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Ascension relics give a 5-7% boost in the stats of an item that can be increased without transformation (e. g. torsos: heat cap, en cap, and hp, not resistance, cooling, and regen). It’s not a lot, but it adds up.

As for the technical bit, relics have rarities just like normal items, and these correspond to the normal items they can be used to transform. For example, Nightmare starts at common and uses common relics whereas Molten Platinum Vest starts at legendary and uses legendary relics. The cost of ascension also scales with rarity as follows: Common - 2 relics + 100k, Rare - 3 relics + 200k, Epic - 4 relics + 500k, Legendary - 5 relics + 1M. 

Going nowhere with all the intent and purpose of going somewhere.

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