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I need some advice with heat build, please


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Hello, dear friends. I have some problems with my heat build, especially, with modules. I know, this build isn't in the meta now, but, to my mind, if I build this mech correctly, it'll work. In my opinion, the side weapons are ok. I need to fix modules. I'm thinking about focusing on 1-2 types of fortresses. With all 3 fortresses I haven't enough weight for modules. 400/300 heat isn't enough to fight with another heat mechs. What about 1 energy module? I placed it to let the flamethrower work. But it seems flamethrower with 1 energy module is useless and takes much weight. Should I replace it on 2nd sorrow or 2nd heat bomb. Maybe axe with 3 push range would be nice? Btw, can the boiler mech work good against a titans? If yes, should I do any replacements?

Screenshot_2022-05-24-11-33-07-25_c264d5eb861cc7ac834c90733237a77d.jpg

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1 hour ago, TeaIsMyLife said:

Hello, dear friends. I have some problems with my heat build, especially, with modules. I know, this build isn't in the meta now, but, to my mind, if I build this mech correctly, it'll work. In my opinion, the side weapons are ok. I need to fix modules. I'm thinking about focusing on 1-2 types of fortresses. With all 3 fortresses I haven't enough weight for modules. 400/300 heat isn't enough to fight with another heat mechs. What about 1 energy module? I placed it to let the flamethrower work. But it seems flamethrower with 1 energy module is useless and takes much weight. Should I replace it on 2nd sorrow or 2nd heat bomb. Maybe axe with 3 push range would be nice? Btw, can the boiler mech work good against a titans? If yes, should I do any replacements?

Screenshot_2022-05-24-11-33-07-25_c264d5eb861cc7ac834c90733237a77d.jpg

You need to increase the amount of heat. As for weapons, everything has no energy, so there is no problem. Also, could you show me the inventory? Maybe you can do something else from the heat.

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On 5/24/2022 at 1:26 PM, Yukiya18_JPN said:

You need to increase the amount of heat. As for weapons, everything has no energy, so there is no problem. Also, could you show me the inventory? Maybe you can do something else from the heat.

Sure.

Screenshot_2022-05-25-22-02-35-94_c264d5eb861cc7ac834c90733237a77d.jpg

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Screenshot_2022-05-25-22-01-27-12_c264d5eb861cc7ac834c90733237a77d.jpg

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On 5/24/2022 at 11:55 AM, mohamed Alpatal Khalaf said:

This Helps?

 

Screenshot 2022-05-24 at 10-54-20 SuperMechs Simulator.png

Yep, nice. But I haven't hybrid engines. 

😞

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On 5/26/2022 at 2:58 PM, Yukiya18_JPN said:

I thought of three patterns.
1

79A44E28-CFA3-40ED-95D4-9940A8287A0D.thumb.jpeg.a017ad5d5e16f4bec71a79f03d115000.jpeg

2

072C7C6F-563E-45FD-9193-7B9230F72973.thumb.jpeg.15418aece516fc34912d9c8ee9d6616c.jpeg

3

4142CEDB-EE60-4719-B0EB-6BABC3DE57E4.thumb.jpeg.99a46c595e906e0424940703685e6b73.jpeg

Thanks. I think, 2nd build is the best. Also, it is in CN's meta build list. Some questions about this build:

1) Is the energy necessary in here? In my opinion, it's better to replace hybrid engines and coolers on heat.

2) What side weapon should I add? There're 2 side weapons in CN's video, except for 2 armor dissolvers. I'm thinking about adding 2nd sorrow, but what weapon should I use until I'll get 2nd sorrow?

3) Even with 2nd sorrow I have much extra weight. How to use it? Should I place any HP modules? In "1 rank meta builds" CN has 560/320 heat. I have 610/410. That means I have extra heat. So, 1 HP module would be nice. What do you think?

Screenshot_2022-05-27-10-59-28-98_c264d5eb861cc7ac834c90733237a77d.jpg

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On 5/24/2022 at 4:46 PM, TeaIsMyLife said:

Hello, dear friends. I have some problems with my heat build, especially, with modules. I know, this build isn't in the meta now, but, to my mind, if I build this mech correctly, it'll work. In my opinion, the side weapons are ok. I need to fix modules. I'm thinking about focusing on 1-2 types of fortresses. With all 3 fortresses I haven't enough weight for modules. 400/300 heat isn't enough to fight with another heat mechs. What about 1 energy module? I placed it to let the flamethrower work. But it seems flamethrower with 1 energy module is useless and takes much weight. Should I replace it on 2nd sorrow or 2nd heat bomb. Maybe axe with 3 push range would be nice? Btw, can the boiler mech work good against a titans? If yes, should I do any replacements?

Screenshot_2022-05-24-11-33-07-25_c264d5eb861cc7ac834c90733237a77d.jpg

well... heat mechs weapons give lots of heat to both players so I recommend more heat storage like replace 1 cool down module with that 22 kg heat storage only module I dunno since ya have cooling that's almost like 3/4th of yo' full heat storage but who am I to say since I'm still quite a beginner (been playin' for a while like a week I guess)

balls

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11 hours ago, TeaIsMyLife said:

Thanks. I think, 2nd build is the best. Also, it is in CN's meta build list. Some questions about this build:

1) Is the energy necessary in here? In my opinion, it's better to replace hybrid engines and coolers on heat.

2) What side weapon should I add? There're 2 side weapons in CN's video, except for 2 armor dissolvers. I'm thinking about adding 2nd sorrow, but what weapon should I use until I'll get 2nd sorrow?

3) Even with 2nd sorrow I have much extra weight. How to use it? Should I place any HP modules? In "1 rank meta builds" CN has 560/320 heat. I have 610/410. That means I have extra heat. So, 1 HP module would be nice. What do you think?

Screenshot_2022-05-27-10-59-28-98_c264d5eb861cc7ac834c90733237a77d.jpg

image.png.a0a3ff3350ddde33b25878254f54d505.png

You can try something like this, both the hook and charge is completely optional but you know, if you got weight then why not use it to full capacity? B)

Also, you can remove either charge or hook and replace your massive lava feet with massive stone feet since your physical resistance should ideally be the highest. Like this-image.png.c162ceb78c86142a7ffeeb3eaa4a3834.png

This gives you slightly more hp and physical resistance, something that you would be really needing.

You should probably choose between second sorrow or magma recoiler because what if your opponent is a hugger and keep pulling you close range? You can only use sorrow and waste 1 move by jumping so I recommend you replace second sorrow with a magma recoiler but it's up to you.

Edited by Atomic441 (see edit history)
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11 hours ago, Atomic441 said:

image.png.a0a3ff3350ddde33b25878254f54d505.png

You can try something like this, both the hook and charge is completely optional but you know, if you got weight then why not use it to full capacity? B)

Also, you can remove either charge or hook and replace your massive lava feet with massive stone feet since your physical resistance should ideally be the highest. Like this-image.png.c162ceb78c86142a7ffeeb3eaa4a3834.png

This gives you slightly more hp and physical resistance, something that you would be really needing.

You should probably choose between second sorrow or magma recoiler because what if your opponent is a hugger and keep pulling you close range? You can only use sorrow and waste 1 move by jumping so I recommend you replace second sorrow with a magma recoiler but it's up to you.

Wow, does the mythical massive <weapon type> feet influence on a resistance? I didn't know. Btw, about drones: What drone is better Murmur or backstabbing protector? If this build isn't a hugger, I don't need the Murmur. So, backstabbing protector will be better, won't it?

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1 hour ago, TeaIsMyLife said:

Wow, does the mythical massive <weapon type> feet influence on a resistance? I didn't know. Btw, about drones: What drone is better Murmur or backstabbing protector? If this build isn't a hugger, I don't need the Murmur. So, backstabbing protector will be better, won't it?

Yeah you will need that extra dmg since heat hugging drones don't do much dmg compared to the damage based ones. 

And 3k hp should be cherry on the cake to use any backstabbing drones. 

 

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12 hours ago, TeaIsMyLife said:

Wow, does the mythical massive <weapon type> feet influence on a resistance? I didn't know. Btw, about drones: What drone is better Murmur or backstabbing protector? If this build isn't a hugger, I don't need the Murmur. So, backstabbing protector will be better, won't it?

Swoop > all heat drones based on heating the enemies. Backstabbing protector > all heat drones on damage except backstabbing guardian and flaming spear but backstabbing guardian takes slightly more weight and backfire and heat so backstabbing protector can be very good alternative and flaming spear is range sensitive tho it is also great with mid range builds. If you have backstabbing protector and you want a damage mech, then don't hesitate to use it. If you want to shutdown your enemy mech and you have swoop, don't hesitate to use it(nemo is alternative to swoop). Also, yes all mythical massive feet variants influence on your resistance. I know you probably confused because there is a weird bug with the feet that it won't show resistance it gives but it does show resistance drain when you see the info of mythical massive feet legs in workshop. But don't worry that's just a glitch, in reality it does give you resistance.

And murmur isn't good drone, you should skip it, the only time murmur pays off is when you and your enemy have a 30+ turn battles with 1 mech which barely ever happens in higher ranks.

Edited by Atomic441
Needed to correct. (see edit history)
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On 5/29/2022 at 6:03 AM, Atomic441 said:

Swoop > all heat drones based on heating the enemies. Backstabbing protector > all heat drones on damage except backstabbing guardian and flaming spear but backstabbing guardian takes slightly more weight and backfire and heat so backstabbing protector can be very good alternative and flaming spear is range sensitive tho it is also great with mid range builds. If you have backstabbing protector and you want a damage mech, then don't hesitate to use it. If you want to shutdown your enemy mech and you have swoop, don't hesitate to use it(nemo is alternative to swoop). Also, yes all mythical massive feet variants influence on your resistance. I know you probably confused because there is a weird bug with the feet that it won't show resistance it gives but it does show resistance drain when you see the info of mythical massive feet legs in workshop. But don't worry that's just a glitch, in reality it does give you resistance.

And murmur isn't good drone, you should skip it, the only time murmur pays off is when you and your enemy have a 30+ turn battles with 1 mech which barely ever happens in higher ranks.

Umh. If the backstabbing protector and the swoop are the best drones, then I need to use them. If this build hasn't a vandal rage, heat bomb, flamethrower and other boiler weapons, then I don't need to use swoop, instead of this I need to use backstabbing protector. Am I right?

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1 hour ago, TeaIsMyLife said:

Umh. If the backstabbing protector and the swoop are the best drones, then I need to use them. If this build hasn't a vandal rage, heat bomb, flamethrower and other boiler weapons, then I don't need to use swoop, instead of this I need to use backstabbing protector. Am I right?

If you have swoop you use swoop no matter what

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5 hours ago, TeaIsMyLife said:

Umh. If the backstabbing protector and the swoop are the best drones, then I need to use them. If this build hasn't a vandal rage, heat bomb, flamethrower and other boiler weapons, then I don't need to use swoop, instead of this I need to use backstabbing protector. Am I right?

Unless you want a completely damage based heat build, using any drone other than swoop isn't recommended. You don't need heat bomb, vandal rage, flamethrower or most boiler weapons for swoop, the main reason this is because swoop at max level with max arena buffs produces 116 heat! That's very dangerous and when paired with most heat weapons, it forces enemies into cooling therefore wasting their one turn. All heat weapons generate atleast some heat along with damage which makes swoop even better.

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