Fordekash
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Posts posted by Fordekash
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On 8/18/2022 at 5:59 AM, AionionNobleSapphire said:
you do realize you don't even have to play the game at all and you still steadily gain 1800 tokens over the course of 1 month, right ?
Oh do tell?
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It’s good enough to keep me playing
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Very clever!
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8 hours ago, Kendall-Tempest said:
i am glad SOMEONE with experience as a top rank pays attention. Thanks besty
You are totally right. Don’t let these people who dumped a ton of money in the game get you down. We all know the state of the game.
They just can’t accept reality because they have invested so much in a company that has provided zero gratitude to the paying customers. -
1 hour ago, life king said:
I prefer producing power unit kits as creating 400 power unit kits (costs 2.4 million gold without discount) can give a lot of upgrading power
Yeah I switched over to kits and commons I have plenty of upgrading to do so might as well throw my gold at that!
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51 minutes ago, Stefix5000 said:
alex hates you and is intentionally sabotaging your drops.
I knew it, thank you for confirmation!
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….yeah… thank you for your input. We will take it in to consideration.
So how many factories do you run at chance of legendary and how many have you got in the last 45 days?
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I have been farming BB insane for about three years at that drop rate. Not sure if the drops are dictated by whimsical fortunes of luck so much as human dictated, quantifiable parameters…
but yeah maybe I just am having “bad luck.”
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Has anyone else not gotten a legendary from base in ~45days? I ran two factories with chance of legendary. Normally I’d get a legendary 1/10 cards (about once every 15 days).
I just went a little over 45 days without a legendary… went ahead and changed those two factories to other cards.
- BigBoi, Monke King and OKI DOKI
- 3
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Has anyone else experienced a long run without a legendary drop from big boy insane? I use to get one about every three weeks. It has been over five weeks without one at a pretty heavy farm rate.
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Pretty sure that was a 2020 response
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Perhaps the answer lies within the question itself.
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12 minutes ago, bestplayeroftheworld said:
ut if you are original, I guess you played 2013 as well and there you were not "R1"
Oh wait, yes, there was an other ranking system with Levels ... that was the best SuperMechs time anywaysLol yes I was a top 10 player before we had item upgrades and before you came along!!!
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Awesome and well done!
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3 hours ago, Mechanikeel said:
Super Mechs really needs an Update!
Totally agree. I have played since 2012 and can’t remember such a long time without any change (for better or worse).
- OKI DOKI and Ace Red Baron
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22 hours ago, AssClown said:
Not just that but timing is everything going into the arena. Players around your rank that you recognize can stomp you? Wait and try again later.
That was a shot from Thursday. I did get beat down pretty hard on Friday. Only about 80 positions. Still seems like plenty of people are missing
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You need dual frantics.. maybe even triple frantics!!!!
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- Monke King, RON CANA and OKI DOKI
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Exhausted
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My gauge has become how long it takes to get a match in the arena. And yes it takes waaaaaaaay longer now. At r3 zero stars or r4 high stars I have to fight r1-2 players.
there is way less people r5-3 it sucks
Smurf-ing
in Rants & Raves
Posted
Back in the day items were tied to a level requirement. When you equipped level 30 items you could only match up with other level 30s. Same for level 28, 25 and so on.
perhaps with a little logic X amount of mythicals could block dropping down past rank Y.
OR! Maybe the funky points assignment used for war could be used. If your build has a 5k war ranking you would automatically be pushed up to rank 7 and could not leave r7 regardless of losses. .
would take some adjustments but better than nothing?