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Robert louie

Pilots
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  1. Like
    Robert louie reacted to AftoKrator in How to use relics of any state....   
    The relics will only be of any use for Maxed Mythicals. When a Mythical item is Maxed (level 50), it can be ascended to Divine class (the final transformation level above Mythical). Otherwise, the relics are basically useless (and you can't just trash them or use them to upgrade). 
    The grey relics are for ascending items with a rarity of common to myth. only items are: Interceptor, Nightmare, Sith, Scorching Feet, Iron Boots, Charged Walkers (i think i got those names right). 
    Blue relics are for ascending items with a rarity of rare to myth. Purple relics are for E-M (epic to myth) items. And yellow relics are for L-M (legendary to myth) items. 
    There is also a difference in cost when using relics. They are as follow:
    Common divine relic (grey): uses 2 per transformation and costs 100k gold. 
    Rare divine relic (blue): uses 3 per transformation and costs 200k (or maybe 250k) gold. 
    Epic divine relic (purple): uses 4 per transformation and costs 500k gold. 
    Legendary divine relic (yellow): uses 5 per transformation and costs 1000k (or 1 million) gold. 
    That should cover all of it... hope it helps. ..... Btw, relics can only be obtained from seasonal arena rewards and clan wars.
  2. Like
    Robert louie reacted to Pink555 in What is better torso   
    No problem Robert im glad to help you
  3. Like
    Robert louie reacted to Pink555 in What is better torso   
    Zarkares has been better torso than windigo beofre but now that is buffed it has more hp  less weight than zarkares,better stats so windigo
  4. Like
    Robert louie reacted to Jupiter in What is better torso   
    windigo
  5. Like
    Robert louie got a reaction from rc in Bringing back Legacy   
    alexander please please disable my base please 🙂
  6. Haha
    Robert louie reacted to Alexander in Bringing back Legacy   
  7. Like
    Robert louie reacted to Alexander in BANWAVE   
    He’s free to bring it up here, really. 
     
    Banning policy on our end for better or worse is fairly simple:
    If we have evidence, we ban you. If it’s an error, we crawl for you. It’s rare but may happen one day (will, if we ban for long enough). 

    If it’s not an error, the calculation for me is simple: Did they benefit from cheating?

    If yes, it’ll probably stick permanently. I unban mostly people who just tested it, left the gains untouched and reported it. A small handful, less than 1% of the wave, got unbanned for that reason. 
     
    Ultimately I can’t tell the difference between people who were just testing and accidentally spent their gains and people who were cheating and using testing as an excuse - if I cant take it back, the ban will always stick.
    The people who contacted me immediately after cheating without delay, worked with me and followed my instructions concerning what to do are the ones who ended up unbanned. 
    The current banwave isn’t just based on players reporting each other, that’s misinformation and I already told you that ... The current one I assembled a list of playerID’s based on reports and then manually dug for evidence on each one. The evidence is there, just not as convenient as with the last wave. Hence the scale is much smaller. 🙂
    Last one was fully automatic, with manual unbans for those who didn’t benefit. The intent there is fear - people should understand and know they can lose years of progress for just minor cheats, otherwise it becomes a slippery slope where people cheat more and more until they can’t come back from it.
     
  8. Like
    Robert louie reacted to Nikos in The Base   
    Base is something that the 50% of people like and the other 50% hate..New players cannot grind fast with the Base and they leave the game..This is an example of my friend who didn't like it and quited.I know that everyone can send a request for *Base disabling* but there are 2 problems on it.
       First problem: Not everyone knows or joins in supermechs' forum so,they think that *Base disabling* is impossible.
       Second problem: Almost everytime,Account managers do not even reply on these requests.
       Solution: You could put a button in account's info that disables the base.(Everyone knows that there is one button now that ONLY enables the base,why?)
    In conclusion,i want to say that base destroys the game..i think that if we could have the choice to Enable/Disable it,the things would be better.
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