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Posts posted by MR3MR3
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- OKI DOKI, Darkweaver, bumbum and 2 others
- 5
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3 minutes ago, Aftokrator_SM said:
but why, just use them to upgrade
Maybe this should apply to legendary/mythical items only. Higher ranked players have lots of items that kinda just sit in their inventory collecting dust, and it'd be cool to see them be put to use in some other way for the work that was put into making them.
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So I had an idea a while ago back when SM was under old management - an item recycler. I was thinking this could help incentivize base building if it were to be added to the game. Basically you can recycle items, such as your unused mythicals/legendaries/(whatever rarity) into items a rarity lower than what they were. However, the recycler should have a penalty/efficiency based on the level it is. For example, at level 1, you recycle 1 item and get back 1 item in return. At level (#) you get back # items. Plus, there would be gold costs associated with the recycler, with higher leveled recyclers costing less gold to use. Your guys' thoughts?
- Andypandy and AftoKrator
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- 1
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1 hour ago, Rogue said:
I have other things I can do. But I've dedicated a lot of time and effort to this game... and the fact that I paid almost $100 on it... yeah, I'm not the happiest when it doesn't work they way it should.
Honestly, if you paid for a game, any game, you expect the game to work. I paid $100 for a game I enjoyed playing. Now, the game isn't working, and the in game support doesn't work either. I would like to either be reimburse my money, or compensated for the lost time.
Supermechs being down for a couple of hours isn't the end of the world. Heck - this game isn't pay to play, and the event today is campaign, which is still entirely available to you, since it's just arena that's down. Compensation? For what, arena rewards? Chill out man.
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25 minutes ago, Fidelio said:
anyone know if leggies drop in the perk portal today?
Insane dropped a food legendary for me, so I would assume it should for others
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You know what I want changed? Those old-ass legacy background photos. Y’know for like the “Arena (buff)” news posts, or advertising the YT channel.
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Ssundee, a MineCraft yter had two videos on the game pre-Reloaded, and that got me started. Got addicted to the campaign mode with the free Silver, Gold, and Mythic Boxes that would drop legendary items.
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3 hours ago, CleverName said:
If you know of any other energy builds let me know. I haven't seen any meta builds with OEMP yet.
Edit: In anticipation of the balance update, I will try to update thread. Give me a week or so though. There's a TON of build options...
Early predictions though: heat > phy > energy
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Sup. Here's my mechs.
1. Energy! Has Unreliable Guardian. Recently upgraded from Grim Cobra to the EMP and it's been working pretty well as a strong energy breaker.
2. Annoying heat mech #1. Has Firefly, tele, and grapple equipped. Pretty well-rounded since consistent damage and high res + hp.
3. Annoying heat mech #2. Also has firefly. Pretty decent overall, high hp, high damage/res drain over time = win?? idk
I really want a Red Rain because then I can be annoying heat #3 - hugger mech w/ TerrorBlade and HeronMark :))) But this is what I got for now.
k bye
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in Game Discussions
Posted
time to quit