SawzAll Posted May 13, 2021 Share Posted May 13, 2021 BLUF: Here's a chart of how much damage range (max - min damage), or basically how RNG-dependent, certain weapons and drones are. Data is beautiful. LONG STORY: Basically if you subtract min damage from max damage, you get the range of damage. The higher the range, the more RNG dependent the weapon, because you're hoping when you use it that you get lucky and "roll high" on RNG for more damage. This is just a fun post that gives a visual indication of what items are more RNG-dependent than other weapons. I'm not saying, for example, that you should stop using Selfish Guardian. I'm just showing in a visual way which weapons are more "reliable" in a statistical way (i.e. less RNG-dependent). error19031, MasterChief, Spam and 5 others 6 2 "Play stupid games, win stupid prizes." http://www.puresimplicity.net/~oneeyedcat/misc/supermechs.html Link to comment Share on other sites More sharing options...
Dark conon mech Posted May 13, 2021 Share Posted May 13, 2021 55 minutes ago, SawzAll said: BLUF: Here's a chart of how much damage range (max - min damage), or basically how RNG-dependent, certain weapons and drones are. Data is beautiful. LONG STORY: Basically if you subtract min damage from max damage, you get the range of damage. The higher the range, the more RNG dependent the weapon, because you're hoping when you use it that you get lucky and "roll high" on RNG for more damage. This is just a fun post that gives a visual indication of what items are more RNG-dependent than other weapons. I'm not saying, for example, that you should stop using Selfish Guardian. I'm just showing in a visual way which weapons are more "reliable" in a statistical way (i.e. less RNG-dependent). Yes :)) Link to comment Share on other sites More sharing options...
W.H.I.T.E.O.U.T Posted May 13, 2021 Share Posted May 13, 2021 1 hour ago, SawzAll said: Me, a Rock Polisher user: But hey, I guess I'm slightly lucky because of how Mercy is slight more RNG-dependent. Not enough to make me forgive Rock for its 250 damage hits but close enough for me to accept those hits as reality. SawzAll and Spam 2 If you fail and don't succeed at something, you simply haven't failed enough. Through failures, one can pave a path to eventual success. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now