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bestplayeroftheworld

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Everything posted by bestplayeroftheworld

  1. Thats not really true. When the Base-feature came out, I did the exact math about (unfortunately it was all on the old forum, which is deleted now). BUT I remember a few things for sure ... negative using the Base ... to get items to fuse / for upgrading the cost for these items is 7 () times more expensive (Gold cost) you need +50 Million Gold until all Factories & Gold Mines are on max Level you need some months until all Factories & Gold Mines are on max Level positive using the Base ... you can choose which items to produce incl. Power Units once the Factories are maxed, you have the chance to get Legendaries () a lot of extra Gold, which you only have to collect So, as long as the normal items costs (Common, Rare) are around 7 times more expensive, then from Silver Boxes, its pretty hard to say that the Base is more efficient The "7 times" factor may have changed a little bit down to 6, since Alexander made the normal Common production a little bit cheaper, and maybe even down to factor 5 or 4, if you calculate in the new Gold Mine income as well. So yes, the Base has its advantages, but disadvantages as well (as long as this "more expensive" factor exist) BUT, if the base would has only advantages, NO one would even ask to disable their base
  2. WTH ... how you got 681 Premium Packs (yes I am envy about ) That equals to 228,135 Tokens, if they would have been bought with the normal way So, I guess you bought a lot of the special offers
  3. Any news about the %-chances of finding a Legendary in Fortune boxes How about raising the %-chances of Legendaries in Fortune boxes up to 2 %, to make the game SuperMechs great again I "guess" that would hurt nobody, inkl. the income for the developers & owner of SuperMechs, BUT would make many players at least a bit more happy
  4. Is there any info that it will be for sure, or do we all just hope for it to become reality
  5. I would gladly give you 6 from my 8, which I have no use for anymore Power Creep is a thing in games (unfortunately) Tacticsoft was a specialist about ...
  6. Yes ... tacticsoft (their "new" dev-generation) and logical numbers were not the best friends
  7. Hi @bpsupermechs Welcome to the SuperMechs forum
  8. Best would be to send @Alexander a pm here about, he is the one who could help you in this case (I think)
  9. More knowledge of the game than 97% of all who has been developer of SuperMechs - respect Still miss Liran, who was the main-developer of this game
  10. Let's ask @CleverName, he knows best how it works
  11. Will be fixed "soon" I reported it 5 years ago
  12. Welcome And can you please stop sending me pm, claiming that "You are not real" 100 times Would be great Thank you
  13. @all & @Alexander Since there is an other thread with some simular questions AND it seems many players are confused about the history of SuperMechs, future of SuperMechs and it's last 2 - 3 years of development incl. the owner change, I would like to kindly ask, if the main developer and Ceo of Gato Games Mr. Alexander could give us please just some words about (here in the forum) Not all players use discord and I hope that this forum here still has it's purpose greetings bestplayeroftheworld P.S.: as well as many new players seems not to know who I am, which is not so important, but what I can defenetly say, I know pretty much most of the history of SuperMechs of all players I can as well tell pretty much everything - from a players perspective - what the 2 player-groups "big whales" and "F2P" would like to have on positiv changes of the game, since I played now for many years on both sides Feel free to ask
  14. Please answer my question, instead of trying to blame others about counting skillz (which makes as well no sense, saying this to me, since I am the one correcting mistakes at counting and counting threads most of all)
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