ) BLIZZARD DISSOLVER (24) 34- 70 EleDmg 63 EngDmg         -50 EleRes    2-4 Range 1 Use ( 0/ 0) DRUNK LIGHTNING (27) 155-390 EleDmg 123 EngDmg   -12 EleRes  1 Psh 2-4 Range 1 Use (81/62) 123 Bkf EMP             (70) 37- 61 EleDmg 334 EngDmg                          2-4 Range 1 Use (393/0) MORTAL BULLET* (56) 168-218 EleDmg 133 EngDmg -12 MaxEng               2-4 Range       (31/0 ) LAST WORDS     (63) 185-285 EleDmg  95 EngDmg -13 Reg        1 Psh 2-4 Range 3 Use (47/16) BUNKER SHELL*   (50) 243-463 EleDmg 123 EngDmg -17 Reg -30 MaxEng -13 EleRes 1 Psh 2-4 Range 1 Use (31/ 0) OBSOLETE E. CANNON↑ (43) 181-290 EleDmg  95 EngDmg            -1 Jmp 2-4 Range      (47/16) 72 Bkf PIERCING FOX*   (64) 147-376 EleDmg  67 EngDmg -10 EleRes 1 Psh 1 Rec 2-4 Range 3 Use (56/25) EVAC SPARK*↑   (37) 164-337 EleDmg  76 EngDmg  -5 EleRes 1 Psh -2 Jmp 3-6 Range 2 Use (44/19) SCRAPPED E. BLASTER* (42) 209-336 EleDmg 142 EngDmg          -7 EleRes 3-6 Range 3 Use (143/0) 173 Bkf MALICE BEAM     (55) 140-236 EleDmg 123 EngDmg -24 MaxEng                 3-6 Range      (47/16) ULTRABRIGHT     (56) 203-265 EleDmg  95 EngDmg          -5 EleRes         3-6 Range       (47/16) HOT FLASH       (66) 148-228 EleDmg 142 EngDmg -24 MaxEng                 3-6 Range      (0/110) HYBRID ENERGY CANNON*(66) 156-269 EleDmg 139 EngDmg -39 MaxEng                 3-6 Range    (0/104) ________________________________________
    Explosive Top Weapons
    RED RAIN*       (65) 216-341 ExpDmg 106 HetDmg -19 Col        2 Pul 2-4 Range 2 Use (30/81) SUPREME CANNON (66) 205-315 ExpDmg 71 HetDmg         -12 ExpRes 1 Psh 3-6 Range 3 Use (19/44) FRANTIC FLAME   (50)  76-470 ExpDmg 78 HetDmg         -10 ExpRes       3-6 Range 2 Use (10/81) VANDAL RAGE     (41) 143-187 ExpDmg 44 HetDmg -46 Col -20 ExpRes 1 Psh 4-5 Range 1 Use (0/25 ) DESOLATION     (66) 210-310 ExpDmg 48 HetDmg         -10 ExpRes       4-8 Range 3 Use (0/56 ) IRON FRENZY*   (52) 203-265 ExpDmg 71 HetDmg         -5  ExpRes       4-8 Range       (16/47) DESERT SNAKE*   (63) 192-329 ExpDmg 71 HetDmg  -7 Col         1 Pul 4-8 Range       (25/75) SAVAGERY       (51) 154-232 ExpDmg 106 HetDmg -30 MaxHet         4-8 Range       (16/47) BURNING SHOWER* (75) 173-345 ExpDmg 86 HetDmg -10 Col -12 ExpRes 2 Pul 4-8 Range 3 Use (0/81 ) SPACE INVADER*↑ (41) 203-337 ExpDmg 36 HetDmg   -5 ExpRes  1 Psh 3 Jmp 4-8 Range 2 Use (0/100) COCKPIT BURNER (27) 394-654 ExpDmg 177 HetDmg         -12 ExpRes 1 Psh 7 Range 1 Use (31/155) FLAMING SCOPE* (21) 568-741 ExpDmg 212 HetDmg         -15 ExpRes   8 Range 1 Use (31/155) HALF BURNT SCOPE*(30) 503-807 ExpDmg 212 HetDmg         -15 ExpRes 8 Range     ( 0/100) 468 Bkf ________________________________________
    Explosive Side Weapons
    DISTANCE CONTROLLER↑(34) 135-241 ExpDmg 44  HetDmg -5 ExpRes -6 Jmp 1-2 Range 2 Use ( 0/31) HERONMARK*         (43) 193-311 ExpDmg 78  HetDmg         -9 ExpRes 1 Jmp 1-2 Range       (13/50) BASALT POLISHER*   (45) 181-362 ExpDmg 86  HetDmg         -10 ExpRes 1 Jmp 1-2 Range ( 0/62) 144 Bkf TERRORBLADE*       (52) 244-319 ExpDmg 106 HetDmg -51 MxHt       1 Psh     1 Range   (13/50) FLAMING HAMMER     (60) 229-384 ExpDmg 86  HetDmg -20 Col       3 Psh     1 Range  (13/50) OVERCOOKING OVEN*   (43) 144-232 ExpDmg 177 HetDmg -48 MxHt       1-2 Range 2 Use (31/19) 152 Bkf CHAOS BRINGER*     (49) 224-286 ExpDmg 114 HetDmg                       1-2 Range 3 Use (16/31) CRIMSON RAPTURE*   (52) 163-213 ExpDmg 135 HetDmg -48 MxHt             1-2 Range 3 Use (31/93) RECKONING*         (86) 182-406 ExpDmg 50  HetDmg         -10 Res 1 Psh 1-2 Range 3 Use ( 0/31) MAGMA RECOILER     (64) 173-350 ExpDmg 50  HetDmg -10 ExpRes 1 Psh 1 Rec 1-2 Range 3 Use (25/56) BASALT DISSOLVER   (23)   32-65 ExpDmg 44 HetDmg         -45 ExpRes    2-4 Range 1 Use ( 0/ 0) CRACKED PLASMA CANNON↑(37) 181-290 ExpDmg 71 HetDmg         -1 Jmp 2-4 Range      (16/47) 72Bkf BROKEN DEVOURER     (26) 155-390 ExpDmg 93 HetDmg        -12 ExpRes 2-4 Range 1 Use (13/81) 123Bkf MAGMA BLAST*       (55) 211-403 ExpDmg 79 HetDmg -17 Col -30 MaxHet -13 ExpRes 1 Psh 2-4 Range 1 Use ( 0/31) SORROW*             (66) 163-213 ExpDmg 93 HetDmg -12 MaxHet             2-4 Range       ( 0/31) ABOMINATION*       (66) 212-307 ExpDmg 71 HetDmg -12 ExpRes 1 Psh 2-4 Range 3 Use (19/44) HEAT BOMB           (50)   40-59 ExpDmg 393 HetDmg                 2-4 Range 1 Use (0/393) SHADOW WOLF*       (60) 147-376 ExpDmg 50 HetDmg -10 ExpRes 1 Psh 1 Rec 2-4 Range 3 Use (25/56) EXPLOSIVE RETREAT*↑ (35) 164-337 ExpDmg 58 HetDmg   -5 ExpRes -2 Jmp 1 Psh 3-6 Range 2 Use (19/44) RUSTY HEATBLASTER* (43) 209-336 ExpDmg 106 HetDmg  -7 ExpRes -173 Bkf   3-6 Range 3 Use (0/143) FLAMINATOR         (47) 148-228 ExpDmg 93 HetDmg -24 MxHt             3-6 Range       (110/0) HYBRID HEAT CANNON* (47) 159-269 ExpDmg 105 HetDmg -33 MxHt         3-6 Range       (104/0) CORRUPT LIGHT       (51) 140-236 ExpDmg 93 HetDmg -24 MxHt               3-6 Range      (16/47) DAWNBLAZE           (52) 210-272 ExpDmg 71 HetDmg -9  ExpRes             3-6 Range      (16/47) OVERCHARGED ROCKET (63) 202-362 ExpDmg 106 HetDmg -14 ExpRes 1 Psh -1 Jmp 3-6 Range 3 Use ( 0/75) 180 Bkf BATTERY* ________________________________________
    Link to list (old forum):
    http://community.tacticsoft.net/t/maxed-mythicals-listing/6499
    Link to Google Spreadsheet (Maintained by @SheilaStar):
    https://docs.google.com/spreadsheets/d/120nkvLPcG8EDkqjVkGY4g_gNtu26L9ccb9zlAz6ejs/edit?usp=sharing

    Older stats before the rebalancing (old forum):
    http://community.tacticsoft.net/t/the-old-pre-nerf-maxed-mythicals-thread/5787
    Divine Stats Thread (old Forum):
    https://community.tacticsoft.net/t/divine-stats-thread/43432
    ________________________________________
    The List will be kept in maintenance.
    The List will NOT include divine stats. For those, a separate list can be made.
    Do not post thank-you posts here. Use the "like" feature. Only post issues related to the listing here
    ________________________________________
  10. Like
    CDR_Xavier got a reaction from Jipy in What to do when the flash stops working (for pc's)   
    Once upon a time I tried setting up a virtual machine running Android x86. It runs, somewhat smoothly (considering its a hyper-v virtual machine), but yes, you have a average of 5 fps or lower.
    You can get 60 fps with little to no crash if you decided to go creative and dual-boot with android x86. However, how it works with your computer depend on how it decide to cooperate with your computer. (which means it varies from model to model)
    https://www.android-x86.org
    I should actually use one of my many laptops and install one of those. OR, I can just grab my HTC m8.
    ___________________________
    I don't know why people will want to play it on web. Such a game with a long play time you usually want to get it physically (stored locally).
  11. Like
    CDR_Xavier got a reaction from W.H.I.T.E.O.U.T in What to do when the flash stops working (for pc's)   
    Once upon a time I tried setting up a virtual machine running Android x86. It runs, somewhat smoothly (considering its a hyper-v virtual machine), but yes, you have a average of 5 fps or lower.
    You can get 60 fps with little to no crash if you decided to go creative and dual-boot with android x86. However, how it works with your computer depend on how it decide to cooperate with your computer. (which means it varies from model to model)
    https://www.android-x86.org
    I should actually use one of my many laptops and install one of those. OR, I can just grab my HTC m8.
    ___________________________
    I don't know why people will want to play it on web. Such a game with a long play time you usually want to get it physically (stored locally).
  12. Thanks
    CDR_Xavier got a reaction from Enerjonn in Max Mythical Listing and other tables   
    It will, it shall, and it ought to be done.
    Working on it
  13. Like
    CDR_Xavier got a reaction from CleverName in Current Meta Builds   
    It IS very good. I wish I can get all those
    ___
    Interesting to see how combined units can beat single units even when ignoring heat
  14. Like
    CDR_Xavier reacted to SawzAll in - - - F l e x - T h r e a d - - -   
    I'm at an arena rank where NOT having about every item at mythical status results in losing.  Right now I'm working up a magma recoiler and firefly drone, and they're legendary.  So far it hasn't hurt me too much because my torso, legs, corrupt light and savagery are mythical.  And I have two mythical heat engines.  But I am working very hard to mythical the firefly and magma recoiler quickly.
    I may replace my mythical flaming hammer with a chaos bringer for a short time only because hammers are heavy and I want to ultimately have a Terror Blade.  But I'm being careful because, though arena rank isn't everything, I'd rather not lose a lot, as I like to earn my daily tasks (3 wins a day).
  15. Like
    CDR_Xavier reacted to SawzAll in Torso Mass Buff Thread   
    Using math, I have a proposal on how much to buff torsos in order for them to continue to be competitive against the "Thanos" ("monkey") torsos. 
    This should, in theory, fix what appears to be an imbalance of the importance of raw hit points (like for example why almost no top ranked physical player uses Hollow Spectral).  However, this is using math and statistics, so actual further testing would need to be conducted to see if this is a good idea or would hurt the game.
    Also, this may cause us to have to reconsider how these torsos work in terms of ascending to Divine.  Statistically, the new hit points are calculated in such a way that the "Thanos" torsos are not immediately outclassed.  They are still, using these stats, better on paper (i.e. the target score, which is not provided, is 6.2 rather than 6.58 for the Thanos torsos), so that hopefully this won't piss off everyone who worked so hard to max out their Thanos torso.
    Please weigh in on the stats I've provided.  I'm only suggesting buffing hit points, and leaving all other stats (energy, resistance, etc) alone.
    NAME RARITY TYPE LVL NEW HP OLD HP BUFF Fractured Heat Armor Divine HEAT Max 1786 1786 0 Rusty Energy Armor Divine ENRG Max 1786 1786 0 Hollow Spectral Armor Divine PHYS Max 1678 1678 0 EnergyFree Armor Divine PHYS Max 1441 1441 0 Avenger Divine PHYS Max 1473 1306 167 Battery Armor Divine PHYS Max 1299 1284 15 Energy Battery Armor Divine ENRG Max 1182 1177 5 Flame Battery Armor Divine HEAT Max 1193 1177 16 Sabertooth Divine HEAT Max 1308 1219 89 Zarkares Divine HEAT Max 1323 1177 146 Archimond Divine PHYS Max 1267 1152 115 Brutality Divine HEAT Max 1199 1070 129 Lightning Platinum Vest Divine ENRG Max 1168 1054 114 Molten Platinum Vest Divine HEAT Max 1168 1054 114 Naga Divine ENRG Max 1174 1017 157 Sith Divine ENRG Max 1122 963 159 Windigo Divine HEAT Max 1180 1017 163 Nightmare Divine HEAT Max 1055 910 145 Interceptor Divine PHYS Max 1065 884 181 Hardened Platinum Vest Divine PHYS Max 1140 960 180 Grim Reaper Divine ENRG Max 1068 910 158
  16. Like
    CDR_Xavier reacted to White Room in Cursed SM Images thread   
  17. Like
    CDR_Xavier got a reaction from Paladin in - - - F l e x - T h r e a d - - -   
    I had been thinking about whether I should do it (legendary zark visible on the sideline). But having a level 34 legendary hanging around isn't good -- I'd have to fuse it to zark (to reuse the power on spent on it) and you don't fuse legendaries unless there's a damn good purpose.
    So ... just top it up and myth it. I guess.



    Now I have three myth torsos. Time to max out weapons instead
  18. Haha
    CDR_Xavier got a reaction from Yuki_20 in Cursed SM Images thread   
    wheres the other leg?!
    If it's a bugged out leg the other one should at least be VISIBLE lol
    ____________________
    ____________________

    like this





  19. Like
    CDR_Xavier reacted to epicspeedster in - - - F l e x - T h r e a d - - -   
    all these boxes will be gone soon (except mix boxes)

  20. Like
    CDR_Xavier reacted to L4K3 in - - - F l e x - T h r e a d - - -   
    Aww,come on,brother...
    I flex getting my 3rd year graduation on discourse right when it dies!!
     

  21. Like
    CDR_Xavier got a reaction from epicspeedster in - - - F l e x - T h r e a d - - -   
    I had been thinking about whether I should do it (legendary zark visible on the sideline). But having a level 34 legendary hanging around isn't good -- I'd have to fuse it to zark (to reuse the power on spent on it) and you don't fuse legendaries unless there's a damn good purpose.
    So ... just top it up and myth it. I guess.



    Now I have three myth torsos. Time to max out weapons instead
  22. Like
    CDR_Xavier reacted to Jiyoon in Merry Christmas!   
  23. Like
    CDR_Xavier reacted to CleverName in Merry Christmas!   
    Merry Christmas & happy holidays to everyone 🙂
     

  24. Like
    CDR_Xavier reacted to Bunboy in Cursed SM Images thread   
  25. Like
    CDR_Xavier reacted to The_Yo_Yo_Man in Cursed SM Images thread   
    Flamingo Mech?
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