No Problem, I am happy to help
I would say going electric or heat depends on your preferences but honestly electric mechs aren't dominating when you reach higher ranks ( it is said that a buff to electric is coming soon)
So the higher ranks are mostly dominated by heat mechs and physical mechs and electric are more used in raids.
But who knows if you get enough premium electric items maybe you could be the next Rising (former top and the best electric mech user)
Ok, am currently focusing on electric weapons, but I had a feeling fire was better. Am already building a fire mech, naybe I should make that my primary mech.
Wow, Thanks alot sushi. That was a very fast, and very good reply.
the link Didnt work on my phone, but I will try it on my computer later.
Do you have any recommendations whether to focus on fire vs electric weapons, or is it equally good?
yep max those modules but never transform them
And yes again some torsos and legs are lighter than others, you can check all the stats in
https://supermechs-workshop.vercel.app/
The more premium modules and items you obtain, the better as some of them are lightweight and give insane stats and no there's no way to increase the max weight.
Today i will be talking about items (both L-M and E-M) that are either completely useless or have some use outside of arena
Legends:
X = useless (either intentional or other external factors)
? = some other uses which will be explained
"Buffer" premium = The weapon is just a premium item just to lower the chance of getting better premium items, nothing more.
As always, every critique is accepted as long as sufficient evidence is provided. Energy
I'll show first the items of energy (and i will leave some explanation later on)
ARM WEAPONS
Obsolete Energy Cannon- budget retreat
Distance Generator - the concept is nice. But since the arena is limited to 9 and you cant jump less than 6 tiles, this weapon is not preferred and instead other types of distance generator (such as Evac Spark) is used instead. "Buffer" Premium
UltraBright - Budget Delerium but more useful since its range is the same as Malice Beam. This weapon is mainly used on mid-ranks (7-12) due to high damage output for energy while draining the opponent.
Mortal Bullet- As @Spoon said, this weapon works WITH the right build. Although this seems good (as it does not consume heat), this weapon needs some buff to be considered as premium again. "Buffer" Premium
Bulldog - I have not saw this one on high rank battles, neither on low-mid level arenas. This might be due to Lightning Recoiler is more preferred as a pusher and damage weapon against close range attacks.
Ash Creator - Budget Unstable Power Cell, but w/o Backfire. Considering this is a premium weapon, I'm certain that this weapon is useless if you have the two UPC. "Buffer" Premium
Big Daddy - An alternative for UPC if you don't have one. This weapon also needs some buff like Mortal Bullet. "Buffer" premium
Stormweaver - this weapons is deal for energy huggers. But since there's UPC, Blightroar and UPC is much preferred combo.
TOP WEAPONS
Electrocuted Scope - functionally the same as any 8-8 range sniper weapons, but with backfire. I consider this as "Buffer" Weapon
Frantic Lightning - Luck based weapon. Not suitable for energy mechs, unless you do not really have any choice.
Delerium - UltraBright but higher range and more resistance drain. Useful against titan with low resistance against energy (tried and tested).
Spinefall - basically Grim Cobra but higher energy drain. Due to its rarity, Grim Cobra is much preferred top weapon because it basically due them same thing.
Hysteria - Used on Low-Mid ranks (10-12) due to its accessibility and high drain damage. No longer works on higher ranks due to high energy regen.
Heat
Next is Heat weapons. This is all based on what I observe on high rank and low rank battles so feel free to leave a comment.
ARM WEAPONS
Basalt Polisher - Alternative weapon for HeronMark.
Cracked Plasma Cannon - Budget Distance Generator. Other distance generator is preferred due to this weapon's backfire and low damage.
Distance Controller - Same reason with Distance Generator. "Buffer" premium
Rusty Heat Blaster - I don't often see this weapon. This might be caused by limited uses, High heat damage (both enemy and self) and backfire. Sorrow is preferred weapon.
Overcooking Oven - Because of its rarity, low heat damage, high backfire, and limited use. This weapon is useless compared to the main hugger weapons.
Broken Devourer - Budget Magma Blast. It has some use if you don't have really any weapon that deals damage.
Abomination - A "Buffer" premium. Opposite of Cracked Plasma Cannon. No backfire, limited uses, does not require jump. An alternative for Shadow Wolf (Without the retreat thing).
Reckoning - High damage, High Weight, and no energy use. Can be considered as an alternative for any short range weapons. I don't see this weapon often.
Ash Creator - same reason to Overcooking Oven. "Buffer" premium
Chaos Bringer - ???, this weapon is functionally the same as Ash Creator and Overcooking Oven, but performs worse. "Buffer" premium
TOP WEAPONS
Half Burnt Scope - Alternative for any 8-8 range sniper weapon, with an addition of backfire. I consider this as "Buffer" Weapon
Hysteria - Used as a low budget boiler weapon. This is pretty much used on lower levels (15-12) due to its accessibility and high heat and raw damage.
Desert Snake - If the Red Rain / Burning Shower did not existed, this weapon will not be useless as it might be. "Buffer" Weapon
Iron Frenzy - ???, who created this? "Buffer" Weapon
Vandal Rage - The concept of this weapon is nice. Anti heat regen, which is very useful for boiler mechs. Sadly it does not get much appreciation because of other weapons.
Physical
ARM WEAPONS
Unrepaired Laser Cannon - Budget Distance Generator. Changed the mark
Disintegration - Functionally the same as Annihilation. "Buffer" Premium
Perimeter Protector - Same reason as Distance Generator and Distance Controller. I also consider this as "Buffer" Premium
Sweetie - Functionally the same as Spartan Carnage but lower damage output, No energy use, and lower weight. "Buffer" Premium
Terror Cry - This weapon might have seen better days (this is my assumption). The weapon still has some use as either pusher or damage.
BloodWeep - The concept is nice, reduces 30 resistance per use, totalling to 90 resistance drained after 3 moves (assuming the enemy is always in the range). In my opinion, this weapon is nice when teamed up with Nightfall. I don't know why players do not use it often (due to other resistance drain weapons?).
Purifier -???. "Buffer" Premium
War Hammer - This weapon is not used frequently because of its cousins that are specialize on heat and energy regen. This weapon is mainly used as damage rather than its utility.
TOP WEAPONS
Lazy Falcon - Same reason with Half Burnt Scope and Electrocuted Scope.
Mighty Cannon - Basically Night Eagle. Both weapons perform functionally better but the other weapon has more accesibility due to lower rarity. "Buffer" Premium
Desert Fury - ???. "Buffer" Premium
Reckless Beam - Has some uses on lower ranks ( budget Spartan Carnage or something) but no longer appears on higher ranks in arena.
Night Eagle - useful when you use Double Nighfall and does not have any distance shredder weapon.
CONCLUSION:
There's a lot of premium weapons out there (18 total) that either has better counterpart, or "buffer" for other premium weapons. Everything I've done here is based on what I observe on high ranking battles/What I experience on Supermechs Workshop so feel free to give some counterargument for the list here. I will be also posting the images i've used down below, so feel free to use them.
EDITS:
(1)Changed the mark of Unrepaired Laser Cannon from "X" to "?"
(2) Added War Hammer as "?"
(3) Correction on the ENERGY TOP WEAPONS image
(4) Changed the mark of both Big Daddy and Mortal Bullet from "X" to "?"
A few things to say about the current state of the game ...
- it looks like developers are only taking the income money and having 0 motivation to change anything of the game and it's current status
... which opens every door for hackers and cheater as it is now and as it was the last two / few years ❗
This leads to think about to leave this game once and for all ...
- would / will save a lot of wasted time ✅
- would / will take no need to think about investing any money anymore ✅
- would / will give us a lot of time to play other great games ✅
... AND it still stays that I won most of players and of all time at SuperMechs ❗
💃
Without any cheating, without any boosting, without using important itmes no other player had access to it ❗
🤸♀️
😉
Ladies and gentlemen I present my conceptual leg art, I didn't know what to call it... I'll let you decide 💪
No outside ideas, 100% of my own work for your safety. 💯
Duration of the art... 3 hours almost, I tried several ideas and cut item to attach them with others. 🤖
Tool used: photoshop and the list of elements of the game.
Concept if released:
Final rendering concept:
Att: iDaniRF my YT channel : https://www.youtube.com/iDaniRF