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variety and difficulty in daily missions


AlexandeRMakeR

is this a good idea for the game  

  1. 1. missions should be more flexible for players / it's fine this way

    • if they should put this in the game but with some changes for the good of the players.
      0
    • it is a bad idea for the game / it is very unfair to some players.
      0


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  1. This change would make the game a little more varied and diverse so that we can have different things to do in the day.
  2. The difficulty of the missions can vary between different things like: destroy 30 structures, create a legendary item, etc...
  3. the number of missions can be from 5 to 7, not counting the final reward for completing the others.
  4. depending on the difficulty of the mission dependent on how good the reward is.
  5. The rewards for normal missions can be: 1 Rare Kit, 1 Epic Kit, 5,000 - 10,000 Coins, 15-30 Fuel, 5 - 8 Tokens, and 25-30 Guild Coins.
  6. Final quest rewards can be: 20,000 - 30,000 Coins, 10-12 Tokens, or 100 Guild Coins.
  7. This all varies depending on the difficulty of the missions, but it can be a fun idea.
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11 hours ago, AlexandeRMakeR said:
  1. This change would make the game a little more varied and diverse so that we can have different things to do in the day.
  2. The difficulty of the missions can vary between different things like: destroy 30 structures, create a legendary item, etc...
  3. the number of missions can be from 5 to 7, not counting the final reward for completing the others.
  4. depending on the difficulty of the mission dependent on how good the reward is.
  5. The rewards for normal missions can be: 1 Rare Kit, 1 Epic Kit, 5,000 - 10,000 Coins, 15-30 Fuel, 5 - 8 Tokens, and 25-30 Guild Coins.
  6. Final quest rewards can be: 20,000 - 30,000 Coins, 10-12 Tokens, or 100 Guild Coins.
  7. This all varies depending on the difficulty of the missions, but it can be a fun idea.

What we should do is increaee the hold you get from missions to 200k because with base 50k is nothing

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