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White Star

Experienced Pilots
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Everything posted by White Star

  1. If they have a name i don't remember, all i remember is that i posted it on the old forum. • A work in progress, Making it better!!! • Work in progress, phase two!!! The barrels are in place chief!
  2. What is the difference between a Snowman and a Snowoman
  3. It was called Apocalypse, one of the strongest physical top weapons back then... that changed when mythicals where added and Wipeout outclassed it.
  4. Anyways guys! i made a simple digital drawing of a drone i came up with. Name: [ shall be decided on a previous poll i made ] Stats: Same as Backstabber [ the phys drone that shoots a grenade and pulls a mech closer by 1 range ] but this one here Knockbacks like FlameWave/ ShockWave does. • It's shot animation is the same of repulser, a charge then one big shot is send down range, hitting the mech in the face. • I have forgotten that i forgot to make a poll, in terms of poll i have none bruh! • Previous suggestions: Soul Buster Platinum Piercer Impact • Community suggestions: Front Thruster [ by @Electro ] Magnificent Beacon [ by @Dr.Doofensmirtz ]
  5. First one! The second has a lot of range deficiency, making it work good would be very situational in my view.
  6. Yep, the whole thread exists for a reason... READ people, READ IT! or else we'll toss yer arse in the slammer!
  7. It's random dude, if it wasn't then everyone would know this...
  8. > Has enough tokens for a prem pack > A legendary comes in!!! > It... it is... sparked runners...
  9. Thank you! So i was digging around my papers and found a physical drone. Another one without stats... Oh well... all i know is that's supposed to be a knockback dealing drone just like ShockWave/FlameWave. It does not have a name... so feel free to suggest one. My own suggestions would be: • Soul Buster • Platinum Piercer • Impact But as i said, feel free to suggest. • Digital drawing, quite sloppy... i should use a ruler next time.
  10. Not an ACTUAL "super mech" but it is SUPER in despite of conditions. So... i have drawn this a few months ago, it's called Red Shift. The info is not relevant to Super mechs mechanics, it's done for fun: • Top weapon: HELLFIRE, a multi-barreled grenade launcher, High explosive shells and a very fast fire rate at the cost of long reload time, targets gets "firecracked" to tiny tiny little pieces. • Mech's right bottom weapon: JUSTIFIER, a super heated laser cannon... pierces through targets to hit EVEN more targets behind it. A standard weapon, a weapon of choice of Red Shift. • Mech's left bottom weapon: NOVA, a plasma cannon with a enormous blast radius, suited to take down anything that even dares or have the audacity to fly nearby the mech, the plasma ball that it's shot detonates mid-air at ease. similar to a BFG big 'ol ball of plasma! PS: I don't have stats in mind because you know... this was made for fun and not to be accurate to Super mechs itself
  11. I was very lucky that i always had a legendary when opening prem packs with 335 tokens... BUT!!! not many of the legendaries where really worth it... Getting cucked again, game... please stop giving me so much shitass torsos i don't need NOR want [ um... ACKSHYUALLY i have three well leveled myths, Blue Munkee, Zark, and the Giga Chad WINDIGO!!! ] 1- Two Spectral Hollow Munkee... Why the [ OOF ] would i waste my time with a lesser Munkee, I have Blue munkee at Myth level 40 and a red Munkee at Level 1 legendary [ because i'm currently using Zarkares, I have a epic Windingo... i should really het rid of Zark bruh... ] explain to me why Yellow munkee is worth a single shit • Some legendary legs came in, One Dinamite [ the heavy one with 2 knockback ] and the one that looks like God mode's legs [ forgot name, don't care plus it's lesser in comparison to my Three massive cucking legs, yes i have all three of them, quote lucky on that my bruhs ]. • legendary Flame battery... Me explaining to you why using batteries would waste my time. • Two heat modules that didn't fitted what i had NOR would be useful anyways since my mechs already have enough... they where just occupying my miserably small inventory, they got used recently to myth my Electrolyte • And various other Legendaries that got used to myth stuff... They not only sucked or where REPEATED items [ pain, means bread in french... Sacre bleu ] Conclusion: Grinding is slowly draining my soul, but i must accomplish my goals... i must... 1• I must have... ALL of myechs fully upgraded [ at least level 50 myth ] 2• Conquer all campaign levels with them [ It may happen that i will need certain items that i don't have powered up, because i focused on certain items and not meta shit i would have to sell my soul to drop on from prem packs ] 3• Ascend to heaven... finally abandon this game and touch grass like i never ever did before... Amen and glory to Big PP Giga Chads Windigos Anyways, i think prem packs should have a guaranteed legendary, i remember getting CUCKED very hard by spending 335 tokens and receiving 5 useless-ass epic foocken little shithead items i used to boost a blue power kit some year ago or whatever don't remember well [ breathe ] goddamn dude screw you squiddy you never have the seafood i wanted. oops look at the time... Would ya look at this wall of text... woah! bye for now
  12. Nah, Tonto/Electrolyte/Firefly are all the short ranged drones we need... anything else would need good balancing. Of course huggers don't deserve such a thing
  13. How are short rangers [ with a 2-4 range ] "mid-ranged" bruh? Solar Torch and it's family are the Mid-ranged ones with the 3-6 range bruh!
  14. I don't get it, how would a 1-4 range drone make "huggers and infinite range drones useless" how can that be?
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