Shoultz262
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Posts posted by Shoultz262
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- Bunboy, epicspeedster, Yuki_20 and 1 other
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10 minutes ago, Pink555 said:
Nice.how many u have
Only one.
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- bumbum, Bunboy, epicspeedster and 3 others
- 6
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Just now, Tirreggregars said:
Then why do they have 0 uses?
Because they're infinite uses? Kinda a perk unless you want them to have 3 uses?
Because most players won't lack weight, so they would use the above weapons that I said. Cpc can actually be useful if you don't have abomination or shadow wolf for a dual deso.
Again, they're niche, but that doesn't mean they're bad.
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8 hours ago, Tirreggregars said:
It just seems so bad, compared to recoilers for example.
You're comparing weapons with different ranges, and they're meant to be used differently. They are decent weapons, a lighter alternative to last words/terror cry/abomination. They don't need any change at all. The backfire is low and damage is decent.
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If you don't know when to cool down or have decent heat stats that's your fault, and you don't even need premium modules. Heat bomb is a pretty balanced weapon. It's mostly used to steal turns or primarily as a boiler weapon. The cost is also a lot, and it does very low damage.
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- W.H.I.T.E.O.U.T, Bunboy, Spam and 2 others
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- Spam, MasterChief and epicspeedster
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12 hours ago, SawzAll said:
You're referring to Frantic Brute?
Honestly, I'll repeat what I said on another thread: I think Frantic Brute should be made identical to Spartan Carnage except 2 shots. It needs a damage nerf because it's still possible to do in 2 shots what it takes Spartan to do in 3.
Why do we need a non premium version of spartan carnage? That would make spartan useless since it's premium but the same thing. Brute can stay as it is, a higher burst damage weapon than spartan carnage, that makes it unique. Although brute might need a little damage nerf.
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4 hours ago, Dark conon mech said:
Mythic frantic had 3 what you mean it always had 2 how long have you played for?
Frantics always have 2 uses.
9 hours ago, AftoKrator said:Since it has backfire and all that, i'd say make it has less energy and heat cost. In fact, i'd probably be much better to only have heat cost since it's only 1 use. And maybe increase its push to 2 range, otherwise it'll just be another really bad version of malfunctioning blaster.
The costs are already pretty low. And we don't need it to be energy free, since we don't want energy free physicals to be any better than they already are. And making it push 2 will be useless, and it doesn't need it anyway. Malfunctioning blaster is used in a completely different way, more of a energy free spartan than anything. Where this weapon is more of a extra weapon because of its low weight and high damage.
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Sacrifice cannon is already very good, if not underrated. It is the physical version of a bunker shell/magma blast. It is highly used in some energy free physical builds and also great as a extra weapon because of its low weight, high damage but only one use. It doesn't need a buff at all.
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2 hours ago, Electrick010 said:
In fact, Swoop's statistics are very good, I don't understand why they complain if this drone has something that not a single heat drone has, an Electric cost.
Good luck taking advantage of that with how bad energy is in the meta. There's basically only one specific build that can kind of counter that, but even then it's not guaranteed.
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I agree that swoop was overbuffed, but I don't think they'll nerf it so that it becomes balanced anyway. Too many people will cry about it. 110+ heat generation for little heat cost and lightweight is a lot more powerful than you think.
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