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Posts posted by Bring live your dreams
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The videos are broken, no load
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17 minutes ago, Fordekash said:
I think buying them with tokens is the easiest way? Be it item sells, premium pack deals or just buying premium packs/boxes?
No, save tokens for offerts, no buy premium packs, those are bad
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To get Op Items you need make is
1. The OP items are legendary
2. The OP Items are only in boxes
3. Boxes can boughted or getted from levels
4. The easy way is go to Overlord Den 8
5. Win the level, you get a probability of get a special box
6. If you no get a box, try again and again until you get the special box from the level
7. Pray for get good luck in the box or make a Pact with supermechs gods to get good luck in boxes
8. If you no get the legendary, try again the level until your body falls for try it too much or your drain all your energy
9. End
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When i see these messages i just answer:
Ok
- Monke King and Clan Red
- 2
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2 hours ago, Tesla Surge said:
Cost Increases Your Heat Or Decreases Your Energy To Fire The Weapon. I Also Decreased The Weight Of The Items And The Costs And Removed Backfire As Its Basically Shooting Yourself In The Foot Every Time You Fire The Weapons And Cost is Already A lot And Backfire Is Basically "More OP Backstabbing Costs".
1. The Oversized Mortar...
Reduce the Damage and Amply the Damage
350 — 843 physical damage
3 — 6 range
Pd: The mortar, is if that is the lite version of the Oversized, no has to be little low witt the cost than the Oversized Mortar?
119 - 273 physical damage to start, too low what you make
2. The Shield Breakers has to no use energy or heat, because this are energy and heat free weapons and reduce the weight, like to 10 and 15 kg
3. The Repulser weight must 18 or 20 kg, weights too much to be a repulser and the stages size is 9, making the use of that literaly send you to other end of the map
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16 hours ago, Tesla Surge said:152 (114) Heat Backfire162 (99) Energy Backfire
And, what is this exactly? Reduces you Heat and energy storage?
17 minutes ago, SC2A said:"op" cost and weight
80 kg for a Repulser
120 Kg for a Shield Breaker
3-8 range Weapon "Frantic Brute" what weight is 120 kg too
And the Costs look like a Fusion of the Emp and Heatbomb costs
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9 minutes ago, SC2A said:
i mean quit, my bad
r5 is ahaf ngl
i win a battle after get 10 lose streak
I only quit arena battles when i see the battle its totally impossible to me to win
Or possible when i make a dumb action that makes me killed
Pd: i hate start in seven spaces zone in the game
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1 hour ago, SC2A said:
arena
thanks for r5 btw
Why i leave arena?
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2 hours ago, SC2A said:
@Bring live your dreams why leave?
Why leave of what?
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13 minutes ago, White Star said:
It was called Apocalypse, one of the strongest physical top weapons back then... that changed when mythicals where added and Wipeout outclassed it.
I remember the legendaries can be buyed in that time and the mythicals no, but this has the effectivery that no use ammo to shot, it was good
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Seeing and selecting old weapons and making changes to the current gameplay stile
Weapon of the Day
Apocalypse Mark 1, 2, 3 (all in the same weapon and my favorite weapon design)
◣ ◥◣◥◤◢◤◢◣◥◣◥◤◢◤ ◢
Physical Damage: Level 1: 75 — 158 damage, 5 Resistance Physical drain, Level 30: 115 — 197 damage, 1 push
Cost: 25 heat (with/without 5 energy) (this weapon in legacy only uses heat)
Uses: Unlimited (or 3 uses, im not sure about this)
Range: 4 — 8
Weight: 53 kg
Damage: Level 1: 135 — 210, 11 Resistance Drain, Level 40: 179 — 287, 1 push
Cost: 45 heat (with/without 10 energy)
Uses: 4 (or unlimited)
Damage: Level 1: 198 — 315, 17 Resistance Drain, Level 50: 256 — 423, 1 push
Cost: 60 heat (with/without 20 energy)
Uses: 4 (or unlimited)
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1 hour ago, W.H.I.T.E.O.U.T said:
Make it +50% premium chance for any legendary card and I'm in.
Thats the thing, 50% of getting a premium legendary with 50% of getting normal legendaries in the premium pack too, that means, only legendaries items from the boxes for one day
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1 hour ago, Zylok said:
Extra energy damage. For heat its extra heat damage, a + symbol next to a flame
To explain more this is because:
You drain energy, that means minus "-" energy to the enemy, that option is for increase your energy damage and reduce more energy ( - Energy)
In heat case, you no reduce heat, you "+" plus heat to the enemy mechs, like the first option, but this is to make more heat damage ( + Heat)
Whatever, Neither of them actually decreases the energy damage or decreases heat damage from the enemy attack.
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13 minutes ago, AftoKrator_ said:
yes.
as a someone who plyed sm for more than 5 years, i've never maxed a single module to myth. (i got plenty of maxed epic modules tho)
furthest one is my lvl 1 myth phys res protector
I started to upgrade modules when i see how i lose 1200 hp in only two turns of the enemy
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32 minutes ago, W.H.I.T.E.O.U.T said:
This is enough to do power kit production and/or common card production for power kit food.
The power kit production makes literally level 1 power kits or in other level? And how many cost the power kits?
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Finally, Supermechs for Consoles
When Supermechs for switch and playstation 5?
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On 12/10/2021 at 9:25 AM, Atomus said:
I played back in 2013 ish..so i'd say im a pretty old player myself. I remember always buying the Bone crusher sword as soon as i could. I dont care what anybody says, legacy mechs looked a lot cooler.
What most love in that moment are:
Invisible Mech
God mode fights
Most damage possible mech
And easy to get ranks 5 — 1 without premium items
And item shop
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I have a picture of Legacy version map good times... I miss those times
- White Star and Spam
- 2
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God Mode Titan Stats and Features Request
in Game Discussions
Posted
If this is really like legacy the godmode has to have - 20 in all resistance and like 2000 hp