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Don’t be lazy


Fordekash

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Stop being lazy. SM is an additive game with revue potential in a global market. it Has a timeless theme and can be enjoyed without major financial or time investment.

stop being lazy. Any tweak to change meta will help the paying top ranks stay interested.

Stop being lazy. Pick four metas and adjust them every quarter. Flip back to the item stats pre 2020 buff.  any change will be welcome at this point.

Stop being lazy. Advertising will bring new players. The game is literally free to play. Advertising can be exchanged for time slots and doesn’t have to be purchased.

stop being lazy and ignoring the “community.” Satisfaction with a game is a temporary sensation and requires work to keep the fan base interested.

stop being lazy and put in the hours to grow the base and the revenue potential.

stop being lazy Or sell off the game to someone who needs the revenue and will work to unlock the potential.

stop being lazy. It take less effort to try and appease critics than it does to silence them. 
 

stop being lazy. strive to be great and stop underachieving by accepting the bear minimum to let the game slowly burn out.

stop being lazy. 

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10 hours ago, Fordekash said:

Stop being lazy. SM is an additive game with revue potential in a global market. it Has a timeless theme and can be enjoyed without major financial or time investment.

stop being lazy. Any tweak to change meta will help the paying top ranks stay interested.

Stop being lazy. Pick four metas and adjust them every quarter. Flip back to the item stats pre 2020 buff.  any change will be welcome at this point.

Stop being lazy. Advertising will bring new players. The game is literally free to play. Advertising can be exchanged for time slots and doesn’t have to be purchased.

stop being lazy and ignoring the “community.” Satisfaction with a game is a temporary sensation and requires work to keep the fan base interested.

stop being lazy and put in the hours to grow the base and the revenue potential.

stop being lazy Or sell off the game to someone who needs the revenue and will work to unlock the potential.

stop being lazy. It take less effort to try and appease critics than it does to silence them. 
 

stop being lazy. strive to be great and stop underachieving by accepting the bear minimum to let the game slowly burn out.

stop being lazy. 

The Devs of SM should definitely see this and do some stuff for the game 

Edited by Battalion Incinerator (see edit history)

By someone, somewhere.

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@Fordekash great words ❗

👍

(even the emoji issue at this forum is not being fixed since months)

The game SuperMechs would still have the potential to be a great game, having a future and making money for at least 2 - 3 full time working gaming developers - they even could make it as "hobby" and still making a lot of money for ❗

When SuperMechs was small, it was a "One-Man-Show" ... Liran did close to everything (at least about the game development), with the help from Ilona & Alex sometimes ❗

I cannot understand, that GATO games let fall this game with close to 0 development - if not 0 development at all ❗

What would it take to let run SuperMechs simular to its best times ❓

- ban all cheaters (and I mean ALL)

- advert the game from time to time

- bring some new balanced items every few months

or even easier ...

- bring back the Levels for items and let the player fights in Level ranges as it was, that was the most FUN part of all SuperMechs, cos you could try to build the best mechs in different "devisions" over and over again

1 single developer could make this happen in a few weeks or 2 - 3 months of work ❗ 

You think this is not true ❓

It is true, Liran proved it, that it is possible ... he had some nice changes of the game over and over again ❗

😉

5 hours ago, Battalion Incinerator said:

The Devs should see this

definitely 

The "should" is the issue ❗

Or even better said: Which developers ❓

😉

Edited by bestplayeroftheworld (see edit history)
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2 hours ago, bestplayeroftheworld said:

@Fordekash great words ❗

👍

(even the emoji issue at this forum is not being fixed since months)

The game SuperMechs would still have the potential to be a great game, having a future and making money for at least 2 - 3 full time working gaming developers - they even could make it as "hobby" and still making a lot of money for ❗

When SuperMechs was small, it was a "One-Man-Show" ... Liran did close to everything (at leat about the game development), with the help from Ilona & Alex sometimes ❗

I cannot understand, that GATO games let fall this game with close to 0 development - if not 0 development at all ❗

What would it take to let run SuperMechs simular to its best times ❓

- ban all cheaters (and I mean ALL)

- advert the game from time to time

- bring some new balanced items every few months

or even easier ...

- bring back the Levels for items and let the player fights in Level ranges as it was, that was the most FUN part of all SuperMechs, cos you could try to build the best mechs in different "devisions" over and over again

1 single developer could make this happen in a few weeks or 2 - 3 months of work ❗ 

You think this is not true ❓

It is true, Liran proved it, that it is possible ... he had some nice changes of the game over and over again ❗

😉

You're right

2 hours ago, bestplayeroftheworld said:

The "should" is the issue ❗

Or even better said: Which developers 

I mean the developers of SM.

By someone, somewhere.

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12 hours ago, Fordekash said:

Stop being lazy. SM is an additive game with revue potential in a global market. it Has a timeless theme and can be enjoyed without major financial or time investment.

stop being lazy. Any tweak to change meta will help the paying top ranks stay interested.

Stop being lazy. Pick four metas and adjust them every quarter. Flip back to the item stats pre 2020 buff.  any change will be welcome at this point.

Stop being lazy. Advertising will bring new players. The game is literally free to play. Advertising can be exchanged for time slots and doesn’t have to be purchased.

stop being lazy and ignoring the “community.” Satisfaction with a game is a temporary sensation and requires work to keep the fan base interested.

stop being lazy and put in the hours to grow the base and the revenue potential.

stop being lazy Or sell off the game to someone who needs the revenue and will work to unlock the potential.

stop being lazy. It take less effort to try and appease critics than it does to silence them. 
 

stop being lazy. strive to be great and stop underachieving by accepting the bear minimum to let the game slowly burn out.

stop being lazy. 

Honestly true

3 hours ago, bestplayeroftheworld said:

@Fordekash great words ❗

👍

(even the emoji issue at this forum is not being fixed since months)

The game SuperMechs would still have the potential to be a great game, having a future and making money for at least 2 - 3 full time working gaming developers - they even could make it as "hobby" and still making a lot of money for ❗

When SuperMechs was small, it was a "One-Man-Show" ... Liran did close to everything (at least about the game development), with the help from Ilona & Alex sometimes ❗

- ban all cheaters (and I mean ALL)

- advert the game from time to time

- bring some new balanced items every few months

 

These need that happen

a lot of stuff didn't the light of day

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To be honest I would see the best option as recreating the game from scratch. The game's concept is great - a lot of items that you arrange in your own way to make a mech. The fighting mechanic could also be reworked entirely and replaced by a more interesting one, one where the map is like 30x30 square that you can move around on, with a semi-3D camera view, with lots of obstacles blocking the way and the view. It's literally so easy to take the SM idea and create something better but someone just needs to do it actually instead of the casual you know' - sit on their a$$ and see the income slowly decline

This Is The Of All Time

Epilogia.png

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1 hour ago, RUST said:

To be honest I would see the best option as recreating the game from scratch. The game's concept is great - a lot of items that you arrange in your own way to make a mech. The fighting mechanic could also be reworked entirely and replaced by a more interesting one, one where the map is like 30x30 square that you can move around on, with a semi-3D camera view, with lots of obstacles blocking the way and the view. It's literally so easy to take the SM idea and create something better but someone just needs to do it actually instead of the casual you know' - sit on their a$$ and see the income slowly decline

Yep. The game has such a unique concept, that even if you make a ripoff off of it, it can probably get more money that Gato is making right now.

Also, your idea is pretty cool.

By someone, somewhere.

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On 4/6/2023 at 10:54 PM, Fordekash said:

Stop being lazy. SM is an additive game with revue potential in a global market. it Has a timeless theme and can be enjoyed without major financial or time investment.

stop being lazy. Any tweak to change meta will help the paying top ranks stay interested.

Stop being lazy. Pick four metas and adjust them every quarter. Flip back to the item stats pre 2020 buff.  any change will be welcome at this point.

Stop being lazy. Advertising will bring new players. The game is literally free to play. Advertising can be exchanged for time slots and doesn’t have to be purchased.

stop being lazy and ignoring the “community.” Satisfaction with a game is a temporary sensation and requires work to keep the fan base interested.

stop being lazy and put in the hours to grow the base and the revenue potential.

stop being lazy Or sell off the game to someone who needs the revenue and will work to unlock the potential.

stop being lazy. It take less effort to try and appease critics than it does to silence them. 
 

stop being lazy. strive to be great and stop underachieving by accepting the bear minimum to let the game slowly burn out.

stop being lazy. 

This could be a poem

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