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White Star

Experienced Pilots
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Posts posted by White Star

  1. 1 minute ago, Tesla Surge said:

    I Always Die Right Before The Final Boss Of Frozen Abyss With 20% Extra HP. And Some Heat Crates.

    I see... there'll be 3 factors that will assure your victory there.

    • Health

    • Stats

    • Decent Firepower

     

    Well, that's all i can do for you... now it's up to you to grind for these, good luck soldier.

  2. 4 minutes ago, Tesla Surge said:

    Thanks But Than I guess I'm Screwed

    Nah, even full legendary mechs shouldn't struggle that much.

    As i said, stats matters... oh yeah health too... 1,300+ plus would help.

     

    Edit: Ah... seeing now what you have in stock i say, you lack many needed items to conquer 2vs2, so for now you should farm more on 1vs1... loads o' coins! until you get yourself some nice oh nice epics that can be turned into myths. [ focusing on epic modules will help you good ] This would help ya pave the way to a complete conquering on 2vs2.

  3. 15 minutes ago, Tesla Surge said:

    No Matter What I do I cant complete the 2v2 Campaign Boss Mission in the Frozen Abyss.

    You'll need to use a Energy and a Physical mech... They need to have at least 350 heat capacity with at least 200 cooling... Or you can go full crazy and use a mech with two EMPs, a Hot Flash to shoot when you're low on energy [ a bit unusual but... it may work, not my style i must say ]

    You could even use Heat Bombs but your mechs would need have 450+ heat capacity with 300+ cooling [ which is a bit too much... I'd say it's much better to have a phys mech to shred them to tiny little pieces 👌🗿 a rock recoiler and Terror Cry grenade launcher would be amazing to hinder the sword mechs from attacking too much ]

     

    🗿 now go there and tear them a brand new one soldier

  4. 1 hour ago, Electro said:

    For the energitic version i tried this in Wu and is not so bad (i could have wrong ) on the other hand it's thermal homologue it's how to say...thé current meta is more directed on the hugger and it's have lower stats.

    Edit : I would aggree that he deserve a buff but he most not destroy the meta .

    Destroy the meta huh... lowering the weight of energy weapons a little bit would help give heat a more competitive foe... in the case of these drones, to make them a threat to huggers they need more damage, MAYBE less weight but that's another can of worms to open.

    • "As strong as Backstabber" i thought but maybe not that close.

    one of the reasons why i made a drawing of a phys drone that pushes while having a quite menacing firepower, Physical type is supposed to strike both heat and energy more efficiently while suffering from both... balancing them out.

    C'mon SM tinker some solution!

  5. Screenshot_20211221-160943.thumb.jpg.410eb4908e4f96c4579ff9eb03966389.jpgScreenshot_20211221-160946.thumb.jpg.91f6f76b6b4423a9e74b530a8b64d5e5.jpg

    Why are these drones so weak... Does the pushing justify the weight and low damage though... i don't think it actually does.

    Even at maximum arena buff it's still weak.

     

    So i was thinking about:

    Flame Wave: 170-240

    Shockwave: 180-250

    Does anyone alse agree that these drones lacks the much needed firepower?

  6. 1 hour ago, SC2A said:

    why not name it Platinum Wave?

    Because i don't like carbon copies 😂

    [ reason why it isn't shaped like a skull like Backstabber, Flame/Shock Wave ]

    PS: It would be TOO easy to just recolor a Flame Wave in yellow and call it a brand new drone 😂 also... i believe something fresh is always good, another reason why the name doesn't follow the Wave drone family.

  7. 46 minutes ago, AftoKrator_ said:

    the sprite looks pretty good...... but the background ..... kinda ruins the image

    I got the same comment on the old forum about the double barreled drone... 🗿 and i still don't care.

    On 12/18/2021 at 9:58 PM, White Star said:

    A work in progress, Making it better!!!

    If someone has any suggestions, please feel free to say 🗿👍

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