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When upgrade your charge module is worth


Electro
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Why exactly wouldn't you upgrade your charge module ?

image.png.267dbd4a30e43924bb6d66386cde43f2.png
Buckshot Frenzy [Burst Type: Third Cycle]SG - Children Of Anarchy enters full auto and reload drum mags instead of single shells, bolstering it's own Clip Size by ▲200% and all ally's SG - Class ATK Speed and ATK by ▲50%, consistent "meat shot" buckshot spreads will rewards Buckshot Frenzy Duration for another 1 second per shot, Buckshot Frenzy do bonus ▲35% D.M.T.R Code Based Damage against enemy shields and barriers .[CD: 115 Seconds][Active]
SG - Children Of Anarchy 「Squad Café Sweety」: SG - Children Of Anarchy fires Black Typhoon Shells with 50% more pellets per buckshot and passively boost all ally SG - Class with ▲25% bonus clip size when deployed at the cost of ▼25% reduced reload speed per reload cycle. 
[Passive] [Squad Synergy : SR - Efficient Slacker SR - Haymaker]

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25 minutes ago, The Rabbity said:

Why exactly wouldn't you upgrade your charge module ?

I haven't have charge on the first mech (missing weight for it) and also 243511494_Screenshot_20230109-071859_SuperMechs.jpg.ab6e9e6a153c4060b45c9f09493a7b72.jpg,366446180_Screenshot_20230109-071923_SuperMechs.jpg.95989da42935228e447ea71ffbacafe2.jpg,149452395_Screenshot_20230109-072007_SuperMechs.jpg.10734b4b509065377aa4471441176701.jpg,707351202_Screenshot_20230109-072002_SuperMechs.jpg.a7e191633a91c5963d85c8594480247d.jpg, and 2 of them 1846724328_Screenshot_20230109-072006_SuperMechs.jpg.a4852bf7d145f34cc73e493a80931485.jpg into mythical are more important than the charge and I don't have enough exp for all upgrade them.

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suprising enough that superb's a life saving get out of jail free card compare to other weapon, having a mini sac-cannon with infinite range with zero self-resource consumption can be a game changer when all of your weapons are unavailable and you just need a tool for excecution tbh.

image.png.267dbd4a30e43924bb6d66386cde43f2.png
Buckshot Frenzy [Burst Type: Third Cycle]SG - Children Of Anarchy enters full auto and reload drum mags instead of single shells, bolstering it's own Clip Size by ▲200% and all ally's SG - Class ATK Speed and ATK by ▲50%, consistent "meat shot" buckshot spreads will rewards Buckshot Frenzy Duration for another 1 second per shot, Buckshot Frenzy do bonus ▲35% D.M.T.R Code Based Damage against enemy shields and barriers .[CD: 115 Seconds][Active]
SG - Children Of Anarchy 「Squad Café Sweety」: SG - Children Of Anarchy fires Black Typhoon Shells with 50% more pellets per buckshot and passively boost all ally SG - Class with ▲25% bonus clip size when deployed at the cost of ▼25% reduced reload speed per reload cycle. 
[Passive] [Squad Synergy : SR - Efficient Slacker SR - Haymaker]

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