Darkkillerultimatespeed Posted July 25, 2022 Share Posted July 25, 2022 So, as you know, beginning mech designs are kind of important 'cause we (as in the people who have played the game for a long time and know a few things about mech design) need to help new people. so lets make a forum where they can get ideas to get a possibly better mech than the usual ones and also indicate bad torsos. i would like each one of you to post what is in your opinion the best design from the common to rare range. i would think it best if the mechs can be upgraded to the mythical and divine levels AS A BONUS. it would also be nice if you could also post the slot combinations. For those of you who have just joined the game and are reading this i am sorry but you need to do some things like Farming campaign or Spend tokens on packs (go for 355 token one, the 75 token one is just gonna give one card) I am going to kick this discussion of with a heat mech- nightmare with scorching feet. both can be divine leveled for a total hp of 1486 the scorching feet are a total of 428 hp ( For ascention to divine you need relics for which you NEED to open boxes ) at this point the mech already has a potential of 1914 hp without any modules. For modules i recommend overload preventor, platinum plating x 2, heat engine ,cooling mass boosters x 2, energy storage unit, energy production x 2, saviour resistance. it is hard to draw hp for all of these so i will take an aditional 1206 hp. totaling out at about 3120 hp, the mech is kind of good. for specials a teleporter, charge engine, any heat grappling hook. the mean weight of your mech is around 694 kg, add 2 corrupted lights which are pretty good in esscence creating a boiler. along with that add a meelee(your choice i would recommend a hammer or terror blade, unfortunately this you cannot upgrade) and dawn blaze. for top weapons i had to go with epic as there was no way i could use the royal launchers. for the top weapons go for savagery with burning shower or desolation and savagery. if it is not possible you can leave the top weapons slot open as the corrupted light has a lot of range. as a replacement for above mentioned weapons i will recommend royal launcher but please CHANGE it out the moment you have your hands on any good top heat weapons. only savagery is good enough but if you feel the need you can swap out the iron boots and add massive lava feet which have -60 weight reduction paired with 1008 still being fine and you have a good starter mech design with minor changes that can get into top leagues. also note that thi type of mech is heavily customiseable due to its high hp and good resistance. OKI DOKI 1 Link to comment Share on other sites More sharing options...
Corvus Posted July 25, 2022 Share Posted July 25, 2022 This is a bit better, drone can be replaced with heat point, torso can be replaced with nightmare, and the shot gun with the hammer. Another viable option this one is dmg based. This is also effective ( all of these can get you to atleast rank 12 maybe 10 with done tweaking Ace Red Baron and OKI DOKI 2 Link to comment Share on other sites More sharing options...
Darkkillerultimatespeed Posted July 26, 2022 Author Share Posted July 26, 2022 (edited) The build seems kinda good ngl but my problem is that in this specified build it is not possible without lava feet which are only available from rare. however thanks for added comment also heat bomb is epic/legendary level right so it can't come in What beginners should understand is that it is hard to get torsos and legs that can upgrade from common to legendary, however it is more than better as such mechs when played with for a long time, give you an idea of all strengths and weaknesses of your mech. this is particularly useful when building the second mech for 2v2 as by then you would have an idea for what and what not to use in mechs. at this point i sound like a dad but this WILL help you when it comes to building mechs for serious uses. i remember struggling with balancing out my mech for PvP arena's Edited July 26, 2022 by Darkkillerultimatespeed (see edit history) OKI DOKI and Ace Red Baron 2 Link to comment Share on other sites More sharing options...
Corvus Posted July 26, 2022 Share Posted July 26, 2022 Bro e-ms are ez to get just farm any boss level, at the hardest difficulty you can,(od8, last boss, is the preferred option, but if you can't do that one you can use any other boss level), fortune boxes are rare, yes but worth it. Darkkillerultimatespeed, Ace Red Baron and OKI DOKI 3 Link to comment Share on other sites More sharing options...
OKI DOKI Posted July 27, 2022 Share Posted July 27, 2022 On 7/25/2022 at 10:06 AM, Darkkillerultimatespeed said: So, as you know, beginning mech designs are kind of important 'cause we (as in the people who have played the game for a long time and know a few things about mech design) need to help new people. so lets make a forum where they can get ideas to get a possibly better mech than the usual ones and also indicate bad torsos. i would like each one of you to post what is in your opinion the best design from the common to rare range. i would think it best if the mechs can be upgraded to the mythical and divine levels AS A BONUS. it would also be nice if you could also post the slot combinations. For those of you who have just joined the game and are reading this i am sorry but you need to do some things like Farming campaign or Spend tokens on packs (go for 355 token one, the 75 token one is just gonna give one card) I am going to kick this discussion of with a heat mech- nightmare with scorching feet. both can be divine leveled for a total hp of 1486 the scorching feet are a total of 428 hp ( For ascention to divine you need relics for which you NEED to open boxes ) at this point the mech already has a potential of 1914 hp without any modules. For modules i recommend overload preventor, platinum plating x 2, heat engine ,cooling mass boosters x 2, energy storage unit, energy production x 2, saviour resistance. it is hard to draw hp for all of these so i will take an aditional 1206 hp. totaling out at about 3120 hp, the mech is kind of good. for specials a teleporter, charge engine, any heat grappling hook. the mean weight of your mech is around 694 kg, add 2 corrupted lights which are pretty good in esscence creating a boiler. along with that add a meelee(your choice i would recommend a hammer or terror blade, unfortunately this you cannot upgrade) and dawn blaze. for top weapons i had to go with epic as there was no way i could use the royal launchers. for the top weapons go for savagery with burning shower or desolation and savagery. if it is not possible you can leave the top weapons slot open as the corrupted light has a lot of range. as a replacement for above mentioned weapons i will recommend royal launcher but please CHANGE it out the moment you have your hands on any good top heat weapons. only savagery is good enough but if you feel the need you can swap out the iron boots and add massive lava feet which have -60 weight reduction paired with 1008 still being fine and you have a good starter mech design with minor changes that can get into top leagues. also note that thi type of mech is heavily customiseable due to its high hp and good resistance. It is good to see that the old players can join back and help the new commers even the recent not that old to improve. In the old forum, there was a very active support from you guys. Some keeps helping but some stopped to be in the forum, and some never joined or no like it. Regardless of META options and equivalents options like the great help from SawzAll and his progressive web page updates and ideas, will be nice to see all of them back helping to brand new players and peers plus making the forum more challenging on discussions about it. Point of view will be nice for the community regardless not everyone agreed but is a good stuff to have active and healthy forum. Will be nice to see all of those guests to join and be part. Sure, some should stop to be too rude for new commers making mistakes at the forum. Please be nice and address with curtesy and sure we need a little bit of spice and competition. Clans are now too boring without the competition as used to be. Now all mingles and sing the Kumbaya instead to use the fist. Yes, I am guilty of charge on that one. I just like everyone. Corvus, Ace Red Baron and bestplayeroftheworld 3 Link to comment Share on other sites More sharing options...
Fordekash Posted July 27, 2022 Share Posted July 27, 2022 good for arena Ruben, Corvus and OKI DOKI 3 Link to comment Share on other sites More sharing options...
OKI DOKI Posted July 27, 2022 Share Posted July 27, 2022 1 hour ago, Fordekash said: good for arena for mid ranks yes. It is a R7 mech maybe R6 playing well. Depending by the end of season can get R5 and get stuck so better stay lower unless last day to get a better box. You are balanced so is looking fine. Later you can add more plating and make some modules changes when get them. If you have those parts. max them no changes to make. Be stable and make then another mech for 2V2 stability. increase your arena shop shields when you can to add more resistance. If you do not want to invest gold keep it if not will drop the dual tele to single and add max protector epic version and L30 the part and might help. The option can be good for close fight. need to take in consideration night fall range. they will play against plus the game can set you up off losing a turn. Now, if you have frantic around, then use Frantic better option for lower ranks. Corvus 1 Link to comment Share on other sites More sharing options...
Darkkillerultimatespeed Posted August 6, 2022 Author Share Posted August 6, 2022 (edited) On 7/27/2022 at 7:23 AM, Fordekash said: good for arena On 7/27/2022 at 9:20 AM, OKI DOKI said: for mid ranks yes. It is a R7 mech maybe R6 playing well. Depending by the end of season can get R5 and get stuck so better stay lower unless last day to get a better box. You are balanced so is looking fine. Later you can add more plating and make some modules changes when get them. If you have those parts. max them no changes to make. Be stable and make then another mech for 2V2 stability. increase your arena shop shields when you can to add more resistance. If you do not want to invest gold keep it if not will drop the dual tele to single and add max protector epic version and L30 the part and might help. The option can be good for close fight. need to take in consideration night fall range. they will play against plus the game can set you up off losing a turn. Now, if you have frantic around, then use Frantic better option for lower ranks. Agreed but i would be careful with long ranges because the drone turn is lost and there is only one long range cannon, personally i never preferred night eagle because its very hefty and most of the time not worth its weight but its good for huggers and medium ranges. i would prefer you add distance shredder for a better outcome I have a mech design for heat, we can also make it a hybrid but that's your choice as it is flexible Edited August 6, 2022 by Darkkillerultimatespeed i dont want the messages to merge (see edit history) OKI DOKI 1 Link to comment Share on other sites More sharing options...
OKI DOKI Posted August 6, 2022 Share Posted August 6, 2022 17 minutes ago, Darkkillerultimatespeed said: Agreed but i would be careful with long ranges because the drone turn is lost and there is only one long range cannon, personally i never preferred night eagle because its very hefty and most of the time not worth its weight but its good for huggers and medium ranges. i would prefer you add distance shredder for a better outcome I have a mech design for heat, we can also make it a hybrid but that's your choice as it is flexible In this case is a tuff design. Your heat cap is too low and you're cooling it it worse for current weapons set including energy base. The mech is in need of energy to use weapons except bomb, pizza cutter and drone. The mech it is more designed for mid-range even close range with legs, cutter and murmur can't help even primum hook. First, pizza does have backfire and heat cost making impossible to be use with that heat cap and cooling. Second, bomb not just affect the opponent, but because the power to overheat is high, you will cook yourself right in the spot and you do not have colling and cap to recover so you are dead. 3er, energy mech will stay away but will drain you and they normally does have decent heat caps so you are dead overheated and no energy to use the other weapons 4th, your side and top weapon depend on energy and won't recover after drain plus those weapons are heat weapons that will overheat you with the use of them. SawzAll 1 Link to comment Share on other sites More sharing options...
Darkkillerultimatespeed Posted August 6, 2022 Author Share Posted August 6, 2022 How 'bout now Forget the heat bomb on the top and replace hysteria with flaming scope This is good i believe actually you can replace the drone for backstabbing protector Thoughts on these mechs all of them have their names on them, i feel kind of bad for having made huggers now due to their rather close combat nature ngl lazy falcon on physical mech is kind of over powered and oki, could you balance out the above mechs and give me an idea of your mechs possibly R5- R1 ik its a lot but can you do it OKI DOKI 1 Link to comment Share on other sites More sharing options...
Monke King Posted August 6, 2022 Share Posted August 6, 2022 1 hour ago, Darkkillerultimatespeed said: How 'bout now Forget the heat bomb on the top and replace hysteria with flaming scope This is good i believe actually you can replace the drone for backstabbing protector Thoughts on these mechs all of them have their names on them, i feel kind of bad for having made huggers now due to their rather close combat nature ngl lazy falcon on physical mech is kind of over powered and oki, could you balance out the above mechs and give me an idea of your mechs possibly R5- R1 ik its a lot but can you do it Nearly no low rank are able to build those mechs because 3 fortress and lots of l-m Ace Red Baron and OKI DOKI 2 Link to comment Share on other sites More sharing options...
Darkkillerultimatespeed Posted August 6, 2022 Author Share Posted August 6, 2022 I mean yeah who has the gold and time to grind for that So uh i have an idea for another mech, it is kinda needing some balancing but seems to be promising, its a cross between a hugger and a distance maintainer OKI DOKI and Monke King 2 Link to comment Share on other sites More sharing options...
Yakir Posted August 30, 2022 Share Posted August 30, 2022 can i post my entire inventory and you guys give me directions of what to upgrader for my mechs Ace Red Baron, Monke King and OKI DOKI 3 Link to comment Share on other sites More sharing options...
Monke King Posted August 30, 2022 Share Posted August 30, 2022 Sure Ace Red Baron 1 Link to comment Share on other sites More sharing options...
OKI DOKI Posted August 31, 2022 Share Posted August 31, 2022 9 hours ago, Yakir said: can i post my entire inventory and you guys give me directions of what to upgrader for my mechs yup, that is the idea so they can help. Ace Red Baron and Monke King 2 Link to comment Share on other sites More sharing options...
fatarseoncrack Posted August 31, 2022 Share Posted August 31, 2022 (edited) yo can u guys help make heat mech Edited August 31, 2022 by fatarseoncrack (see edit history) i love anime women suii Link to comment Share on other sites More sharing options...
Darkkillerultimatespeed Posted September 3, 2022 Author Share Posted September 3, 2022 uhh, buddy, can you post us the torsos and legs to help Link to comment Share on other sites More sharing options...
Ace Red Baron Posted September 3, 2022 Share Posted September 3, 2022 Y’a all interesting STARTUPS , my advice for the new pilots that want to rank up super Fast is the physic built there strength makes them better and it’s easy rank physic mech have highest Hit points and there weapons the most Damaging and accompanied with some good counters it a sure winner . mechs heat and energy built Are most important there Items are valuable collectables you’ll find them on the way up TOKENS as you startup you need save All tokens for special offres especially 3000 tokens offer DO NOT use tokens for stupid campaigns you will waste them all ! BASE First step Gold you’ll need all the Have fun ! Ace OKI DOKI and Darkkillerultimatespeed 2 Link to comment Share on other sites More sharing options...
Darkkillerultimatespeed Posted October 20, 2022 Author Share Posted October 20, 2022 So here is a tip, for a person who played super mechs for a long time here is a good one :- don't sacrifice any epic/legendary item even if it is just till that level ( usually epics can go mythical and divine but anyway ) because it is not the only thing your upgrading because even if you have max leveled that torso who is going to work on the legs and drone. i have seen people do this far too many times but here is the second thing, don't have only one type of weapon/resistance/capacity type heavily or lightly because i have seen and been in situations where one enemy is just too hard/has too much resistance for one damage type in a match and usually in these cases a loss is guaranteed. my third tip is not to completely depend on a weapon to do main damage, This is serious because i have seen this happen more than enough times. each and every weapon that you have on your mech is important and requires to be on a good level. if you don't have it on a good level, you end up heavily depending on that one weapon which may be okay for lower ranks but is simply not acceptable in the 15 and higher ranks. my fourth tip is to go for a torso which has good resistances because you can always make up for lost HP in the form of legs and platinum plating, if you simply get the most HP build, you become extremely vulnerable to energy weapons and it gets NASTY when it comes to those EMP's and heat bombs. my fifth tip is to go for a more upgradeable build which usually comprises of epic/legendary items where a normal player would argue that mythical premiums like mpv,lpv,hpv are good, for getting them you have to grind for both rank and tokens and don't forget the luck part of it. for this reason i would recommend something like windigo anyway, have a great day or night bestplayeroftheworld 1 Link to comment Share on other sites More sharing options...
SawzAll Posted October 21, 2022 Share Posted October 21, 2022 (edited) On 8/5/2022 at 11:13 PM, Darkkillerultimatespeed said: This one isn't very good. First, that drone is not good. Second, usually you don't need Savagery. Third, I thought this was for beginners: why are you building with heat monkey and triple fortress? It feels a bit confusing. On 7/25/2022 at 3:52 PM, Corvus said: This one is not very good because 1) iron plate is almost not worth it for the weight and 2) this leads to a range 3 "hole" where you may need to spend a movement due to being at range 3 with only one weapon (corrupt light) left. It would be easier to just do double corrupt light, which is still newbie friendly. Also, I don't recommend savior resistance for the arena (use for campaign instead). Here's my take on beginner friendly. All of these have no premium items, so they are very accessible. Wanna-be avatar boiler: Energy: (You can do dual malice if you want.) Heat Damage: Basic physical non-premium: Like I said, none of these use premiums (ignore the utility ones and imagine using non-premium). Some guidance for new players as well, since we run a padawan clan: I don't use savior resistance in the arena and I don't recommend it. If you get a max protector and you have a monkey torso, use that. I did the stats tons of times and, if you have absolutely no premium resistance, monkey torso beats other non-premium torsos. If you get a LPV or MPV and then a defense matrix, use that over monkey. Or LPV/MPV + max protector + platinum. The builds above are just patterns. You can modify them slightly. I will never recommend dual frantic. It's low effort, cheap, and everyone hates it for a reason. Spartan + frantic is tolerable. If you are playing the arena and energy and boiler mechs keep kicking your butt, the solution is to upgrade your modules. We all went through this, just suck it up. Repulsors are like wasting a turn. They are rarely effective, and depending on them will get you destroyed in the arena. They're mainly for scope builds in my opinion. Decent builds will have teleport, hook, charge, etc. so don't depend on repulsors if you have other weapons that do decent damage to range abuse other mechs. Again, these are patterns. For instance, yes, I know face shocker and heat point are not necessarily the best drones. But for heat and energy, the top 3 drones are all premiums. For example, if you have windforge, use that over face shocker (more drain). I prioritize winning versus heat and energy over winning against physical because you're more likely to run into heat, and adding energy means you're probably good against 2/3 of the mechs you will see in the arena. As for the wanna-be avatar boiler, if you pay attention to what you're doing and use good tactics, it is an excellent mech until you get to top ranks, but even then, it's still useful in RAID (the pieces of it) and campaign missions (I farm 2v2 lost valley and final bosses on insane using the more META version of the Avatar boiler). Edited October 21, 2022 by SawzAll (see edit history) OKI DOKI 1 "Play stupid games, win stupid prizes." http://www.puresimplicity.net/~oneeyedcat/misc/supermechs.html Link to comment Share on other sites More sharing options...
töhö Posted October 22, 2022 Share Posted October 22, 2022 can anyone help me on what i should do or not if i post my inv OKI DOKI 1 Link to comment Share on other sites More sharing options...
Monke King Posted October 22, 2022 Share Posted October 22, 2022 2 hours ago, töhö said: can anyone help me on what i should do or not if i post my inv Of course OKI DOKI 1 Link to comment Share on other sites More sharing options...
OKI DOKI Posted October 24, 2022 Share Posted October 24, 2022 On 10/22/2022 at 12:12 PM, töhö said: can anyone help me on what i should do or not if i post my inv yes, you can post your inventory and forum members might help when they can Link to comment Share on other sites More sharing options...
Darkkillerultimatespeed Posted November 11, 2022 Author Share Posted November 11, 2022 On 10/21/2022 at 6:04 AM, SawzAll said: This one isn't very good. First, that drone is not good. Second, usually you don't need Savagery. Third, I thought this was for beginners: why are you building with heat monkey and triple fortress? It feels a bit confusing. This one is not very good because 1) iron plate is almost not worth it for the weight and 2) this leads to a range 3 "hole" where you may need to spend a movement due to being at range 3 with only one weapon (corrupt light) left. It would be easier to just do double corrupt light, which is still newbie friendly. Also, I don't recommend savior resistance for the arena (use for campaign instead). Here's my take on beginner friendly. All of these have no premium items, so they are very accessible. Wanna-be avatar boiler: Energy: (You can do dual malice if you want.) Heat Damage: Basic physical non-premium: Like I said, none of these use premiums (ignore the utility ones and imagine using non-premium). Some guidance for new players as well, since we run a padawan clan: I don't use savior resistance in the arena and I don't recommend it. If you get a max protector and you have a monkey torso, use that. I did the stats tons of times and, if you have absolutely no premium resistance, monkey torso beats other non-premium torsos. If you get a LPV or MPV and then a defense matrix, use that over monkey. Or LPV/MPV + max protector + platinum. The builds above are just patterns. You can modify them slightly. I will never recommend dual frantic. It's low effort, cheap, and everyone hates it for a reason. Spartan + frantic is tolerable. If you are playing the arena and energy and boiler mechs keep kicking your butt, the solution is to upgrade your modules. We all went through this, just suck it up. Repulsors are like wasting a turn. They are rarely effective, and depending on them will get you destroyed in the arena. They're mainly for scope builds in my opinion. Decent builds will have teleport, hook, charge, etc. so don't depend on repulsors if you have other weapons that do decent damage to range abuse other mechs. Again, these are patterns. For instance, yes, I know face shocker and heat point are not necessarily the best drones. But for heat and energy, the top 3 drones are all premiums. For example, if you have windforge, use that over face shocker (more drain). I prioritize winning versus heat and energy over winning against physical because you're more likely to run into heat, and adding energy means you're probably good against 2/3 of the mechs you will see in the arena. As for the wanna-be avatar boiler, if you pay attention to what you're doing and use good tactics, it is an excellent mech until you get to top ranks, but even then, it's still useful in RAID (the pieces of it) and campaign missions (I farm 2v2 lost valley and final bosses on insane using the more META version of the Avatar boiler). yes i think i agree with you my friend So i have an idea for a new player friendly boiler. both torso and legs are available from common and flaminators are from rare. it does require a bit of balancing as it differs from person to person. also note that this thing absolutely requires fortresses to work. also note dual corrupt light is kinda hard to deal with in terms of range so i recommend a melee to go with it. for my perspective until epic go with epic iron bark ( the shotgun ) and then go for a hammer. also try to go for basalt dissolver to try and get the resistance down. but in its pure form it can work. also the entire thing has a lot of tolerance so you can go for any type of weapon in those slots ( corrupt light is VERY heavy ) but i would recommend against something like a heat bomb or reckoning or any kind of weapons that are heavy and/or require you to take damage. for heat bomb you could tweak the modules but strict NO for reckoning because that thing is 83 kg (nearly 100). and also i would recommend you watch out for flame throwers and try not to get to sniping range. stay between 3 - 6 range. pls try balance this because i can't as people's play styles differ SawzAll and OKI DOKI 2 Link to comment Share on other sites More sharing options...
TheOGone Posted November 14, 2022 Share Posted November 14, 2022 This topic is kinda interesting and makes me feel like playing the game again. Now I have had this in my inventory for about 4 years since the last time I played the game can you guys help which items have potential? OKI DOKI and Monke King 2 Link to comment Share on other sites More sharing options...
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