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iSwarky

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Posts posted by iSwarky

  1. 4 hours ago, AftoKrator said:

    waste.

    exp already comes as way more than gold in most insane missions. unless if it's like 5,000,000 exp or smth for normal and so on, it's probably not worth it. 

    maybe not 5 mil, but just need to be a HUGE number to be worth thinking about

    I thought about making it like 30-40x times the exp you get on OD6

  2. Get some more energy regeneration. Thats the first thing.

    Since you have a maxed frantic, its best to make physical (yellow) build. 

    I recommend:

    Rock Recoiler, Annihilation, Nightfall for starters.

    You can check the workshop unlimited to learn a bit more about the weapons when they are maxed: https://workshop-unlimited.vercel.app/

    I'd say a 6/10 but in ranks like 14-13 this should do some work.

  3. I randomly entered a campaign today just to realize that i didnt put the correct resistance type. So i came up with this idea. (I had 2 concepts so imma write them both)

    There is gonna be a new button near the play button called "preview".

    1-When you click it, it will show all the bots, tanks, buggies and bosses in the mission. Just like in raid. When you click on one of the robots you will see its stats. Including the damage that comes with the weapons, the element type and where the bots will spawn.

    2-When you click the preview button, it will send you to the campaign without taking any fuel. You can battle with the bots to see how difficult they are. If you die you can revive for free for an infinite amount of times. When you finish the campaign, it will not give you any reward. Think of it as like a demo test.

    Side note: On the 2nd method, things i said will only apply to the preview section

    So which one do you think is a better way to understand the campaign?

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