This was my idea back in TS forum. Don't know if I brought it here. I think I brought it up before base was established. Anyway, I am still for it, yet not gonna happen. I seriously would come back to the game and do this.
Now here is my idea.
- Once you had implement a weapon into the base mechs, they cannot be uses in other events, unless removed from base mechs. So, example if you have a Maxed Mythical Rock Recoiler on a buggy, you can not use it Arena Builds, Titan, war, campaign, or raid. Using items on base builds, decreases inventory number. Say you have inventory 220 and you use 6 items on base mechs, those six items are deducted from inventory which is 214, until taken off they go back to inventory.
- Base upgrading: Every base starts at lvl 1. At lvl one, you use one build at that lvl upgrading base mechs and items gets you closer to be able to upgrade to the next lvl. Every 10 lvls requires a certain amount of HP to be ment, before upgrading. There are 30 lvls for a 1v1 base. To go to a 2v2 lvl base, starts at lvl 31. For a 3v3, starts at lvl 61, and reaches max at 1v1 90.
I can get into more detail, yet this can even out for everyone.
lvl 1