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AftoKrator

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Posts posted by AftoKrator

  1. Just FYI, I know the devs/admins are busy with ... whatever they're doing ... this stuff i'm about to say is just a thought in my mind that i think might be good to put out. 

    The majority of this is from one game: Mighty Party. (available on Steam: Mighty Party on Steam (steampowered.com))

     

    Basic info: 

    Mighty Party is a CCG (Collectible Card Game) where you can build decks with hero cards from 3 categories: Order, Chaos, Nature. Each deck have a Warlord (the character you control), and each Warlord have it's unique skills in battle. So does each hero in your deck. Heros are split into 2 main categories: Melee and Range. (should be easy enough to understand without explanation)

    Every day or two, there's these small special events (sort of like the events everyday in SM). These events are what I call "boost events", meaning they boost a specific part of your deck, whether it's order/chaos/nature heroes or melee/range heroes or both. Each "boost event" gives a small boost, such as +2 HP or +3 DMG. There's also other types of "boost events" that give discounts for upgrades, such as order/chaos/nature heroes costs 5% less gold to upgrade or 5-10% increase on drop rate for a specific order/chaos/nature hero. 

     

    How the suggestion could work in SM

    Every few days there can be a "boost event" that would either give some HP or DMG to specific torsos or weapons, or upgrade boosts. 

     

    Examples: 

    • MPV/LPV/HPV                     gets        +2% HP                                 (based on torso type / counterparts)
    • Phys weapons                     gets         +3% DMG                             (weapon type: phys, heat, ene)
    • Heat/Ene weapons              gets        +3% Elemental DMG             (elemental dmg boost: heat dmg, energy drain, cooling/regen dmg)
    • Range 1-2 weapons            gets         +2% DMG                             (weapon range: 1-2, 2-4, 3-6, 4-8)
    • Backfire items                     gets          - 3% Backfire                        (backfire weapons)
    • Transforms                          gets          -5% Gold Cost                      (transforms: C-R, R-E, E-L, L-M, M-D)
    • Upgrades                            gets          -3% Gold Cost                      ( ... self explanatory)

    You get the idea. This stuff got nothing to do with the normal everyday events like +700% Arena Exp or +50% Campaign Gold (and other similar stuff). This stuff is separately generated (randomly) and should have shorter time limits like 8 Hours >> some of it to increase sudden interest to farm the game here and there. 

     

    State your other unpleasantries or whatever if you have any ... or say "wow, good job"> 😅😅

  2. 15 hours ago, AKITTENINABOWL said:

    1. Add SOME legacy items. Like the biters because some mechs might need double grappling hooks, lightning gate because it's a double tp that deals damage etc. Edit: Add the 1 weight teleporter too, even though it's a common item.

    2. Add an option to activate the 20% hp bonus.

    3. Add a way to battle some mech from the campaign. Like Madboy, Hellgate etc.

    4. Add a way to battle titans.

    5. Add a way to try raid 4, 5 and 6.

    6. Add 2v2 and 3v3 battles.

    7. Add items that can't be ascended because most new players use them. This will make WU useful not just for pros.

    8. Add a way to log in, log out and sign up so you don't need to waste time building the same mechs multiple times if you play on multiple devices.

    9. Add paints, color kits and visuals.

    .... why don't you .... just go make your own WU. 

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