THANK YOU
Btw I'm in rank 12-11, just found interestingly that over 60% of current players at rank 13-11 use dual frantics
Goofyahh build dual frantic seems work all the time at lower ranks
Gamble weapons are crazy
At rank 11 this game has literally become frantic battles
Well, it is about preference in your case how to manage.
First, I do not know what rank you play and what it is the near goal on rank stability.
The account it is a decent account with some module limitations, but you can make some.
You need to get focus in your number one mech then remaining parts can be for a second mech for current modules around.
First, hold back on this . It was decent time ago but is very low HO torso with decent energy support. Just in the long run will be a waste.
Focus into develop this one
You can finish this but hold back for now because you have already 2 others maxed
Let show differences in basic. Also, remember that there are more heat and phys mechs around than energy because weight base issues regardless power in the weapons.
With limitations on modules, normally we set for phys and heat support and if we have to take a loss, we take it against energy mechs.
You can finish this one if have too.
You will need this too
For heat version, in the future will need 3 of them.
Now, you built up some energy mechs
Let's check few mechs basics that will have to invest or hold back for now with current mechs to some rank stability.
I like stability because I can predict what can get and work with it.
This mech it is not the best but can help a bit. Gamble mech The reason also is because the torso can help on resistance.
or
It is not the best but can handle some rank with luck.
With Naga and no investing in torso but resistance will be less and will kill you faster against same mech or spartan etc but will have more energy and regen.
Remember to no copy. Just observe as idea that might work or not for you. When play with 2 mechs, you make mechs normally that can support each other in some way but starting it is what we have around.
Rushing everything it is not good. Just think. As example this mech Set.
1- Claw gives a bit more HP but can't walk with needing CHARGE/HOOK/TELEPORTER.
2- Using this type of mech, it does normally create an issue with energy/heat caps and recoveries. Tons of modifications can be depending how you play.
3- Checking the parts in use, Naga provide more energy and regen but less heat area and less resistance and less HP than Molten
4- Molten provide more resistance balance and good coverage on phys resistance.
5- Charge help on phys damage but resistance need to be low to generate real damage if not it is like hit a solid wall doing nothing except push away one step.
6- Frantic give a big punch if lucky account and damage resistance.
7- Adding resistance drainer help more before attacks.
8- Recoil also damage resistance
9- Drone also damage resistance both of them but protector have backfire that eat HP in exchange of any range attack and solar do not eat HP but will be restricted do rank 2 and 7-8 when at corner as example.
10- Grappling help in reduce HP
So, the mech is a mech to win reducing resistance. As much resistance is damage, the attack will perform better and faster draining the HP of your opponent.
OK, you have few other options. Just look at this and then ask us again question about it. One thing to think, how you will distribute modules if use those in that one.
Remember that you have another basic option
let say
Now, you can build mech with that one of different kind or this one and use the others to make different.
Just play a bit thinking and observing
Give us an idea of your other mech. You have heat parts around.
Do not look for perfection but a think that can work knowing limitations and do not put a lot of super expectations because will have stress and no matter great parts, the match maker can make a hell of it.
Hey Gato Games, I know you are working on bd2 so thats why not many updates in supermechs
So to suggest. I suggest you guys connect supermechs arm 2511 to server in the mean while bd 2 is getting updated this will be really good and
some of us even want it back. so this is going to be a good idea make the game 2 versions reloaded and 2511 arm tysm
DAY 33
- Did Daily
- Farmed
- Got to lvl 100 (Catching up to you, gRedsz)
- Completed Mission 10 in The Danger Zone, Insane. Now at another wall with 11. I can complete it. I need more HP, and all repair kits. I might do it tomorrow.
- Finally got something to help upping my energy and heat. That's the Combined Storage Unit. Upped it right away.
One day 14 hours, until HQ finish to 15. Then I will up the factory to 15.
As for tokens, I have not spent any. Achievements asking to spend 150 tokens, just for 5 tokens. I will save for now.
Anyway, did good today.
No explanation R7 VS R1 PLAYER
I am with my kid next to me and bang this. Just a little apart on rank. Checking my kids fooling around but ranks are funny.
CHECKING THE VIDEOS. HALF ARE MECHS ON R8-R6 FULLY DEVELOPED FOR R3+ COMBAT.
SHOULD I ASK THE KIDS TO PLAY WITH STRONGER MECHS PERMANENT ORTO STOP TO FOOL AROUND WITH TEST MECH AND TO PLAY THEM IN A SERIOUS WAY TO THE FULL POTENTIAL?
HMM, MY SON IS NEXT TO ME LAUGHTING WITH AN EVIL FACE LIKE I WILL KILL THEM DAD.
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