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MR3MR3

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Posts posted by MR3MR3

  1. 3 minutes ago, Aftokrator_SM said:

    but why, just use them to upgrade

    Maybe this should apply to legendary/mythical items only. Higher ranked players have lots of items that kinda just sit in their inventory collecting dust, and it'd be cool to see them be put to use in some other way for the work that was put into making them. 

  2. So I had an idea a while ago back when SM was under old management - an item recycler. I was thinking this could help incentivize base building if it were to be added to the game. Basically you can recycle items, such as your unused mythicals/legendaries/(whatever rarity) into items a rarity lower than what they were. However, the recycler should have a penalty/efficiency based on the level it is. For example, at level 1, you recycle 1 item and get back 1 item in return. At level (#) you get back # items. Plus, there would be gold costs associated with the recycler, with higher leveled recyclers costing less gold to use. Your guys' thoughts?

  3. 1 hour ago, Rogue said:

    I have other things I can do. But I've dedicated a lot of time and effort to this game... and the fact that I paid almost $100 on it... yeah, I'm not the happiest when it doesn't work they way it should.

     

    Honestly, if you paid for a game, any game, you expect the game to work. I paid $100 for a game I enjoyed playing. Now, the game isn't working, and the in game support doesn't work either. I would like to either be reimburse my money, or compensated for the lost time.  

     

    Supermechs being down for a couple of hours isn't the end of the world. Heck - this game isn't pay to play, and the event today is campaign, which is still entirely available to you, since it's just arena that's down. Compensation? For what, arena rewards? Chill out man.

  4. 3 hours ago, CleverName said:

    If you know of any other energy builds let me know. I haven't seen any meta builds with OEMP yet.

    Edit: In anticipation of the balance update, I will try to update thread. Give me a week or so though. There's a TON of build options...

    Early predictions though: heat > phy > energy

    what about this build? D07144E1-7FC9-46FD-BB82-363F97CCE791.thumb.png.d51597b02adb77174407a679ee563ad8.png

  5. Sup. Here's my mechs.

    image.png.9f61ecc2e9f4e8d85ad215d4fefee31d.png

    1. Energy! Has Unreliable Guardian. Recently upgraded from Grim Cobra to the EMP and it's been working pretty well as a strong energy breaker.

     

    image.png.681f7d6ea23bb6240c479210aef467a5.png

    2. Annoying heat mech #1. Has Firefly, tele, and grapple equipped. Pretty well-rounded since consistent damage and high res + hp. 

     

    image.png.c480b1439186375a0bf1f0cbfd453a96.png

    3. Annoying heat mech #2. Also has firefly. Pretty decent overall, high hp, high damage/res drain over time = win?? idk

     

    I really want a Red Rain because then I can be annoying heat #3 - hugger mech w/ TerrorBlade and HeronMark :))) But this is what I got for now.

    k bye

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