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Stelight

Commanders
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Posts posted by Stelight

  1. 2 minutes ago, Stefix5000 said:

    as a matter of fact, dawnblaze sucks

    dawnblaze suck ? it was lighter than the supreme cannon ( comparing the supreme cannon the dawnblaze weights 14 weight lower ), unlimited uses, and very consistent damage, the push is situational .

    I can be wrong but from my point of view dawnblaze is a very strong weapon for a no premium weapon .

  2. 6 minutes ago, The_Real_Ramsay49 said:

    What’d ya drop 

    That in flex thread, it is one of the most recent posts in the thread .

    edit : there is the drop  ( not in the order )

    - Platinium forteress

    - Claw ( my third claw , _ , )

    - Combined unit engine ( the only not premium item i got in this offer in legendary )

    - Electric forteress ( my second so is cool )

    - Overcharged rocket battery 

    - party crasher 

    - Solar torch 

  3. 5 hours ago, mohamed Alpatal Khalaf said:

    you Lie, your 2nd Mech is Full of Legendary items except the Torso is Myth (-_-)

     

    6 hours ago, Ur Hacking said:

    Fully myth my second mech

    his message is in the topic "What are your 2022 goals?" clearly his means to imply that it is his objective to max his second mech, not a reality actually .

     

     

  4. 4 hours ago, Yukiya18 said:

    E82DECD3-58B8-475B-A866-ACD898C5E42D.jpeg

    It was the time when most modules weighed approximately 50-60 kg.

    personally I prefer "the reload" (before the double modules arrive) I can't see myself using around 400 kilos for the modules and even then the ballistic ammunition and missile modules were needed...

  5. 7 hours ago, Carnage_Void said:

    Make it have atleast 35+ heat cost on it

    Thank you for have respected what i said so i will make the point,

    there is no "series" of weapons using only energy, there is none while only overheating weapons there are a shovel like distance shreeder, rock polisher or even perimeter protector.. and to know too that physical weapons have energy costs sometimes lower than the cost in heat, on the other hand, the reverse does not exist, which has created an imbalance, there are only 7 energy weapons (top + side weapon but without counting the breakers armor) which has no cost in heat but only in energy .

    which explains the weapon only has an energy cost .

  6. I got another idea of weapon, the elemental cannon is a electric side weapon and is also a e - m weapon, the particularity if this weapon is that very light, infinite use and destroy the energy stats and electric resist but the defect is that this weapon have very low electric damage and energy damage.. is a support weapon so is not very adviced to spam it ..

    2y4a.png

    I have 2 differents stats for this weapon but in itself the principle of the weapon does not change, it's just that it's not common for weapons that do not specialise in electric damage or energy damage so it's hard to make a comparison for better balance the stats, it is also necessary to find an interest to use 1 action for this weapon from where the 2nd idea of stats with better stats but heavier.

     

    Stats at divin without arena buff ( stats 1 ) :

    Weight : 14 

    Electric damage : 51 - 63 ( 61 - 76 )

    Energy Damage : 32 ( 38 )

    Electric Resist Drain : 15

    Energy Capacity Damage : 30

    Energy Regeneration Damage : 15

    Range : 1 - 4

    Energy cost : 31

     

    ( Stats 2 ) :

    Weight : 22

    Electric Damage : 51 - 63 ( 61 - 76 )

    Energy Damage : 32 ( 38 )

    Eletric Resist Drain : 20

    Energy Capacity Damage : 36

    Energy Regeneration Damage : 18

    Range : 1 - 4 

    Energy Cost : 31 

     

    You can also propose stats but only if is a nerf or a buff proposal for the weapon ,if the changement is is too important compared to the principle of the weapon i would not take it into account ( for example add 100 average damage and remove the energy cap damage, that not the goal of the weapon to does decent damage ) .

  7. 17 hours ago, TitanBaller said:

    Basically all you would need in base is this...

    image.thumb.png.c7c1cc8b512fbc134ee351323cada9f3.png

    Max out the Gold Mines and build 4 of them, upgrade One Item Factory to 15, and HQ to 15.

    Spending on 20lvl HQ and Legendaries is useless, unless you're RICH; and you don't really need more item factories because you can just spam the shit out of that craft button and you can maximize the limit and get hundreds of cards. 

    Legendary useless ? The legendary is probably the reason why the player keep the base, even if it is time consuming and expensive it may be worth it to get a vest or a double module or something else, and if you get legendaries that you have double/triple or whether it is legendary like anubis or kraken you can always use them in mythical food.

  8. 8 hours ago, Ruben said:

    IMG_2264.thumb.PNG.6b0d3ef84fcfbf51f556d4609424cdb7.PNGCurrent module setup

    H

    So there is the module build i recommend and also i tried with fractured plasma cannon , is interessant but personnaly i prefer use corrupt beam .

    j97f.png

    6gkv.png

    I don't what drone you use but i suppose you use nemo or protector, oterwise i don't also the "movement" module you use .

    important  i can be wrong .

  9. 17 minutes ago, mohamed Alpatal Khalaf said:

    Don't Make me Wrong, and also i was near to make something like that but i changed my style to a Heat build.

    also, i need a teleporter if i stuck in Arena Battles.

    Capture d'écran 2022-03-22 à 14-19-35 SuperMechs Simulator.png

    A build like this is solid in arena except the energy destroy you without electric forteress and good energy stats but otherwise is a decent build when you will got the electric forteress or a matrix 👍 .

     

    edit : is just a detail but replace only 1 heat engine by a cooling mass booster for more balanced heat stats .

  10. 3 hours ago, mohamed Alpatal Khalaf said:

    Well, i have improved Heat Modules, and also added a Res Drainer, grapple and charge as you said.

     

    Screenshot 2022-03-22 at 18-15-46 SuperMechs Simulator.png

    I think you should inspired of the "best" physical mech by clevername ( the build you see can possible is not the "exact" build )

    gywh.png

    - You don't need probably the teleporter, you have a grappling, charge and the distance shreeder who inflict expensive damage .

    - have you a matrix or maximum protector or something like that ? it will always be better than having only one resistor

    - Have hight hp is good, but have effecient heat and energy stats is better, maybe remove 1 or 2 platinium plate and replace it by a energy and/or heat module ( you have double module ? )

    - Have you a seraph blade, a mercy, a annhilation or such a weapons ? use 2 rock polisher is ..not really advise for your Hp [ and also a mech with 4000 hp without resistance resists less well than a mech with 2800 hp with resist ( often ) ] 

    Also the drone is Ok, is not best but is not worst ( the protector will be probably the best drone or gardian if you have it or even tonto if you use a mercy or rock recoiler ),

    I could be wrong 

  11. 8 hours ago, mohamed Alpatal Khalaf said:

    - premium Box Guaranteed 2 Legendary Items, Chance of Mythical items (if the Base Disabled)

    please no that...I will be subjective but the mythicals are not intended to be obtainable naturally and that's normal.. technically it's worse to get mythicals directly than legendary ones, at least legendary ones not very useful like kraken or avenger you can use them to upgrade level one legendary but not the mythical ones which if you get a mythical interceptor uhhh.. you can nothing with this except use it for upgrade the power kit..

    and also it seem to me the base can't be disable now ( edit : i have wrong but is a little slow than before, be patient,i imagine that the developpers may be doing a future update so they have less time to deal with problems and disable the bases) therefore its equivalent to take a hit to all those who have kept it if it is better than the base, otherwise if it is worse it will be practically useless so it would be necessary to do a balancing which could take several months or even years..

    otherwise if you want a box guaranteeing you a legendary you might have to do a rework of the premium box; 1 legendary guarantees but much less probability of obtaining more legendary (maybe 5% for 2 legendary, 1% for 3 legendary..).

    8 hours ago, mohamed Alpatal Khalaf said:

    - Max level 300

    mmh... are you rank 250 for said that ? for information level 250 is approximately 9-10 months of farming, so what it will be for the level 300 ..?  and also what reward ? maybe a forteress or a quadcore but yes, may have to wait 1 and a half for the first players to be level 300 after the addition..

  12. 23 minutes ago, Ruben said:

    so I just got a Cracked Plasma Cannon and was wondering if I should use that instead of the Corrupt Light.

    this is my current mech (still working on the modules)

    IMG_2263.thumb.PNG.cce020ac66c3d9ddcb1889098f43384d.PNG

    I think keep the corrupt light is better, the cracked plasma does average 60 more explosive damage but it have 60 backfire so it cancels but you have better heat damage with corrupt beam . but i see you have a problem of energy regeneration, maybe can you show you module for know if you if you have 1 module space left ?

  13. 5 hours ago, T-850 said:

    The prizes must therefore be increased and adapted in order to be "great" again.

    I am against this idea, it's quite simple, if we base ourselves on your argument, it's not just the daily rewards that should be increased but also the rewards for pubs, level completion, the raid, quests too and clan reward, with all these changes it would probably destroy the economy of the game if we increased the number of tokens earned by all means..

    and what is in relation to the change I am also against, the increase in value is too much; you can get a maxed power kit every 7 days average (including a legendary one..) but also relics with a guaranteed legendary one (it loses value) and a premium pack at the end..

    Is that my opinion .

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