That's not what I'm saying about divine. What I'm trying to say is comparing premium to non-premium should be like comparing divine to non-divine. Better, but you don't absolutely need premiums to survive. And no, I don't think deso will be broken. Even though comparing to Spartan is pointless, since they aren't used in the same way, I'll do it anyways. Deso is in a much trickier range to maneuver into(4-8). Most battles occur in ranges 1-4. In addition, even with the new buff, it weighs 15 more than Spartan, which is actually a lot. It also has massive heat cost in exchange for being en free. If we assume that putting Spartan on a mech puts it at exactly 1000kg, Using deso, you would have to drop something, most likely a cooling or regen booster. So essentially, you're losing 65 cooling/regen even without buffs just trying to fit it on, plus, it's also much harder to get in range, typically involving wasting at least one turn using a utility or repulser. The new buff will make it viable and competitive in top ranks, where its damage output just isn't high enough, even though it's a damage-based weapon.