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W.H.I.T.E.O.U.T

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Everything posted by W.H.I.T.E.O.U.T

  1. That's my energy hugger mech, which is still a work in progress... But here's my main mech, in case you're wondering about what which build type I main. It's mostly maxed outside of hook (Heat; Epic), teleport (Common), and a few modules: 2x Iron Plates (Max Epic) Heat Engine (Max Legendary; Will Knock Out for an Energy Engine) Cooling Mass Booster (Max Legendary; Will Allow Me to Replace Heat Engine with Energy Engine once Maxed) Maximum Protector (Mythical Level 42/50) Other than that, I'm mainly focusing on my heat and physical build since they're my first and second mech in my lineup but I'll work on my energy third once I'm finished with the first 2.
  2. Day 21 Daily Login Premium Box Drop - Sparked Runners Bonus - My third mech so far... No, I don't have a Lightning Recoiler, so I'm forced to use Viking Hammer until I get one.
  3. It seems that I've managed to fool you with my ways of sarcasm. So... Oh, and energy still needs a slight buff because of dual modules or dual modules need a nerf because of how they almost cancel out heat and energy damage. Tactisoft did a whoopsie when they released those things, is what I'm trying to say.
  4. Congrats on beating Bigboy on Insane with a physical build. I completed Bigboy on Insane but I used a Corrupt Light + Dawnblaze Zarkares build that had 1.7k HP and a max legendary Firefly drone... Basically, it was when my heat build was still being developed. Beating Bigboy on Insane is a flex of its own but beating Bigboy on Insane with a physical build is an achievement considering how heat and energy are Bigboy's weaknesses, so you're basically fighting face-to-face against him.
  5. From an Insane mission where a tank double rammed my physical mech's shins... ... Came this in the form of a premium box that I bought with the 5 tokens that I got from the mission and the 73 tokens that I have been saving up.
  6. Wait, you also got a Frantic Flame? I'm just asking because ERROR CODE (The Unholy One), Sparks, and I have all gotten Frantic Flames from packs that we've recently opened as a result of the 250 token Warrior special mission. ... Something tells me that Frantic Flames have gotten a drop rate boost.
  7. Maximum Protection is now possible. I was going to myth my second cooling booster but I decided to do the protector instead since I needed resistance to protect my 2.4k HP and I already have 509/324 heat stats, so I don't think that I'm gonna be dying easily anytime soon. ... Oh, and I mythed 2 Heat Engines and a Cooling Mass Boosters since my last post here as well as acquiring my third Falcon that didn't get fooded this time. ... I'm also rank 8 now.
  8. Go to 1v1 Drylands (First Zone) then go to the first mission. Do the mission on normal for the following: Kill with Melee - Stomp the bot to death. Works every time. Kill with Drone - Deploy drone then do nothing but cooldown until the bot dies. Movement is allowed as long as you don't attack. Overheat Opponent - Use a Corrupt Light/Savagery/Heat Bomb. The bot's heat cap is extremely low, so one or two shots are enough to trigger a cooldown if it's not a guaranteed shutdown. Level 1 Titan Defeat - Doesn't work. I've even killed 2 level 1 titans in a fresh clan but nothing happened, so that mission is impassable, regardless of what you do. Those missions can be done in campaign but the melee one tends to bug out when it comes to registering. Stomping usually works when it comes to completing that mission. I can confirm because I've managed to do the melee, drone, and overheat in DL-1 on a heat alt with a Headhunter + Firestorm setup.
  9. https://www.tomorrowtides.com/barney-awakens-after-thousand-year-nap.html
  10. Oh, and I didn't know that Unreliable Guardian did 256 energy drain instead of 115. Nice to know that it does close to EMP-level of drain.
  11. Might I interest you in some modern times? It's a joke, don't hate me or the build for it.
  12. They also came up with an extremely beefy Quad Core Booster that is an all-round dual module but is only 5 Kg heavier than Combined Engine Unit... Sometimes, I really wonder how or why Tactisoft thinks that these modules are beneficial to the game when you can make a good rounded mech with the use of only 3 Quad Core Boosters.
  13. Nice ideas for energy but is it alright if I could suggest an additional weapon idea? It's essentially a recall to the SuperNova of legacy but with changes to make it more adept to Reloaded times. It also has aspects from Bunker Shell, so in a way, it's technically like a long-range Bunker Shell. Stellar Decimation 1 knockback 1 use 4-8 range 50 regen damage 50 cap damage 120 energy drain Top weapon Note: Damage, Energy Cost/Heat Generation, Resist Break, and my version of the stats are changeable in order to make the more weapon more fair if the current stats are too overpowered. For the sprite, it could potentially be a railgun-esque weapon in design that shoots beams... But also advanced in its design.
  14. New titan that's as tall as its target's shins, allowing maximum shin kicking damage per turn.
  15. The idea seems pretty decent but the name could do with an adjustment since module names are more "simplistic" than complicated. My Suggestion for the Name: Duality Core. ... And I suppose you could create a set of "cores" as a form of L-M engines in order for the new module to have root modules to be based off of. My Suggestion for the names of the Individual Cores: Ionization Core (Energy) and Incineration Core (Heat). Overall Opinion: Maybe but a bit skeptical of the dual module design of the new module since the previous dual modules were a bit warped in execution and purpose.
  16. Yes, I am frustrated and now I am more frustrated that I have the frustrating knowledge that you're frustrated due to the frustrating events that have occurred to make me frustrated in these frustrating times in SuperFrustrations. ... Nah, I'm really not but hey, I managed to get a joke in.
  17. Warning: My apologies for the text wall... I sort of got too carried away with the post once I started writing it. I was mostly just reading this topic as things were being discussed and I'm honestly starting to wonder why we need to have a new energy weapon that's like a Valiant Sniper without the massive drain and 2 uses. Sure, the new weapon could bring more diversity and a chance to shift the META a bit... But when it comes to fixing things, an energy Vandal Rage wouldn't necessarily work as intended due to the "hit or miss" nature of the situation. On one hand, an energy Vandal Rage would help energy weapons chop down energy-reliant builds that normally hunt and destroy energy builds rather easily. ... But on the other hand, the weapon could become too good and cause an imbalance where energy-reliant builds that aren't energy in element end up getting cut entirely due to being unable to compete against this new weapon and its 90 regen damage since the majority of energy-reliant builds in the high ranks have 500 energy cap and mostly around 250 to 300 regen. Most energy builds in the high ranks can do around 175-300 energy drain per turn, so if this new weapon were to be utilized on an energy-reliant build, they would succumb to the high drain as their regen gets knocked down to 210 (from 300) because of the single 90 regen damage shot... But that's just one weapon and not dual wielded as seen with Vandal Rages on cooling hunter builds. So wouldn't that just kill the whole point of using energy-reliant weapons in the high ranks entirely? If using energy-reliant weapons would mean death due to the new weapon, that would mean an increase in energy-free builds as people would try to combat the energy dominance problem with something that doesn't use energy in order to compete, which kills diversity in the high ranks by a massive degree because weapons like Spartan Carnage and Hybrid Heat Cannon would become obsolete and energy-free weapons would become the only usable weapons that fare a chance against energy builds with the new weapon. ... But that's just my two cents. Feel free to share your opinions on the matter or correct me if I got anything wrong. Extra Note: If Ice Daggers were dual wielded, that's 180 regen damage in the matter of 1 turn, which is legitimately half the regen of an energy build since high rank energy builds usually have 360 or so regen... That's pretty terrifying to think of since Ice Dagger would give people too much of an incentive to run regen hunters in the same way as they would with cooling hunters... ... But at least Anguish finally gets to have a solid use for once.
  18. In that case, happy late birthday because I couldn't legitimately ask you about it and I came up with the birthday topic idea early in the morning after it just past midnight, so I wouldn't have likely made a topic to begin with and would have went with a simple Happy Birthday thing instead.
  19. In that case, I'ma make a birthday topic for you when the time comes... But the lack of a surprise kinda makes the final result a bit weaker.
  20. Despite not knowing you (@Atusiff) all that much, I figured I would wish you a happy XXth birthday in the form of a topic since you were the one who usually liked my topics despite how random they potentially became, so... Happy XXth Birthday, Mate, and Stay Awesome! As for everyone who doesn't know what I'm going on about, today (it's 12:07 as I'm writing this, so it's Friday in my timezone) is Atusiff's birthday... And if you don't know who they are, Atusiff's a forum goer and an obvious SM pilot like everyone else here (whether they're still in service or retired is unknown in my regard, so don't ask me about that). I honestly don't know much else about them... So... Yeah... Wish them a happy birthday the next time you come across them, yeah? ... On a Completely Irrelevant Side Note: Oh, and @MasterChief, I also recognized that you like my posts and topics a lot, so I would definitely make a topic for your birthday... But I don't know when that is. Either way, here's a sideline shout out for you in case you felt overshadowed because of this topic.
  21. The invite's been sent and I left my current clan. If you would like to know more about me, feel free to ask. Oh, and I can consistently keep rank 10 and possibly rank 9 if the circumstances are in my favor.
  22. Would you happen to be in need of a ex-Immortal Blades member, by any chance?
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