Username4
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Posts posted by Username4
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3 hours ago, Shared-NW said:
how if net falls down? or if i restart the router? think seriously about solutions.
Must act before to prevent the possibility of boosting or at least significantly reduce it.
Hm true, didnt consider that
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On 4/1/2021 at 10:25 PM, Raul said:
It has nothing to do with server performance, it's just not interesting to have 0 turn replays in your battle history.
Imagine, you open a replay and it immediately shows the "opponent has quit" tab, it makes no sense whatsoever, and this was a decision made nearly a decade ago, so I highly doubt the developers were aware of "boosting", not like being able to see instant quit replays would solve the boosting issue, as CleverName have explained multiple times.Firstly, if a player, on a day to day basis, has instant quit replays, from the same accounts, one could assume he/she is boosting.
No, it is not interesting, but it is also not interesting to have a player win every week just by boosting, also it is more interesting than having 0 replays innit, at least you get to see who it is that they're playing against.
Lastly, there is another solution, no more instant quitting, meaning a match must last 10 turns for you to be able to quit. Should help fix counters partially at least, although it will give them rewards which is kinda stupid imo. But they will have to wait 10 turns until they can quit against the person who would have beaten them.
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13 minutes ago, Lord Gorgon said:
He actually started from 221 on that boosting run.
Thats around 40 battles. In 3v3, when you are at the top of the leader board, search + battle time is between 10 and 15 mins. That translate into 400 and 600mins total, without breaks. Which translates into 6.5h to 10h playing.
He just boosts, no replay just is a side effect.
Ready for 5 warning points? Reason: Witch Hunting
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25 minutes ago, Spam said:
S, not S+ vest are better.
Again, imo, no, when I wanna make builds in WU, I can get better stats with nightmare than with vests tbh
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1 minute ago, firewater789 said:
well you get like 40 more physical res with mpv and lpv so they are way better. Nightmare is still good but the two vest are on a whole another level
I disagree, but its up to preference ig
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1 minute ago, firewater789 said:
i like this but move night mare to s. compared to mpv and lpv nightmare is not that good
id say it depends, if u have a deep inventory, it is worth it to lose those 100 hp, and idk how much res for those extra kgs, making it as good/better in some cases, but for f2p mpv/lpv are better I agree
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On 4/5/2021 at 9:28 PM, SawzAll said:
Ok, then I stand corrected.
No, you don't, spam is wrong, upgrading a kit with another common kit is a waste of kits, to get a lvl 5 kit (+1400 boost power), you can either use a power kit (cost 6k in base), or 3 commons (cost 3k in base), so it is twice as effective to use commons to upgrade, than it is to use PUK to upgrade other PUK.
In regards to what you said about storing kits, it is wrong see here:
If I have 1 max common kit, i have 10k boost power, if i wish to upgrade it to rare, I use 2 common items=800 boost power, then I must upgrade the rare kit with 35.8k boost power to max it, meaning to get 50k boost power (1 max rare kit), I use 46.6k boost power. So a small gain, around 7%
If i just upgrade a common PUK to max, I use around 7.6 k boost power, to get 10k boost power, which is a gain of 33%
If I have a max rare kit (50k boost power), and transform it to epic using 2 rares (3.52k boost power), and then max it (85.8k boost power), I use a total of 139.32k boost power, to get 1 max epic kit, which only gives 130k boost power, so you are losing boost power by transforming a max rare kit to epic
IfI have a max epic kit (130k), and transform it to legy using 4 epics (14k boost power), and max it (200k boost power), I get a PUK that has 300k boost power, however to get that PUK, I used 343k boost power, so I lose even more power.
So we can conclude, it is never worth it to transform kits, unless you have big inventory problems.
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16 minutes ago, Spam said:
Never max a common puk, it's not worth it, use 1 puk on it and the you're good. Also I found the thread
Why, it is worth it, it's not worth it to use a common puk to upgrade another common puk, if u want a lvl 5 common puk, use 3 common items, as they are less precious than puk
Also, nowhere in the thread does it say that u shouldn't upgrade common PUK, it says not to transform them, and that's true, don't transform a common PUK.
Or any Puk for that matter
To sum it up, this is the most efficient way to upgrade, and a way to stably be able to produce a max myth every third day.
If you only craft PUK, it costs a total of 42k to get 1 max common kit (u need 6 kits to use to upgrade, and the one kit ur upgrading=total 7 kits= 42 kit)
If you craft commons instead, you only use 25k (19 commons + the kit you are upgrading= 19k + 6k = 25k)
So, it is more efficient to use commons to upgrade, it is a waste to upgrade using anything other than max level kits.
23 minutes ago, Spam said:Never max a common puk, it's not worth it, use 1 puk on it and the you're good. Also I found the thread
the whole point of power kits is to max them just fyi
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1 hour ago, Spam said:
as I said, crafting a puk costs 6k, u need 6 to max 1 common puk using only lvl 1 common puk
that costs 36k
If you use commons to max a common puk, you need 19, that costs 19k to craft from base
so it it is more efficient to use commons1 hour ago, Spam said:also, u needa get the puk somehow now, otherwise commons also have no cost, you jsut get them for free from boxes, what's your point?
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5 minutes ago, Spam said:
You also have the chance of getting a rare puk, and crafting more puks gives you a higher chance of getting rares, so puk crafting instead of common item crafting is better.
no it's not, you're wrong
This is the most efficient way to upgade1 puk=6k, to max 1 common puk you need 6 lvl 1 common puk= 36k
compared to 19 commons= 19k
do not ever upgrade using lvl 1 puk
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12 hours ago, Spam said:
Yes, but using base to craft common items takes coins that you could use for puks.
puk= more expensive than puk, also if it takes those coins, that makes puk even more rpecious
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1 hour ago, Ad1tya said:
Its still gonna be pretty useful for me
I dont have to intentionally jump or tp to range 8 just to fire the drone
1. I use cockpit, easy range
2. Falcon
Talking about huggers, I'd try my best to get them to a cornerExactly my point, it would only work on scopes, but it would be extremely op on scopes, kind of like rail gun on dual val builds.
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1 hour ago, Spam said:
Yeah, but tbh sm isn't very fun to just watch. And also a competition between only high rank players would make a lot of people mad about not being able to play.
everyone is able to play, u have to pass the ""qaulifiers"", hence be top 16.
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15 minutes ago, Zylok said:
Scope builds can easily reach rank 1-3 with good mod setups. I don't know what you are talking about.
So I am really curious to know what your experience is, and in what ranks that was.
my highest rank is rank 2
WarrMachine literally told me yesterday scope emchs r dead, and bobson is at ranks 4-2, not rank 1, and invicktus, sure, but he has an insane inventory.
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The goal of this is to show a sustainable way to make and max a myth every third day.
Note** This is to max any item except l-ms, l-ms might require more resources, however, since this does not include boxes drawn through farming, and it rounds down every time, it should still work, however you will need to max more kits, so this guide will only work to get the l-m to a high level, but not to maximum level.
Note 2** You end with a surplus of common items, so when I say you can get common items from arena boxes, it should regardless not be a problem, as you have around 150 extra commons
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Requirements
- 25 epics to sac
- 1 max legy (item you intend to myth)
- Max mines and lvl 15 factories ( see end )
- 21 rare power kits
- 55 common power kits
- 400k gold (you will end with 400k gold, but you need to have 400k ready)
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How it works
- Craft 400 commons (max craft each factory), keep max crafting everyday (cost 1.2 mil gold, total production: 1200 commons)
- Use 19 commons in each kit to max all 55 common power kits (cost gold irrelevant, you need 1045 commons)
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Max 5 rare kits
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Use 3 max common kits + 1 rare item + 3 common items to max 1 rare kit
- You should get the rare item and 3 common items from arena boxes/campaign boxes
- Gold cost irrelevant, I estimate around 20k for all, you end with extra gold anyways
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Use 3 max common kits + 1 rare item + 3 common items to max 1 rare kit
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Make 5 lvl 17 kits
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Use 2 max common kits + 1 rare item + 3 common items to make the level 17 rare kit
- Rare item and common items obtained in the same way
- Gold cost irrelevant, same as before
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Use 2 max common kits + 1 rare item + 3 common items to make the level 17 rare kit
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Make 5 legendaries
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Upgrade 5 epics to max epic
- Use 1 level 17 kit + 1 level 20 kit + 1 common item to max 1 epic
- Use 4 epics to transform each max epic to legendary
- Total cost of making 5 legendaries ~520k gold
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Upgrade 5 epics to max epic
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Upgrade max legy to mythic
- Use the 5 legendaries you just made to transform your max legendary to mythic
- Cost 100k gold
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Max 10 rare power kits (at this point you should have only one level 1 rare power kit left)
- Use the same method as before (at this point you remain with no common power kits)
- Cost irrelevant
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Upgrade 1 rare power kit to level 13
- Upgrade it using 33 common items
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Max myth the item
- Use the 10 max rare power kits + the level 13 rare power kit + 1 common to max myth the item
- Cost ~630k gold
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Gold
- The total gold costs amounts to around: 1.2 million + 0.63 million + 0.52 million + 0.1 million + 0.1 million (sum up of all irrelevant costs ± 50k) = 2.37 million gold
- Your lvl 20 gold mines will produce 388800 gold in 3 days, that leaves around 2 million gold needed
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By farming 3v3 drylands - 5 - insane, you can earn the most gold
- In insane, this mission requires 5 fuel, and gives 10k gold, at a regen rate of 1 fuel every 5 minutes, this means you can earn gold at a rate of 10k/25 minutes
- In 3 days that amounts to 1.728 mil gold, if you finish all your fuel before sleeping, and immediately farm when you wake up, you should be able to waste no fuel, as long as your fuel never reaches its full capacity throughout the day, you have wasted 0 fuel, and you should earn 1.728 mil gold in 3 days.
- This leaves ~0.25 mil gold to be earned
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Arena
- By playing your 5 daily arena matches, you earn 50k per day, or 150k
- This leaves 100k, you could easily earn this by playing some more arena matches
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Daily quests
- These earn you 15k per day
- That's 45k over 3 days, leaving around 50k
- The remaining 50k you must earn through arena matches or through first clear raid rewards
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Final Info
- Upon completion, you should have a massive surplus of items, although you use most of your common items, you should have many items pulled from mix boxes gotten by farming/arena
- If you have maxed arena buffs for fuel regen and arena gold, you will end with a lot of extra gold, worst case scenario, you must play a couple arena matches to end at 0
- To make this fully functional, you should take a day of pause in between, where you craft kits to replenish your power kit collection, otherwise you will obviously run out, meaning that in practice this works as 1 max myth every 4 days.
- No I have not tested this, because I don't like farming, but I will test it over the summer if I have time.
- Hope this helped, I will answer any questions
- AftoKrator, OKI DOKI, bumbum and 3 others
- 6
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Requirements
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Tonto, one of the best f2p drones, useable on many builds, combos well, and is useful for campaign etc.
Nightfall on the other hand is moderately useful, but not useful for meta mechs. It also stops having much use past rank 3.
Tonto will fire every turn, and in general, drone before weapons, unless tonto is a place holder for protector.
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34 minutes ago, SawzAll said:
But the question is, DO you know? Because if not, you might be stirring up trouble for no worthwhile reason.
To me, the usability on the new forum is higher.
I think a lot of why people didn't join the new forum is because they knew there would be stricter controls over the toxicity. But I can't read their minds, so I don't know.
But the old forum was easily more toxic. So really, good riddance.
Back to your thread's intent: I'm not taking any "moment of silence" for people who got banned. I don't wish them well, but I don't wish bad upon anyone either. It just is.
Also, FYI, I am not completely sure whether you're serious or joking.
Doubt that's the reason, the real reason is prob instead of going through getting used to a new forum etc.,t ehy just found it as a good time to quit.
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1 hour ago, SunsetChaos2ndAcc said:
4-8
here's the thing I should say
Scope doesn't ded
I can build 4k hp scope
With good stats
scopes r dead, confirmed by my experience, and by top rankers. (top 10 ppl)
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14 hours ago, White Star said:
2-4, then 3-6... So to follow a pattern a 4-7 would be more suitable.
Besides that... i don't think the game needs more "range specific" drones.
Also... the game need no more of these "only at this range" type of weapons... and expand on more strategy side of things at mid range to short.
Just because of the 2-4 range i'm thinking of swapping my Electrolyte for Unreliable Protector... But that's up to decision when i fully legendary my robots.
well,
u have to consider that firstly, scope mechs r dead.
second, this drone would be useable only on 1 kind of build
thirdly, it would require strategy and planning to use
fourthly, it is only balanced if it only has 1 range
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Just now, Ironman said:
instant quit with alt
hm, he would need to have infinite alts, but could work if everybody in reign, wlg etc. decided to give him free wins ,altho idk why they would.
19 hours ago, bestplayeroftheworld said:There is a Replay Bug !
Somehow Replays disappear from player's profil !
When a player climbs from ~240 Arena Points up to +290 Arena Points (within 2 - 3 hours) and we know that once you are over 240 Arena Points you only get 1 Point / win, only exeption is if you win against a player above you in the ranking, we know that there should be a LOT of Replays in this players list about the many wins !So since we see a loss against Void Drifter, which cost 10 Arena Points (-10 Arena Points), cos she/he is not in the Top10, as well as we see only 1 win after vs Zamorozka, who is as well not in the Top 10 (so only +1 Arena Points, we all know that somehow there are TONS of Replays missing from all the wins, which are necessary to climb back up to +290 Arena Points !
@Alexander can you please fix this Replay Bug / issue ?
Would be great, because this issue / Replay Bug exist now since many months !Thank you !
also, rlly happy to see u posting regularly again. Unfortunately wep is banned, otherwise the anti-clever alliance would have made an epic comeback.
Regardless @bestplayeroftheworld, what really happens is that people that do not have replays tend to boost themselves.
Meaning they have the game open on different accounts, and enter arena with their main and 2 or more alts at the same time, and get matched up vs their alts, then their alts instant quit, and the instant quit replays don't show.
But, you can't match up the same opponent many times. Well, if you refresh the game you can. Then one alt plays regular matches, to get enough ap for the computer to match up the alt and the main, and the other alt feeds off of it, and then the main feeds off either of the alts. This way its fail proof, and u can get 100s of ap with 0 risk to ur acc, and no ban.
Not saying Clever does this, or that he has alts, but I'm just saying that that's how it would work, and also, no I don't use this, I'm a rank 5-2 so if I did use this I'd be rank 1.
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4 hours ago, T-850 said:
I meant 2 friendly battles (vs. Void Drifter) + 1 arena battle (vs. Zamorozka).
Better to ask @CleverName directly for more information?
Most of the time the replays are displayed right after the battle (it's very rare a replay doesn't appear on the opponent's profile but it sometimes happens).
Yes, what she's saying is, he should have 50 battles (290-240)
And if 2 out of 3 were friendly battles, it just proves the point even more, as in, now he only has 1 arena replay, and 2 friendly replays, meaning he goes from missing 47 to missing 49 replays. And @Ironman, not rlly true, since Clever and acc which ppl have claimed to be alts of his seem to be the only ones having this problem.
Replay Bug
in Bugs & Issues
Posted
If it weren’t for the fact that u and ur alts seem to never have over 5 replays. Supposing u have any, however u seem to still gain 50+ Ap in one day.