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W.H.I.T.E.O.U.T

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Everything posted by W.H.I.T.E.O.U.T

  1. It's time for some Gold Portal math! What do you get if you add 40 tokens from Normal difficulty, 60 from Hard difficulty, and 55 tokens that were initially there from the beginning? Now, what happens if you use those tokens to buy 2 premium boxes on the day of the portal while having the thought that the outcome of both boxes were going to be epic? In my case, I got these:
  2. Wanna start off the chain that'll lead to an eventual calamity of a best-selling novel?
  3. Old but timeless. So why not start a second chain reaction of random words for old time's sake?
  4. Shower because it Necropost, necropost, necropost.
  5. 1. Nearly 4 years (including breaks from the game); God Mode period of Legacy 2. Imperial Japanese Navy (rank 15 clan owned by a close friend of mine; I was a part of it when I was still "Avenger") 3. {{W.H.I.T.E.O.U.T}} is actually one of the more recent names on a massive list of names. My very first mech name was A.T.O.M (inspiration from Real Steel, a rags-to-riches film about robot fighting). 4. I can't say that I have a favorite player in the game. Though, I'd say that my favorite players would be ZeRo, Shoultz262, epicspeedster, Chaotic Shadow, Simpleon, Manolis, Spam, and you, to name a few. As for why, y'all are my friends and have provided me with improvement advice, morale support, new ideas to try out, and an incentive to keep going when things've gotten rough. 5. The YouTubers that I like don't play SuperMechs but I'll name them anyway: 8-BitRyan, Max0r, Greystillplays, CaptainSauce, Emkay, EzPz, Aleirus (something like that, at least), StBlackSt, Eltororus, The Act Man, and the "Dope or Nope" crew. 6. Pennsylvania, United States, the large square state that's just as large as New York, the state it's sharing a border with. 7. I currently don't work but I'm slowly but surely preparing myself for college. 8. Rusty Energy Armor / Fractured Heat Armor (and Hollow Spectral Armor since it's also a monke and it's my first monke, courtesy of Ramboy and his fortune boxes) 9. I'm sort of in the middle about it; I mainly play the game just to occupy free time/have something to invest my focus and energy into/to have some sort of fun but I feel like the game's gotten old because I've already seen the most this game has to offer since I'm level 214 (halfway to 215), hit rank 6 once + got rank 7 several of times, and I've grinded the hell out of OD-8 Insane and OD-6 Insane alike. Besides, even if the game is repetitive, I still gotta play the game so I can have an excuse to meet more pilots in the SM community as well as hang out with current ones that I consider my friends and/or clanmates. 10. That's.. A pretty hard question for me to answer. I guess I could say that my favorite build is the ORB Jumper but I also like my custom energy-free physical tank design as well as my main physical and energy builds. They're not META but they're definitely fun to mess around with. Oh, and I forgot to mention my special dual Rocket Launcher build. That build is special. I won't exactly reveal why.. Yet. It's a habit that happens when I get too invested in a subject or topic. I can't help it.
  6. So.. Uhm.. Hello, everypilot. Whiteout here for another topic. But it isn't.. Uhmmm.. A normal topic that I would usually make. You see, I recently hit 1k reputation on these forums just yesterday, which is a pretty big thing for me since I haven't hit a milestone of this caliber on any sort of forum that I've been to before, even when I was in the old forum, I still didn't have this kind of "reputation". So, pardon me for the awkwardness of this topic because I don't know how to do these sorts of topics, first time doing this and all. As for what this topic is, it's meant to commemorate the fact that I've managed to get 1,000 reputation, like a "pat on the back" or something. However, I didn't really know how to make a special topic to commemorate the moment.. So I went with something that I've seen done by more popular and notorious members of this community -- A Q&A. I originally thought of doing a Q&A on several occasions before now but I haven't done it since I believed that doing one would make me look like someone who noticed a trend and wanted to "copy" those who already started doing Q&As of their own. Though, I decided to do it now since it's to celebrate an achievement and I figured some people would like to know more about me (I'm mostly quiet in terms of things about me, anyway), so this topic would be doing two things at once. This Q&A isn't special in comparison to how others have done them; Feel free to ask anything as long as it's nothing too personal or too "uncomfortable" to answer. Also, I bet you were expecting me to tell some sort of story about my SM experiences or something.. Yeah, I won't do something like that just because I hit 1k but I might do it if I hit 1.5k or 2k, who knows? Anyway, with that now out of the way, let the questions and answering begin!
  7. You thought that OKI DOKI was going to reply to your post with a nice but it was me, Whiteout! N I C E .
  8. Welp- Seems like the moment of 1,000 rep has arrived and now I have to make due on the 1,000 Rep Commemoration Q&A idea that I came up with. .. But I'm not gonna try doing a Q&A at 1:45 in the morning, so that's gonna be delayed until Tomorrow so that I won't be delirious when I'm gonna be answering questions and stuff. (Delirium is not a good thing to be affected by when you're answering questions.. Believe me on that because you do not want to see the type of crazy things I tend to say when I'm affected by delirium. No, it's not the top weapon Ultrabright box-shaped.. Thing.)
  9. Note #2: My bad for the text wall, I got too invested in the post as I typed it, so I ended up making it into this. Another TL;DR will be provided, don't worry. Yeah, the box system was much more different back then, especially when "item boxes" (basically like the free mix boxes we have now but they were purchasable with gold if you didn't want to wait for free boxes) had a rare chance to drop a legendary item. Though, legacy had a lot more items than what Reloaded currently has, especially when it came to how all items had "transformed" variants that were treated as entirely separate entities from the base item, which forced you to throw away an item once you got a better version of it since you couldn't transform it to a better state like you can do now. That, and every better item in the game had some sort of drawback to ground its benefits like, for example: The Galaxius Models - Had good stats, good HP, had 6 resistance for their respective element, and could be used on a lot of builds despite being legendary torsos but at the cost of being slightly above 400kg in weight, not having any resistances outside of their respective element, and were hard to get because of RNG and the simple fact that legacy had so many legendary items that even betting your life on a legendary drop being the item that you want was an unspeakably and extraordinarily bad idea Reloaded, on the other hand, has less items overall than legacy but we didn't have "transforming", "divining", and "premium" items back then, so reloaded legendary items can be held onto for longer and even kept for a seriously long time if it was mythable or a premium item. Due to that, it would make sense that it would be harder to get legendary items from legendary-capable sources in order to keep players from simply breezing through the game just by getting premium legendaries from mix boxes because they got lucky. That, and we also have deals, arena boxes, and fortune boxes that add onto the legacy-like legendary drop sources that we already have, so, if there was a nerf in legendary drop rates at any point after legacy, it would've likely been done to counteract the increase of legendary item sources. So, yeah.. Mix boxes being turned back into item boxes, when things are much more different from what they were like back in legacy, is a pretty bad idea, at least to me, that is. TL;DR: Legacy and reloaded work differently, so mix boxes/silver boxes shouldn't be turned back into item boxes and silver boxes from legacy. The way things are working now wouldn't exactly benefit if those boxes were dropping legendaries, especially when new accounts have base integrated into them upon creation and when plenty of existing former silver box users (myself, included) have already begun to invest into base or have invested a lot of time and work into base to get it to a high level where it can start producing epic/legendary cards. Simply having basic boxes with legendary drop chances would undermine the idea of having/investing in base. Welp, even the TL;DR is long.. So, to put it simply if you don't want to read the TL;DR either: Legendary from mix box and silver box bad = bad idea if no changes are made to compensate but they wouldn't be "basic boxes" if they were changed as compensation for the added legendary drop chance. (This was a reply and yet it somehow managed to be just as long as my original post. I'm either too invested in explanations or I'm just too good at making text walls to the point that it might just be an unhealthy habit.)
  10. Note: Skip to the bottom if you want the TL;DR of the text wall that's directly below this note. Yes, it's a text wall and don't say I didn't warn you about the fact that this is a text wall. Silver boxes are a genuine method for obtaining upgrade food just the way they currently are. Before you ask as to why I say that, it's because silver boxes come at a price of 6,500 gold and can be purchased in bulks of 5 for 32,500 gold. That may seem like a lot to pay for a box that'll drop 2-3 items at once with a small chance for epics but keep in mind that silver box drops are immediate and don't require a wait period to get the rewards (like common crafting in base, which takes 30 minutes to craft a single common but it's more cost efficient since you can get 3 commons for 3,000 gold instead of 3 commons for 6,500 gold) and you only have to grind for gold needed to buy the boxes (unlike mix boxes, which you either have to wait 6 hours for in regards to the free box option of the box shop, or have to grind missions for in order to get, which consumes a lot of fuel and is time-consuming to collect enough food that way). Yes, silver boxes may seem like they're no better than mix boxes but they're a type of mix box that you can simply just buy without working or waiting for. Not only that, silver boxes aren't designed to be used as a source for epic items only (we have premium boxes, rank 10+ boxes, fortune boxes, and premium packs for that sort of thing), so they don't need a buff when they're useful for getting food items immediately. Besides, they're cheap because of that and buffing them would mean that the price for silver boxes would have to be increased, which would make it less enticing to use silver boxes over base in terms of pricing for common items and such. I apologize for having to write a text wall like this but I felt like getting into detail with this subject so it didn't seem like I was "pro-base" or "pro-silver box" and was simply trying to be biased (both sides have their ups and downs; one is short-term and the other is long-term). Though, base is honestly something worth investing in only if you're able to get a steady supply of coins from mission grinds (if you still have silver boxes, I suggest you keep the boxes until you're able to, at least, consistently farm Overlord's Den 8 - Bigboy on Hard or Insane since gold payment per run is much better than OD-8 on Normal). I would continue in detail with that but I'll just end the post here so it doesn't become any longer than what it already is. I hope this helps and answers some doubts/questions. TL;DR - Silver Boxes don't need a buff, they're good because they're cheap to buy (being the only gold-purchasable box in the game and all), reliable for upgrade food, immediately available, and provide immediate rewards without waiting times or effort in repetitive grinding to get. Also, don't give the 6,500 gold price boxes a chance for legendaries.. Just.. Don't.
  11. Welp, I honestly don't know what to say to this since I'm really bad with goodbyes, regardless if I'm the one leaving or the one reacting.. But it was a nice experience getting to know you and all that. Besides, it's not every day that you can say that you've talked to the living embodiment of a META for a game like SuperMechs. While that isn't something special overall, it's at least something that's worth holding onto as a good memory that came from this game. You've contributed a lot, you've stuck around as this game grew, you remained loyal to the game through its good times and rough moments, and you've taken the time to get to know everyone here on the forums as good acquaintances and friends. To say the least, you've been one hell of a driving force that gave this community something to strive for, whether it be the goal of being the best community member or the strongest player in SuperMechs and while I may not know if anyone's gonna be able to top your achievements, I definitely know that you're gonna be remembered by the community you've stood by, standing strong and proud by both your friends and clanmates as you enjoyed the game for what it is. So, yeah, I'm bad at goodbyes and bad at saying memorable things for those who leave to remember me by, but I'd like to say one thing right now.. Keep rocking that mystic paint, META man, for eternity and beyond! From that one rank 8 ORB Jumper that you met over a random physical beam drone concept idea that they needed advice on balancing its stats for.. {{W.H.I.T.E.O.U.T}}/Whiteout And.. Uh.. Apologies.. For not conversating with you more while you were still here, mate. But hey.. Better late than never, right? At the very least, i finally have a sprite for that drone I asked for advice on.. It's custom-made, so there won't be any more confusion over sprites and stuff.. God, it's hard for me to focus on typing this additional part to a goodbye you might not see but it'll be here for you to see if you do come back for final partings and what not.. I may be struggling to get all the words out that I want to say in this moment as I type this edit, but I never was really good with goodbyes to begin with.. Even after the three times I said that I would leave, I just seemed to come right back because I missed things here and to see well-respected people like you leave.. It's disheartening, to say the least. Whether this'll be your final topic on the forums or the topic you'll return to in the future, I'll still wish you good luck in your life and hope that you keep being you, even now that you've parted ways with the game. But, yeah.. Wear that mystic paint, don that unicorn horn, and keep being the living META that's been standing beside us, from start to finish, for eternity and beyond.. 'Till we meet again, CleverName.. And sorry for having to make you read an edit just because I couldn't finish things off in a single post. It's just a habit of mine. I also apologize for making everyone else read this edit as well so that this doesn't feel as awkward as it looks.. Hopefully..
  12. Both drones are very specific, so I wouldn't say that there's a better one out of the two. Nemo and Murmur are both capable of being used on boilers since one does cap damage while the other one does cooling damage, with both contribute towards overheating the target. For example: Murmur can assist the cooling damage done by Vandal Rages, slimming the chances that the target will be able to recover from their next overheat (since they would shut down due to their cooling being reduced the needed amount to cool the heat level below their heat cap). This leaves the target vulnerable after a various amount of turns (depending on their heat stats, specifically their cooling), allowing weapons like Heat Bomb to essentially heatlock the target if the user has other boiler weapons to keep the opponent's heat up. Nemo, while dealing less overall damage than Murmur, assists boiler weapons like Corrupt Light and Sorrow with heat cap damage. It won't ensure shutdowns like cooling damage but it makes it harder for the target to attack when their cap is steadily going below their heat level and forcing them into overheats, wasting action points that they would've used to attack you. There's also a chance for cap damage to shut an opponent down by stripping their cap down to where the cooling is unable to cool the heat down to the low cap. Either way, cooling or cap damage, the target will suffer after a various amount of turns have passed and their heat stats have been reduced to the point that they won't be able to retaliate. So, that's pretty much why I think there's no better of the two when they're simply that specific (Murmur's mostly used on cooling hunter builds that prey on a target's cooling until the target has 2 shutdown or something of that sort, anyway). Also, it depends on what kind of damage you prefer and what kind of weapon setup that your build has. I forgot to add that in the post so I'm using post merge to add it without editing.
  13. Thanks but I won't really be able to fully judge the build until I know which form is the one that's being judged, If it's the build's current state, it's a 4/10 (in general terms, not High Rank stanards) due to good HP, resistances, pretty decent heat stats, pretty ok weapon setup state (the weapon setup is pretty good but since they're legendary, they're not at their full potential), but low energy and regen when Flaminator is on the build, which consumes a large amount of energy per shot. If it's the final result (without changing parts), it comes out like this: This is more of a 6/10 since it has better stats than before and can deal more overall damage + heat damage but it still has some of the same issues that the original build has. The heat stats are alright since you have 606 cap to compensate for the slightly lower-than-average cooling (in terms of boiler cooling) of 318 but your energy is extremely vulnerable to weapons like Malice Beam and Hot Flash. It's not due to the regen but rather, it's due to the low cap. With a low energy cap, you'll risk getting energy broken, which prevents you from attacking with half of your weapons, since the cap can be drained in the matter of either a single EMP or multiple Malice shots. However, the build itself would make for a good boiler/partial heat counter build to use in the midranks as long as you take your HP into consideration during combat and make sure that you don't deploy the mech against energy builds (electric builds mostly don't have enough drain to break you quickly and they don't do cap damage, so your electrical resistance will protect you from most of their attacks). I hope this helps as a critique but if anyone wishes to correct me or wants to discuss more about why I gave these ratings, feel free to do so.
  14. Currently or when it's completely divine and with arena buffs? Just confirming which form of the build you want to have rated. Also, Zarkares is good for your build as of right now but try to get a Windigo or at least a Naga to replace it once you max one of them. They provide more HP for less stat penalty, they're lighter overall, and provide more balanced resistances.
  15. Old screenshot but I'ma flex it anyway New screenshot made solely for flexing
  16. This is a mood. Just- It really is when you've experienced how it feels like to get close to rank 7 then immediately get slammed all the way down to rank 11 due to matchmaking. Alright. These are screenshots that I took during the Free Christmas Pack event that happened last year. They might have some resemblance to something that I have now. (Yes, I used Puffin on my phone to get the pack and open it since I thought that was the only way that I could get the pack. After I got it, I returned to the app version of the game because it's more comfortable than playing it on Puffin.) It's a bit irrelevant to what I said before I thought of showing these screenshots but it's a key moment that got me to where I am now, so you could say that it was the luckiest moment in my SM life. While I'm not able to use EFA yet because of how I don't have Reckoning to replace my Magma Recoiler and make my build entirely energy-free, Overcharged has been carrying me through thick and thin ever since I mythed it and used it in place of my Supreme Cannon (I had a Supreme Cannon + Burning Shower combo build before I got it). So, yeah.. Christmas kinda came in clutch for me when the pack gave me EFA and ORB and I've been holding onto them ever since, max mythed of course. EFA might be outdated now but that's not gonna stop me from using it on my flagship mech once I get the necessary items and get things in motion.
  17. I was about to ask as to how level-ups giving you a free refill was a broken concept.. But then I saw the part where you mentioned the issue with level-ups simply filling your fuel bar to max, regardless of how full or empty it is, and that got me dead-on with no punches held back. This game seriously needs to do something about that, especially in regard to cases where someone levels up while having excessive fuel and they don't get any fuel from it as a result, so those free fuel refills don't have a chance to do absolutely nothing. The idea shown here feels like a very good and considerable solution to the issue. Nice idea overall; I give it 7/10 Greedy Drones on the Great Greedy Rating System.
  18. Hold up- I won 18 days? How?

    281800387_Screenshot2021-08-281_34_57PM.thumb.png.54d4f872f92371bfcae114fb8fabacc2.png

    Also, I'm thinking of doing a Q&A topic if I hit 1k likes as a way to celebrate. How does that sound?

  19. You're kinda giving me a bit too much credit when you say that I know the game well. I may have reached rank 6 as my personal best but I've yet to see what lies beyond the barrier between rank 6 and 5, so I don't exactly know about the special tricks, ideas, and general knowledge that high rankers know by heart. I appreciate the compliment, nonetheless. Also, I'm still the good old ORB Jumper in-game, so I haven't lost any of my progress. However, I did find a really nostalgic set of images on my clan's discord server from a certainly recognizable SM event. I could post it here if @iSwarky allows me to and if anyone's interested in seeing it.
  20. Perhaps that'll come in another dialogue topic.. But that's all I'ma say. Enjoy this cliffhanger of a teaser.
  21. Common is definitely better. It's much more efficient than any other card since it's just 1k gold per card, so you can make a lot of upgrade food for a very low price (100 cards = 100k gold and 1 day of time to make all of them). However, power kits are just as efficient for mass upgrades. If you use common crafted cards to upgrade crafted power kits to max rare, you can easily upgrade things like freshly-made myths that you need to get to level 50 as soon as possible.
  22. Final Judgement The planets have aligned and their moons have followed behind For the box has revealed itself before the mere mortal Triggering the final judgement that would soon reveal something that is incomprehensible by any mortal's mind Despite how blessed this moment was for the box to simply just appear The mortal became nervous as the box began to shake and the lights began to glow They immediately took a step back and watched from a distance, refusing to go near The lights perform their sacred ritual of colors, the cycle bearing no sign of mistake But this state began to come to a halt as the lights and the box began to calm And the final judgement will shortly show what the mortal will get to take The lights and the shaking come to the stop after the final seconds of their consistently progressive descent And the box ejects a glowing item that lands before the cautious mortal But once they took a glance, the blue-glowing item that dropped from the box.. Turned out to be a major disappointment
  23. The Introduction Hello, everypilot and everynonpilot, Whiteout here with another How To! Why did I make a second How To? It's simply because I had fun while making the first How To.. Besides, these things are always helpful. Right? I don't know what else to say for this introduction, so I'll just cut to the chase. Enjoy the read and don't get pickpocket'd by the Hurlbat that's hiding in your closet! The Problem Do you sometimes wonder about the anomalies of SuperMechs? The strange occurrences that appear in the corner of your eye but vanish before you could catch a glimpse of it? If you don't, congrats, you're not going crazy. However, there has been a certain.. Threat.. Lingering about in plain sight that no one, not even the great high rank gods, can detect before it's already too late. This threat is dangerous.. And it's enough to destroy any legendary hero's chance of reaching rank 24.. Your skull drone somehow learned how to quack and has developed a thing for consuming massive amounts of bread. This alone is terrifying enough as it is but it's even worse when on the battlefield. "What should I do? Why is my drone like this?! I wanted to eat that! WHY MUST YOU HURT ME IN THIS WAY", you are most certainly thinking about because I am surely a mindreader with the ability to read your mind. Don't question the legitimacy of that or I will take your card and up the price for mind readings specifically for you. The Divine Solution Well, now that we're back on track- I bet you're begging for a solution for this grave danger of a predicament that puts your chances at getting a boomwitch in jeopardy. Lucky for you, I know of exactly what is needed for that problem of yours! What is the divine solution? It's something that is.. Very dangerous if spoken about.. BUT if you are desperate for a solution, I shall read the forbidden words for your ears to engulf.. Your skull buddy is actually a flying bullet duck! Is this for real? It's basically as real as the fact that you somehow mistook a Greedy as a Void and used it for long enough without realizing the fact that your buddy isn't helping. Seriously- How does someone manage to mistake a skull with a thirst for eternal vengeance for a body-less duck that wants to do nothing but consume bread for eternity? It shouldn't be hard to see the difference in value and overall design! Quite literally, having a duck as a buddy is more superior to the likes of William Shakespeare-ing everything in sight while shouting every word of Hamlet! (Not really but still.. It's not hard to differentiate Greedy from Void.) Before I get pelted by Greedy mains for shaming the drone, Greedy is really just like Void.. They're both easy to counter and their damage is easily overshadowed by the top tier physical drones. It's a sad truth but at least the Greedy and Void fanbases won't war over superiority but rather, they can now come together to spite the likes of the yellow bullet shark. The Closing So, has this body of text managed to subdue the threat that was plaguing your fun journey through Drylands? If so, I'm really confused on how this has managed to be of any help. It's quite literally a joke post that was created with no initial intention of being helpful in anyway.. At least, as far as you know from what I'm telling you now. Maybe this kind of topic is really a helpful topic in the clothing of a joke topic that is said to be a joke by the author. Will you ever find out the truth about the topic's true intention? I'm not sure of that myself. Also, make sure to show affection towards a Greedy or Void when you see one during your travels, yeah? It'll really help in giving them hope that they still have a shot of being something much greater than what they're viewed for. Donate tokens to the local Drones Support Society for a free mug and a badge that shows that you've done your part in giving drones like these two a better tomorrow. .. And no, I won't do mindreading sessions via request because.. An appointment is required- Yes, an appointment is required! (And I definitely don't know how to mind read..) That's all for the topic, everypilot. You may now stand for dismissal. Please exit the theater room in a single file line and show proper exiting procedure etiquette on your way out. Thank you for watching with Whiteout's Non-Existent Cinema! Please come again soon! This is Whiteout, actually signing off without the cliche theater exit.
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