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AftoKrator

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Posts posted by AftoKrator

  1. best weapon for phys starter mech is rapid destruction and metal piercer. 

    for torso, i recommend you start with a nightmare. iron boots for legs will be fine. just remember to switch to massive stone feet when you get them. 

    drone doesn't really matter for just starting fresh, but otherwise, if you have lower than 2k hp, use tonto. 

    for modules, get at least 1 iron plate and/or 1 savior protector. at least 1 of each dual heat storage and energy generator. (or heat and energy engine for epic). and fill the rest with cooling booster and energy booster. Adjust however you like, just make sure the regen/cooling is around half of the heat/energy cap. 

    oh, and upgrade gold mines in base if you want free gold everyday. very worth it for the long run. 

  2. 58 minutes ago, AverageF2pDude said:

    That's a bad idea buying premium boxes in clan shop is best option.

    remind you, this is a topic about coins 

    39 minutes ago, Electro said:

    Not entierely in my opinion, to maximize one or more items quickly it's the best option, then the premium boxes it depends if you're lucky but you're not safe from getting only 5 epic cards.

    I consider the option of buying power kits a safe and effective way to progress even if it may be less good if you get a useful premium item in a premium box.

    and remind you too. coins

    but what yall are saying is correct. FB is worth more than coins. 

  3. 8 minutes ago, Necroswayy said:

    It doesn’t seem that bad. It’s got 30 res damage at myth and could be used in conjunction with weapons like frantics and nightfalls. But apparently something is wrong with it.

    the thing is, normal res drainers drain a high number of res in 1 turn. there. done. quick and easy and most of the time have no cost. 

    bloodweep can do 90 drain, but it takes 3 turns to stack it that high. 3 full turns is a lot for phys mechs. you can die in 3 turns

    looks good, looks tempting, but not that worth it in real battle

  4. 1 hour ago, Electro said:

    q1vv.jpg

    i mean, i get what you are saying of possible replacements, but to get a full set will take a long time. but then, who knows how many times could've died simply because your modules weren't upgraded......

    i'm waiting for dual modules too. (just like most people), but it doesn't mean the normal stuff shouldn't be upgraded. at least get them to level 40 legendary. it's a good marker. gives pretty good stats and is still legendary so can still be used as mything food when necessary, 

    relying in stats from the torso is not a long-term sustainable solution. 

    from your mech, i'm gona guess you are around rank 10. most rank 10 energy mechs have 500-600 en cap with at least 250 or so regen. heat stats are also at least in the 400-500 because of the increasing number of people with divine swoop in rank 10. 

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