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Buff Hysteria: reduce weight to 51, buff max energy damage to 30 like Savagery


SawzAll
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Buff Hysteria: reduce weight to 51, buff max energy damage to 30 like Savagery?  

29 members have voted

  1. 1. Should we buff Hysteria?

    • Hysteria needs a buff
      21
    • Hysteria is fine
      8
    • Hysteria needs a nerf
      0
    • I'm not sure
      0
  2. 2. Should we reduce Hysteria weight by 4 and increase max energy damage by 6?

    • Do this change
      16
    • Tweak this change
      3
    • Do not do this change
      10
    • I'm not sure
      0


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BLUF: Please buff Hysteria by reducing weight to 51 kg (-4) and increasing max energy damage to 30 (+6) like Savagery.

image.png.6740a678f73f178d54e253db18f2b7ea.png

LONG STORY: Due to the way energy works, it suffers from a systemic disadvantage.  While one loses turns to cooling their mech, or can make a voluntary shut down, energy gets regenerated automatically at every turn without costing a turn.  As such, if for example the average META mech has about 295 in regen, the energy player must do this much energy damage or higher every turn.  This requires high-drain configurations like dual malice beam,  at least one valiant sniper, etc.  And energy drained foes can still stomp you, fire energy-free weapons, grapple, and charge.

I believe therefore that bringing energy weapons to at least equal footing with heat will help level the playing field and make energy more viable.  I'm not requesting for stats that are higher than heat because I don't want to accidentally over-buff any items.  Truth be told, energy should have roughly 25% higher stats, but this request is for more or less equal stats.

I do not want to nerf any items because that's both unpopular and harmful to the game.

I'm suggesting only equal stats in the areas I mentioned to hopefully prevent an over-buff.  But feel free to disagree with me.

Please reply to this thread.

Edited by SawzAll (see edit history)

"Play stupid games, win stupid prizes."

http://www.puresimplicity.net/~oneeyedcat/misc/supermechs.html

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Hold it!

Hysteria's already better than Savagery in just about all accounts except for max cap damage, so why does it need a buff when it's already capable of being used in the high ranks while Savagery struggles to get past rank 7?

I get that you want to buff energy so that it has a chance, but buffing Hysteria is asking for Savagery's removal from the game.

If you fail and don't succeed at something, you simply haven't failed enough. Through failures, one can pave a path to eventual success. 

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36 minutes ago, W.H.I.T.E.O.U.T said:

Hold it!

Hysteria's already better than Savagery in just about all accounts except for max cap damage, so why does it need a buff when it's already capable of being used in the high ranks while Savagery struggles to get past rank 7?

I get that you want to buff energy so that it has a chance, but buffing Hysteria is asking for Savagery's removal from the game.

Not at all.  What happens in energy doesn't affect heat.  Savagery is still arguably the best boiler weapon out there, and hysteria getting better won't change that in my opinion.

"Play stupid games, win stupid prizes."

http://www.puresimplicity.net/~oneeyedcat/misc/supermechs.html

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  • 2 weeks later...
  • 1 year later...
On 2/12/2021 at 12:44 PM, SawzAll said:

Not at all.  What happens in energy doesn't affect heat.  Savagery is still arguably the best boiler weapon out there, and hysteria getting better won't change that in my opinion.

It would be nice if hysteria get a same energy damage as a malice beam

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