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Bring live your dreams

Experienced Pilots
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Posts posted by Bring live your dreams

  1. When i entre in the game i see this offer

    643895210_Screenshot_20210522-200135_SuperMechs.thumb.jpg.7f7718d17360a075318f30a58dc33d02.jpgseeing this in the game made me wonder, how much is the equivalent to each thing in the game 

    Premium pack in this offer Cost= 200 tokens

    750 arena points: 150 tokens, equivalent to  10 arena points every 5 tokens

    And obviously, The rest of this offer tokens are from the 50000 coins

     

    Past Offer

    Then we have that offer that was 15 premium packs for 2000 tokens, which also made me think at that time how much each box is worth, at that moment in this offer was worth 100 tokens each box, and the first 5 would still be worth 200? 

     

    Thats my theory of inflation in supermechs

    I think it continues like this, possibly ends with 4 premium packs equivalent to 1000 tokens, equivalent to 250 each box

    Pd: is good idea to buy? Xd

  2. Is this a random question what entre in my mind, is good divine the most posible quantity of items or only? Because i want to divinize this1564912964_Screenshot_20210515-011923_SuperMechs.thumb.jpg.991c2a73464e619df9d722957a8680e4.jpg

    1452676081_Screenshot_20210515-011303_SuperMechs.thumb.jpg.8b9187c5fd54c9b0172e3b8cd00b4d63.jpg

    2nd question, is better upgrade to the max  same modules or improve several at the same time and use them even if they are not well improve? 

     

     

  3. Sometimes when im playing in portal missions, i win the last battle, but when i am exit of the battle mode says "Defeat" and i need to restart the level

     

    I think its because the drone makes a shot, i gonna explain a example

     

    I active the backfire drone in the battle, i win the battle with the exactly life that the drone uses to shot, i think the game counts that shot even i already killed the boss, and because when i win, defeat screen comes out when i go to the walking mode

     

    I dont know exactly if this a bug, but i want to report him

  4. 8 minutes ago, Dark conon mech said:

    Ohh how does weapon look?

    Now, like a grenade Launchers but in red version, because the heat version of that, dont exist 😛

     

    12 minutes ago, Spam said:

    True, and it does seem balanced

    They don't need to make a weapon for them to make an idea for one, I could make a sprite for this if you want.

    Oh? I can see the Sprite too? 

  5. 4 minutes ago, Dark conon mech said:

    Bro 390 dmg without buffs with infinite uses 

    No 😠

    When i make a ítem, i make that with the buff of damage to the max in the 3 stats, this is the max damage with the buffs 🙂

     

     

     

  6. Note: Recommended for fun, Not for Ranking

     

    Randomizer idea

    This weapon is a class of weapon with Infinite uses, much damage but with the change, the range is random

    1618076890214.thumb.jpg.61074ec1899093152e95976fb3bdd216.jpg

    Randomizer

    Damage: Lvl 1 150 to 220, Level 40 200 — 270

     Cost: 50 heat and 50 Energy

    Range: 1— 7 ( Automatically generated) 

    Weight: 89

    1618076948788.thumb.jpg.c425211abc057d6977f68c35bc50580a.jpg

    Randomizer

    Damage: Lvl 1 230— 390 Lvl 50 290 — 520

    Cost: 70 energy and 70 heat

    Range: 1 — 7 (Automatically generated) 

     

    Recomendation: No have more of the 2 of these beacuse the weight

     

     

     

     

  7. I imagine literraly a brick as a head for supermechs, and that come with a idea

    PicsArt_04-23-12_36_10.jpg.559a8df08cd3a63bc0667917f70ab627.jpg

     

    Sand Brick Head 

    1618076890214.thumb.jpg.7bc15ad1cab975dc362477177fbfb3f5.jpg

    Legendary stats:

    Hp: Level 1 557 Level 40 707

    Heat: Level 1 178 Level 40 210, 70 cooling

    Energy: Level 1 167  Level40 203, 65 regeneration

    Resistance: 40 heat and energy

     

    1618076948788.thumb.jpg.24e99467cde4266d0f9e95214cd6f4ea.jpg

    Mythical Stats:

    Hp: Level 1 710 Level 50 860

    Heat: Level 1 211 Level 50 296, 90 cooling

    Energy: Level 1 204 Level 50 288, 85 regeneration

    Resistance: 60 heat and Energy

     

     

     

  8. 6 minutes ago, Spam said:

    This is just distance shredder but purple. Also this should be in discussion or suggestions not fanart because there's no art

    Oh Oky dokie

    I also thought that it would become familiar to that one, that's why I put the only change, that it does not push and takes away energy and also heat, and that it consumes energy

  9. Fighting with the Titans, especifically the Ant mech, i see the invention of a New weapon with a strange sistem

    1618076890214.thumb.jpg.804efd09e7480b40629cd7e3d69c0a94.jpg

    Ilusión Light/Legendary

    A weapon like the savagery but this with his in color purple

    Damage: Level 1 112—198 Level 40 189—287, —16 heat and energy storage

    Cost: 31 energy and heat, and a jump of 2 forward

    Range:  4—8

    Weight: 65 kg

    1618076948788.thumb.jpg.50d341566751f56ab25039945ea573f8.jpg

    Ilusión Light/Mithycal

    This versión of the weapon have 2 canon instead of only one

    Damage: Level 197—310 Level 50 278—486, —32 heat and energy storage damage

    Cost: 47 energy and heat, and a jump of 2 forward

     

  10. PicsArt_04-10-11_46_55.thumb.jpg.697bb936e3be0d6704a55260ed4547c1.jpg

    What happens if exist a versión of Heat storage? This a idea of how this can be

    Heat Sucker/Epic

    1618076791397.thumb.jpg.856fab317552103393d6ebcec81f9393.jpg

    Damage: Level 1 37 to 72 level 30 43 to 98, — 31 heat damage, —35 heat storage, 4 heat resistance

    Uses: 1

    Cost: 21 heat and 35 backfire

    Range: 4—5

     

    Heat Sucker/Legendary

    1618076890214.thumb.jpg.5077bed288e50843671ff673ffc907c7.jpg

    Damage: Level 1 45 — 102 Level 40 67—125, —60 heat storage, 10 resistance damage, 42 heat damage

    Uses: 1

    Cost: 31 heat and 74 backfire

     

    Heat Sucker/Mythical

    1618076948788.thumb.jpg.ed35a050190313507c271bb1094efb3b.jpg

    Damage: Level 1 126—178 Level 50 159— 210, —130 heat storage damage, 49 heat damage, 16 resistance damage

    Uses: 1

    Cost: 41 heat and 107 backfire

     

     

     

     

     

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