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I need some help with my heat mech using ltems I have


Mandy

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On 1/2/2021 at 5:59 AM, Mandy said:

Here is my mech so you see it if it is good or needs some improvement and if I replace anything with a flaming hammer or not.

Screenshot 2021-01-01 at 3.59.06 PM.png

remove corrupt light, energy mods and put some plate

add repulser and backfire basalt dissolver

Screenshot_20210103_234733.jpg

Edited by nas-1 (see edit history)
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I agree with nas-1.  And if you already have two desolations, I think your best bet is to go dual desolation, like nas-1 said.

Get a magma recoiler or a couple repulsors (if you use repulsors, don't upgrade them, in my opinion, unless they're the advanced repulsor, which is premium I think).

Or a hammer and terror cry.

Basically, two weapons to push your enemies to your 4-8 range so your desolations can kick butt.

Also, work on your modules.  Your target goal should be at least 500 energy capacity, 500 heat capacity, 250 regeneration, and 250 cooling.

Unless you plan to go energy-free.  See the META thread for long-term ideas:

 

 

I would also max your savior resistance and iron plating.  These work for lower ranks, but don't ever get rid of a platinum plating or any of the premium resist modules and/or fortresses, if you get them.

In my opinion, energy/heat engines are superior at lower ranks than heat storage / energy storage.  Combined storage units are good.

"Play stupid games, win stupid prizes."

http://www.puresimplicity.net/~oneeyedcat/misc/supermechs.html

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