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Posts posted by The_Real_Ramsay49
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10 hours ago, OKI DOKI said:
it is about what you get first and for how long. Battery armor it does help on power output to your weapon. All depend what you have at the moment. The windigo recommendation apply more recently after the re-adjustment back to were was belong on power wise. In my case for OKI DOKI my second mech was Flame Battery no having others except another NAGA and that is when the Battery was introduced to the game some months after I started the game.
Flame Battery helped me in heat power output and when I switched with others later was less. Now, the trade was cooling and regen and in that case is maybe the worse. Some players at top kept using the item to no long ago but tricky to set up for regen and cooling. It is nothing wrong to max items capable to reach Myth L50 when have nothing else for basic advancement. It was not stupid but basic to move on.
I swear I remember fighting that mec back in my old days
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1 hour ago, Jahy Sama said:
I had an idea to make it between level 250 accs only,then again not sure how that will work out
Level 150+ or lvl 200+ would make it harder to cheat I suppose.
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21 minutes ago, Bring live your dreams said:
With what exactly? I can explain more
No no it’s fine, I’ll just have to reread your stats better
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I am so confused…
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Y’all gotta admit, party crasher Energy beam looks like it’d do a handsome amount of ene dmg. So, presenting the idea, combining malice beam and party crasher to create: Malicious party crashing beam.
This thing, is so perfect here are the stats.
223-485 ele dmg
5 ene resist dmg
156 ene dmg
-12 ene cap dmg
+100 heat cost
+3 jump (or whatever it’s called)
44 weight
4-8 range
(lemme know if I forgot any stats :)) this 100% a joke )
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2 hours ago, Billy said:
I've been thinking about this for the longest time, and I've just been wondering: what if there was a trade option in SM. it would come at a price, of course, but that's be really cool
There would have to be a lot of restrictions to this….. to avoid farm acc trading….
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6 hours ago, Jipy said:
i wish the windigo was my first but if u know me i do the stupidest stuff and made my first a battery armor
I swear it was hammer bro
my first myth was Viking hammer lmao. Don’t regret it. As a noob that thing is a ton of fun.
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17 hours ago, Ghost Warrior said:
Tf is that cooling dmg lmao. U get 3 shots in that’s 75 + if you’re running double vandals……167 cooling dmg? Imagine running that balanced with a swoop for Christ’s sake.
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4 hours ago, NickVN2008 said:
I mean the items that you can get from legendary would have 1%-0.1% chance to have in shop, the higher the level the more it cost and have stock too (1 items for stock)
higher price like about 100 tokens or 750000 - >1000000 gold for franic brute
I wouldn’t pay that for just a leggie frantic….
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So, you mean like. The store will randomly drop a couple items ( like 5 ) a day ranging from e-m that you can either buy for tokens or gold?
example: legendary frantic brute
tokens: 75
Gold: 225,00
seomthin like that?
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12 minutes ago, SC2A said:
nah, that's 49.99$ offer
Istg if it is…. I’m sick of paying so much…..especially when u get sad drops or nothing you even needed
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Although he failed handwriting
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33 minutes ago, PlainBadLuck said:
I've faced off against the occasional superb charge, and they're immensely annoying at my rank, especially when most others have a regular charge that does much less damage. Adding in superb hooks would also be frustrating for me. Imo charge, grapple and teleport are meant to be tools to move yourself or your opponent, not weapons in their own right.
It would certainly make the game more interesting… the game is kinda lacking in new strategies, builds included. There are a lot of new ideas that could be added to make mecs more complicated and therefore make arena more relied on player skills than builds alone. I get the player makes half the build, but if I’m making any sense, I’m just sayin the game could a lot more interesting with more mec pieces.
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39 minutes ago, AftoKrator said:
is it really like 400%?
lilke are the numbrs fr?
i've always thought it was just a +100% and the extra numbers are a visual glitch
No it’s fr
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What’s y’all opinions on superb hooks?
Just basic ideas would be
phys: 250-380 dmg
ene: 180-290 dmg + 110 ene dmg
heat: 195-310 dmg + 100 heat dmg
mabe like 3 weight increase on all of them
wouldnt that make things more interesting
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Perhaps phys monke should get a buff.
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