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Bring live your dreams

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Bring live your dreams last won the day on November 16 2021

Bring live your dreams had the most liked content!

About Bring live your dreams

  • Birthday October 4

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  1. I have wasted 335 in one this. .. Really exist a one free of those for today?
  2. Hello, Sorry for being inactive, the school or simply, i no have ideas for blogs Well, lets start this day with a item idea Mass Teleport This weapon teleports you and the oponnet, very far or very close ━━━━━━ ◦ ❖ ◦ ━━━━━ Damage: None, like the double teleporter, its not used for make damage, this item is used more for what i call, more cursed battles Uses: For normal battles, 2/ Unlimited for Disaparreance games (an gameplay idea for this item) Weight: 33 kg Range: Unlimited Only legendary, because, Why you are gonna mythicalize this item? ━━━━━━ ◦ ❖ ◦ ━━━━━━ Disaparreance Games In this mode, everybody uses The Claw legs, but only you can move with attacks (Include charge) like normal but every time when ends your turn, you teleport to a random location of the map, very close or very far from the oponnent, the luck is which decides if you win or lose I think i gonna make more blogs this week
  3. Yes i thinked that it works like that, but it gonna be, idk how to say that... Like a combo for the frantic brutes "Easy Kills"
  4. With the First argument i say Why this have backfire? I think the answer its because the big damage that make is because the mech makes a so big crash that Hurt you too With the Second argument i say What i mean with my comment, the charge gonna be a case like the Frantic Brutes "Easy Kills" i think better reduce the damage a bit to not be that case
  5. And exactly, how this drain your live? The crash its gonna be that hard to make damage to you? (with the title i thinked it gonna be a Heat Charge engine) I think something, reduce a bit the damage and the backfire to be stable and be minus... Idk how to say that
  6. Wow, you get so 3 Powerfull items in your first pack?, you luck is over 9000
  7. I think the most needed in this case is the swoop because to complement with the normal heat weapons making the fight so more easy
  8. The question with the boiler idea is because you have to do over 270+ over his limit heat every turn to make these no attack you, these have 264 in the normal cooling, that complicates to make that
  9. Thanks, this is 2vs2 but i put the three because the last one is in the two levels, only change the Fool and the Good in the levels And the thing is the 3 have more heat and cooling than energy/energy regeneration, thats the most problem i have using the heat mechs against this, they are balanced so well
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