Jump to content

Campaign Dynamic Difficulty


Recommended Posts

Is it only for me or that this game's campaign bots has a dynamic difficulty? 

I was farming 1v1 od6 insane as usual today but I found enemy bot got a increase of 10 hp and some weapon damage. 

Yesterday I just mythed the plazma fortress so is it kinda.... affecting? 

Does such mechanics like 'if you have more bot hp, the campaign enemies will become stronger' dynamic difficulty exist in campaign? 🤔

The sinners don’t rest and the cursed don’t sleep

Link to comment
Share on other sites

Yeah, seems to depend on the number of mythicals you have on your mech.

Also not all missions seem affected by it

This behavior can be exploited to shorten the time needed to complete certain missions; the fewer HP enemies have, the fewer turns it'll take on average to destroy them

For example, in 1v1 OD8 enemies' HP ranges somewhere between 400-600 depending on your setup - if you make a glass cannon (legendary legs/torso, 2-3 maxed weapons) bringing the enemies to 400HP, you're often able to one-hit them

Whether you *should* grind OD8 is a different topic tho 😄

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...